Player Matchup

Chiron
Chiron
Antiinstinct646
Chiron
Level 48
God Stats
19W - 12L
1,582 SR
Queue Stats
149W - 100L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
BadTechSupport
Aphrodite
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 82L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
IllIntended808
Cthulhu
Level 15
God Stats
13W - 10L
1,573 SR
Queue Stats
119W - 77L
1,473 Elo+
Party 2
Team Averages
Level 31
1,551 SR
1,490 Elo+

VS

Team Averages
Level 69
1,307 SR
1,425 Elo+
Lancelot
Lancelot
Darkk_Abyss
Lancelot
Level 109
God Stats
3W - 3L
1,264 SR
Queue Stats
12W - 16L
1,409 Elo+
Party 1
Neith
Neith
Lucky_Legend18
Neith
Level 91
God Stats
1W - 1L
1,379 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
vxampy
Jing Wei
Level 6
God Stats
4W - 5L
1,278 SR
Queue Stats
5W - 7L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,785
699
10,656
16,797
7,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
BadTechSupport
Aphrodite
15
5 / 1 / 7
10,422
744
12,484
12,722
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 9
10,996
785
15,093
23,225
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darkk_Abyss
Lancelot
13
3 / 5 / 3
9,210
658
17,647
19,859
10,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 5
8,694
621
15,476
12,840
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
vxampy
Jing Wei
13
1 / 4 / 2
8,504
607
5,036
12,420
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
4
6
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Aphrodite
BadTechSupport
Aphrodite
5
1
7
8.5
L
Lancelot
Darkk_Abyss
Lancelot
3
5
3
0.9
W
4
1
9
8.5
L
0
4
5
0.63
L
Jing Wei
vxampy
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
38,159
52,744
Taken
45,119
33,526
Mitigated
22,046
32,028
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,656
3,453
2,318
3,036
16,797
7,157
1,497
190
16,607
0
31,446
W
Aphrodite
BadTechSupport
Aphrodite
12,484
2,675
13,166
7,878
12,722
6,588
634
205
12,517
33,298
0
L
Lancelot
Darkk_Abyss
Lancelot
17,647
3,974
0
2,390
19,859
10,335
0
12,695
7,164
0
40,816
W
15,093
975
1,625
4,005
23,225
19,781
411
128
23,097
36,265
0
L
15,476
3,428
0
2,143
12,840
6,225
0
8,075
4,765
206
44,688
L
Jing Wei
vxampy
Jing Wei
5,036
3,580
0
744
12,420
5,486
0
7,084
5,336
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
26,408
123
Minions Killed
141
5
Camps Cleared
8
839,431
Distance Traveled
696,099
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,785
699
35
3
2
263,452
2
W
Aphrodite
10,422
744
53
4
2
271,577
0
L
Lancelot
9,210
658
39
3
6
282,223
4
W
Cthulhu
10,996
785
35
3
1
304,402
1
L
Neith
8,694
621
78
6
2
221,154
0
L
Jing Wei
8,504
607
24
2
0
192,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role