Player Matchup

Nu Wa
Nu Wa
Bronzy-PR
Nu Wa
Level 128
God Stats
6W - 10L
1,405 SR
Queue Stats
238W - 245L
1,608 Elo+
Party 1
Nox
Nox
JohnSchiffer
Nox
Level 129
God Stats
1W - 1L
1,663 SR
Queue Stats
97W - 103L
1,584 Elo+
Solo
Ares
Ares
Nygma0_0
Ares
Level 122
God Stats
2W - 1L
1,839 SR
Queue Stats
20W - 15L
1,624 Elo+
Party 1
Pele
Pele
RD-ENYO
Pele
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 222L
1,617 Elo+
Party 1
Baba Yaga
Baba Yaga
Xv A mIlLe vX
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,850 Elo+
Solo
Team Averages
Level 124
1,581 SR
1,656 Elo+

VS

Team Averages
Level 143
1,512 SR
1,551 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Cuajinaiss
Erlang Shen
Level 149
God Stats
4W - 2L
1,655 SR
Queue Stats
249W - 266L
1,582 Elo+
Solo
Yu Huang
Yu Huang
EmperorHP
Yu Huang
Level 154
God Stats
2W - 1L
1,406 SR
Queue Stats
50W - 55L
1,510 Elo+
Party 2
Eset
Eset
Meek9496
Eset
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 31L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bronzy-PR
Nu Wa
18
1 / 11 / 5
10,908
545
13,665
19,809
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 6 / 7
13,573
679
10,045
16,707
9,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
2 / 7 / 8
11,518
576
12,061
28,767
40,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
RD-ENYO
Pele
16
1 / 9 / 5
10,075
504
13,866
22,900
27,531
Baba Yaga
Xv A mIlLe vX
Baba Yaga
20
4 / 5 / 6
12,277
614
18,191
20,223
11,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
15 / 3 / 17
15,958
798
30,633
24,203
13,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
 
Loki
20
5 / 5 / 20
13,499
675
16,742
15,654
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Cuajinaiss
Erlang Shen
20
4 / 5 / 21
12,604
630
14,941
29,822
33,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
EmperorHP
Yu Huang
20
8 / 1 / 20
14,126
706
22,276
12,661
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
20
6 / 4 / 17
12,969
648
18,443
17,744
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
133
13
Kills
38
38
Deaths
18
31
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
3
17
7.83
W
Loki
 
Loki
5
5
20
3
L
Nu Wa
Bronzy-PR
Nu Wa
1
11
5
0.32
W
Erlang Shen
Cuajinaiss
Erlang Shen
4
5
21
2.9
W
Yu Huang
EmperorHP
Yu Huang
8
1
20
18
L
5
6
7
1.42
W
Eset
6
4
17
3.63
L
Ares
2
7
8
0.86
L
Pele
RD-ENYO
Pele
1
9
5
0.39
L
Baba Yaga
Xv A mIlLe vX
Baba Yaga
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,828
Damage
103,035
108,406
Taken
100,084
98,051
Mitigated
71,950
19,184
Healing
38,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
30,633
8,328
3,676
6,743
24,203
13,687
6,068
12,092
12,111
0
70,901
W
Loki
 
Loki
16,742
1,718
319
1,557
15,654
7,972
256
7,621
8,033
0
42,884
L
Nu Wa
Bronzy-PR
Nu Wa
13,665
3,849
1,508
743
19,809
8,748
887
5,501
14,114
35,011
0
W
Erlang Shen
Cuajinaiss
Erlang Shen
14,941
6,316
2,061
9,494
29,822
33,709
862
15,312
13,514
0
30,318
W
Yu Huang
EmperorHP
Yu Huang
22,276
1,226
1,935
1,456
12,661
6,844
1,166
8,087
4,574
51,717
0
L
10,045
636
1,815
1,254
16,707
9,483
17
6,591
9,930
39,571
0
W
Eset
18,443
443
6,880
4,649
17,744
9,738
1,079
10,850
6,894
35,826
0
L
Ares
12,061
281
263
1,427
28,767
40,512
101
10,714
17,196
13,862
0
L
Pele
RD-ENYO
Pele
13,866
1,757
2,136
2,648
22,900
27,531
0
6,099
16,456
0
30,844
L
Baba Yaga
Xv A mIlLe vX
Baba Yaga
18,191
781
1,817
5,573
20,223
11,777
60
10,224
9,649
37,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
69,156
192
Minions Killed
249
0
Camps Cleared
0
1,609,619
Distance Traveled
1,833,950
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,958
798
86
4
0
365,424
3
W
Loki
13,499
675
33
2
0
368,486
6
L
Nu Wa
10,908
545
47
2
0
289,793
2
W
Erlang Shen
12,604
630
19
1
0
357,368
2
W
Yu Huang
14,126
706
67
3
0
372,706
5
L
Nox
13,573
679
84
4
0
306,809
2
W
Eset
12,969
648
44
2
0
369,966
1
L
Ares
11,518
576
5
0
0
367,502
0
L
Pele
10,075
504
22
1
0
296,883
0
L
Baba Yaga
12,277
614
34
2
0
348,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role