Player Matchup

Jing Wei
Jing Wei
AEYellowFlash
Jing Wei
Level 30
God Stats
92W - 73L
1,490 SR
Queue Stats
211W - 209L
1,456 Elo+
Party 3
Lancelot
Lancelot
BigPapiJared
Lancelot
Level 160
God Stats
3W - 1L
1,812 SR
Queue Stats
38W - 27L
1,606 Elo+
Party 1
Nemesis
Nemesis
Galaxyyyyyyyyyy
Nemesis
Level 44
God Stats
6W - 1L
1,849 SR
Queue Stats
210W - 202L
1,558 Elo+
Party 3
Sol
Sol
iTzAmply
Sol
Level 42
God Stats
3W - 3L
1,536 SR
Queue Stats
74W - 49L
1,592 Elo+
Party 1
Ares
Ares
iTzQuimby
Ares
Level 32
God Stats
3W - 0L
1,443 SR
Queue Stats
62W - 40L
1,597 Elo+
Party 1
Team Averages
Level 62
1,626 SR
1,562 Elo+

VS

Team Averages
Level 82
1,630 SR
1,646 Elo+
Nu Wa
Nu Wa
Dumbsta
Nu Wa
Level 122
God Stats
23W - 21L
1,569 SR
Queue Stats
114W - 111L
1,672 Elo+
Party 2
Osiris
Osiris
IceWolf994
Osiris
Level 138
God Stats
8W - 13L
1,603 SR
Queue Stats
412W - 324L
1,683 Elo+
Party 2
Neith
Neith
UltimoBCG
Neith
Level 80
God Stats
6W - 6L
1,467 SR
Queue Stats
268W - 241L
1,655 Elo+
Party 2
Ares
Ares
Whaleslap
Ares
Level 28
God Stats
28W - 7L
2,010 SR
Queue Stats
198W - 93L
1,795 Elo+
Party 2
Mercury
Mercury
ZKAB2
Mercury
Level 41
God Stats
1W - 5L
1,500 SR
Queue Stats
148W - 175L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AEYellowFlash
Jing Wei
18
2 / 1 / 5
11,043
581
8,543
15,546
6,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
BigPapiJared
Lancelot
19
6 / 0 / 3
12,186
641
16,115
15,257
20,474
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
5 / 1 / 4
11,001
579
11,773
15,700
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
10 / 0 / 3
12,027
633
16,542
14,197
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ares
14
1 / 2 / 10
9,639
507
7,888
19,257
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dumbsta
Nu Wa
14
0 / 3 / 2
8,928
470
12,735
9,798
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
IceWolf994
Osiris
16
1 / 6 / 0
9,945
523
10,644
20,271
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Neith
UltimoBCG
Neith
14
0 / 6 / 1
8,427
444
11,846
13,928
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
11
2 / 5 / 1
7,734
407
8,860
20,622
21,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Mercury
ZKAB2
Mercury
14
1 / 4 / 0
8,393
442
3,056
16,106
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
4
4
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AEYellowFlash
Jing Wei
2
1
5
4.5
W
Lancelot
BigPapiJared
Lancelot
6
0
3
7.5
L
Nu Wa
Dumbsta
Nu Wa
0
3
2
0.33
W
5
1
4
7
L
Osiris
IceWolf994
Osiris
1
6
0
0.17
L
Neith
UltimoBCG
Neith
0
6
1
0.08
L
Ares
2
5
1
0.5
L
Mercury
ZKAB2
Mercury
1
4
0
0.25
W
10
0
3
11.5
W
Ares
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,861
Damage
47,141
79,957
Taken
80,725
61,505
Mitigated
55,109
27,239
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AEYellowFlash
Jing Wei
8,543
7,898
0
5,804
15,546
6,835
711
7,360
8,186
0
103,460
W
Lancelot
BigPapiJared
Lancelot
16,115
4,073
0
3,868
15,257
20,474
0
653
14,604
0
95,692
L
Nu Wa
Dumbsta
Nu Wa
12,735
3,537
0
500
9,798
4,612
0
506
9,292
77,195
0
W
11,773
5,757
0
7,716
15,700
6,631
0
5,014
10,686
0
109,688
L
Osiris
IceWolf994
Osiris
10,644
3,949
0
5,865
20,271
15,849
978
1,152
19,119
0
82,555
L
Neith
UltimoBCG
Neith
11,846
5,228
0
3,552
13,928
6,333
0
10,034
3,894
0
76,434
L
Ares
8,860
551
0
1,548
20,622
21,429
0
10,906
9,716
23,365
0
L
Mercury
ZKAB2
Mercury
3,056
840
0
197
16,106
6,886
0
1,832
14,274
0
72,760
W
16,542
8,841
0
7,237
14,197
6,831
4,969
2,568
11,629
121,968
0
W
Ares
7,888
1,066
0
2,614
19,257
20,734
803
6,330
12,927
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
43,427
708
Minions Killed
556
0
Camps Cleared
0
1,961,604
Distance Traveled
1,744,141
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,043
581
156
8
0
374,403
5
W
Lancelot
12,186
641
166
9
0
431,880
2
L
Nu Wa
8,928
470
141
7
0
314,565
1
W
Nemesis
11,001
579
163
9
0
433,553
5
L
Osiris
9,945
523
155
8
0
357,716
0
L
Neith
8,427
444
120
6
0
329,334
1
L
Ares
7,734
407
28
1
0
339,717
9
L
Mercury
8,393
442
112
6
0
402,809
0
W
Sol
12,027
633
204
11
0
354,724
1
W
Ares
9,639
507
19
1
0
367,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role