Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
SweetNosty
Discordia
Gold IV
Level 48
God Stats
8W - 4L
1,699 SR
Queue Stats
56W - 36L
1,690 MMR
Party 1
Horus
Horus
Gold V
Univelt
Horus
Gold V
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,764 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,566 SR
1,651 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,456 SR
1,376 MMR
Nu Wa
Nu Wa
Silver IV
Biggi NL
Nu Wa
Silver IV
Level 82
God Stats
1W - 1L
1,341 SR
Queue Stats
55W - 41L
1,329 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
InfamousPickle0
Kumbhakarna
Gold V
Level 88
God Stats
0W - 1L
1,528 SR
Queue Stats
43W - 33L
1,482 MMR
Party 2
Xbalanque
Xbalanque
Silver III
MustyPickle0
Xbalanque
Silver III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 3 / 16
13,879
694
10,638
21,121
32,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SweetNosty
Discordia
19
3 / 1 / 13
13,789
689
17,740
10,569
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Univelt
Horus
19
14 / 2 / 5
15,121
756
33,459
26,366
30,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThothShivaGuan YuGilgameshAtlas

VS

Bans
Baron SamediChaacCthulhuCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Biggi NL
Nu Wa
16
3 / 10 / 2
12,825
641
13,753
18,172
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
InfamousPickle0
Kumbhakarna
15
1 / 5 / 3
12,747
637
7,632
26,158
33,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MustyPickle0
Xbalanque
16
2 / 4 / 2
12,114
606
17,034
26,673
11,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
6
6
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
16
3.33
L
Nu Wa
Biggi NL
Nu Wa
3
10
2
0.4
L
Kumbhakarna
InfamousPickle0
Kumbhakarna
1
5
3
0.5
L
Xbalanque
MustyPickle0
Xbalanque
2
4
2
0.75
W
Discordia
SweetNosty
Discordia
3
1
13
9.5
W
Horus
Univelt
Horus
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,837
Damage
38,419
58,056
Taken
71,003
67,647
Mitigated
51,612
25,125
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,638
1,521
0
5,308
21,121
32,715
752
8,752
11,806
32,129
0
L
Nu Wa
Biggi NL
Nu Wa
13,753
4,009
649
1,416
18,172
7,292
60
7,664
10,201
34,618
0
L
Kumbhakarna
InfamousPickle0
Kumbhakarna
7,632
1,066
701
4,288
26,158
33,193
0
9,816
15,630
26,242
0
L
Xbalanque
MustyPickle0
Xbalanque
17,034
2,817
0
3,487
26,673
11,127
135
10,974
15,323
0
44,670
W
Discordia
SweetNosty
Discordia
17,740
928
0
2,974
10,569
4,426
1,483
4,477
5,960
78,997
0
W
Horus
Univelt
Horus
33,459
13,789
4,074
12,769
26,366
30,506
813
8,139
17,802
0
86,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
37,686
228
Minions Killed
155
12
Camps Cleared
4
1,018,424
Distance Traveled
987,737
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,879
694
35
2
3
335,320
2
L
Nu Wa
12,825
641
55
3
1
291,986
2
L
Kumbhakarna
12,747
637
31
2
0
328,407
5
L
Xbalanque
12,114
606
69
3
3
367,344
1
W
Discordia
13,789
689
102
5
4
351,432
9
W
Horus
15,121
756
91
5
5
331,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role