Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Accxsed
Chernobog
Level 49
God Stats
6W - 0L
1,500 SR
Queue Stats
48W - 31L
1,262 Elo+
Party 1
Lancelot
Lancelot
ChristmasButter
Lancelot
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 194L
1,562 Elo+
Party 3
Anubis
Anubis
Diabeatuss
Anubis
Level 45
God Stats
16W - 9L
1,613 SR
Queue Stats
65W - 45L
1,592 Elo+
Party 3
Chaac
Chaac
marquisDaBomb
Chaac
Level 88
God Stats
13W - 6L
1,536 SR
Queue Stats
181W - 157L
1,552 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,494 Elo+

VS

Team Averages
Level 48
1,411 SR
1,572 Elo+
Ymir
Ymir
BiggieBB
Ymir
Level 15
God Stats
1W - 3L
1,371 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Persephone
Persephone
Haterholics
Persephone
Level 59
God Stats
0W - 1L
1,246 SR
Queue Stats
8W - 10L
1,788 Elo+
Party 2
Chaac
Chaac
KaiohRetsu
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TSBlobFish
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 2
Da Ji
Da Ji
Yt Hesi
Da Ji
Level 127
God Stats
5W - 8L
1,437 SR
Queue Stats
140W - 109L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 0 / 6
9,199
541
5,016
8,015
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Accxsed
Chernobog
13
3 / 2 / 4
8,338
490
11,132
9,218
3,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
15
8 / 2 / 3
9,665
569
13,641
15,543
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Diabeatuss
Anubis
16
5 / 1 / 4
10,072
592
6,715
10,638
5,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 0 / 3
10,330
608
12,959
10,313
10,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 3
7,299
429
4,257
11,262
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Haterholics
Persephone
13
2 / 6 / 0
8,391
494
8,898
11,249
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
0 / 5 / 0
6,424
378
5,768
16,979
11,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
TSBlobFish
Ah Muzen Cab
11
2 / 6 / 0
6,923
407
6,807
12,227
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Da Ji
Yt Hesi
Da Ji
13
1 / 5 / 2
7,488
440
4,681
16,392
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
5
5
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
6
5
W
Chernobog
Accxsed
Chernobog
3
2
4
2.5
L
Ymir
0
2
3
0.75
W
Lancelot
8
2
3
4.75
W
Anubis
Diabeatuss
Anubis
5
1
4
7
L
Persephone
Haterholics
Persephone
2
6
0
0.33
L
Chaac
0
5
0
0
L
Ah Muzen Cab
TSBlobFish
Ah Muzen Cab
2
6
0
0.33
L
Da Ji
Yt Hesi
Da Ji
1
5
2
0.4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,463
Damage
30,411
53,727
Taken
68,109
37,312
Mitigated
37,090
27,677
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,016
1,607
0
2,785
8,015
10,406
320
3,019
4,956
24,580
0
W
Chernobog
Accxsed
Chernobog
11,132
6,789
0
4,916
9,218
3,598
0
1,150
8,030
0
59,106
L
Ymir
4,257
1,087
0
2,340
11,262
9,901
0
3,423
7,839
31,170
0
W
Lancelot
13,641
4,316
0
6,099
15,543
7,134
882
3,592
11,783
0
72,739
W
Anubis
Diabeatuss
Anubis
6,715
250
0
6,899
10,638
5,858
1,812
5,383
4,813
73,687
0
L
Persephone
Haterholics
Persephone
8,898
491
0
1,520
11,249
4,305
0
2,686
8,557
60,171
0
L
Chaac
5,768
2,153
0
1,418
16,979
11,273
0
660
16,319
0
32,118
L
Ah Muzen Cab
TSBlobFish
Ah Muzen Cab
6,807
2,474
0
2,432
12,227
4,589
0
2,032
10,195
0
33,313
L
Da Ji
Yt Hesi
Da Ji
4,681
641
0
6,623
16,392
7,022
0
2,928
13,464
0
57,349
W
12,959
4,532
0
6,978
10,313
10,316
123
160
10,101
0
80,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
36,525
509
Minions Killed
348
0
Camps Cleared
0
1,632,988
Distance Traveled
1,498,574
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,199
541
24
1
0
313,375
7
W
Chernobog
8,338
490
97
6
0
293,171
3
L
Ymir
7,299
429
49
3
0
290,184
3
W
Lancelot
9,665
569
101
6
0
389,321
3
W
Anubis
10,072
592
143
8
0
296,207
4
L
Persephone
8,391
494
100
6
0
296,101
5
L
Chaac
6,424
378
48
3
0
285,935
0
L
Ah Muzen Cab
6,923
407
60
4
0
288,201
0
L
Da Ji
7,488
440
91
5
0
338,153
5
W
Chaac
10,330
608
144
8
0
340,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role