Player Matchup

Nox
Nox
AYYYYYYYYYYYY
Nox
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,536 Elo+
Party 1
Izanami
Izanami
GreenPlumber64
Izanami
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Olorun
Olorun
ImaVibeCh3ckU
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,309 Elo+
Party 1
Atlas
Atlas
Silversnivy
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,371 Elo+
Party 1
Janus
Janus
TheGreenBean69
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,359 Elo+

VS

Team Averages
Level 79
1,409 SR
1,348 Elo+
Thanatos
Thanatos
AffirmedColt
Thanatos
Level 67
God Stats
1W - 8L
1,203 SR
Queue Stats
385W - 458L
1,389 Elo+
Solo
Odin
Odin
AlphaIsOmega64
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,373 Elo+
Solo
Olorun
Olorun
CHEDDAR-FN-BOB
Olorun
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 161L
1,369 Elo+
Solo
Loki
Loki
JULIUZ-1792
Loki
Level 81
God Stats
14W - 9L
1,343 SR
Queue Stats
461W - 490L
1,410 Elo+
Solo
Medusa
Medusa
VAYANT
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 23
10,639
760
10,416
8,564
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 4 / 11
12,440
889
18,882
13,433
6,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 21
11,970
855
22,487
12,962
7,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 28
10,095
721
6,492
16,768
20,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 21
10,924
780
14,545
11,603
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AffirmedColt
Thanatos
16
5 / 8 / 1
10,406
743
11,816
16,480
10,052
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 7
10,206
729
8,592
16,833
20,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 9 / 5
7,834
560
4,105
14,762
8,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 9 / 4
9,635
688
14,334
19,115
10,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
VAYANT
Medusa
17
1 / 9 / 3
9,743
696
12,311
17,990
9,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
41
Kills
11
12
Deaths
41
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
L
Thanatos
AffirmedColt
Thanatos
5
8
1
0.69
L
2
6
7
0.92
L
0
9
5
0.28
W
15
4
11
5.13
W
12
2
21
11.25
L
3
9
4
0.56
W
1
2
28
7.5
W
7
2
21
8.75
L
Medusa
VAYANT
Medusa
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
51,158
63,330
Taken
85,180
44,407
Mitigated
58,874
17,815
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,416
1,493
1,422
355
8,564
5,231
843
739
7,825
20,074
0
L
Thanatos
AffirmedColt
Thanatos
11,816
3,154
1,267
6,719
16,480
10,052
0
10,614
5,866
0
16,841
L
8,592
929
699
1,667
16,833
20,525
0
8,642
8,191
0
18,160
L
4,105
1,962
875
1,148
14,762
8,091
126
10,827
3,935
14,528
0
W
18,882
13,883
153
2,209
13,433
6,529
3,711
775
12,658
0
38,404
W
22,487
16,301
3,944
4,704
12,962
7,508
2,713
1,052
11,910
38,925
0
L
14,334
2,980
787
4,295
19,115
10,392
0
12,984
6,131
0
28,752
W
6,492
2,344
1,322
2,831
16,768
20,226
279
1,001
15,448
10,156
0
W
14,545
1,162
0
875
11,603
4,913
447
538
11,065
25,261
0
L
Medusa
VAYANT
Medusa
12,311
5,969
87
2,837
17,990
9,814
0
10,873
7,117
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
47,824
144
Minions Killed
104
0
Camps Cleared
0
1,270,734
Distance Traveled
1,056,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,639
760
26
2
0
256,130
0
L
Thanatos
10,406
743
11
1
0
259,187
1
L
Odin
10,206
729
14
1
0
229,515
1
L
Olorun
7,834
560
18
1
0
164,501
0
W
Izanami
12,440
889
46
3
0
222,961
1
W
Olorun
11,970
855
34
2
0
248,985
0
L
Loki
9,635
688
16
1
0
207,152
0
W
Atlas
10,095
721
8
1
0
286,367
0
W
Janus
10,924
780
30
2
0
256,291
2
L
Medusa
9,743
696
45
3
0
195,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role