Player Matchup

King Arthur
King Arthur
Icepr0digy
King Arthur
Level 27
God Stats
24W - 15L
1,646 SR
Queue Stats
24W - 15L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PreñaCulo
Tsukuyomi
Level 67
God Stats
17W - 17L
1,767 SR
Queue Stats
158W - 194L
1,526 Elo+
Party 1
Sol
Sol
Serpatus
Sol
Level 93
God Stats
9W - 7L
1,500 SR
Queue Stats
87W - 88L
1,541 Elo+
Party 1
Team Averages
Level 62
1,638 SR
1,574 Elo+

VS

Team Averages
Level 119
1,710 SR
1,497 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Bambamspaghett
Xing Tian
Level 138
God Stats
17W - 5L
1,894 SR
Queue Stats
227W - 137L
1,650 Elo+
Party 2
Hades
Hades
Xoriiio
Hades
Level 60
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 29L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Icepr0digy
King Arthur
15
5 / 3 / 7
10,192
728
16,463
15,384
13,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
PreñaCulo
Tsukuyomi
15
4 / 3 / 7
9,835
703
14,873
14,073
6,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 7
10,290
735
21,359
9,941
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 2 / 1
9,666
690
12,431
21,757
19,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Bambamspaghett
Xing Tian
12
0 / 5 / 2
8,642
617
7,207
20,935
22,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
Xoriiio
Hades
13
1 / 6 / 3
9,305
665
8,942
17,686
9,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
6
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
2
1
1.75
L
Xing Tian
Bambamspaghett
Xing Tian
0
5
2
0.2
W
King Arthur
Icepr0digy
King Arthur
5
3
7
2.83
W
Tsukuyomi
PreñaCulo
Tsukuyomi
4
3
7
2.5
W
4
0
7
7.5
L
Hades
Xoriiio
Hades
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,695
Damage
28,580
39,398
Taken
60,378
24,973
Mitigated
52,397
6,997
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,431
4,446
543
9,019
21,757
19,786
0
8,419
13,338
0
36,774
L
Xing Tian
Bambamspaghett
Xing Tian
7,207
686
0
1,453
20,935
22,905
0
5,319
15,616
19,283
0
W
King Arthur
Icepr0digy
King Arthur
16,463
1,533
0
0
15,384
13,985
90
6,460
8,695
0
31,883
W
Tsukuyomi
PreñaCulo
Tsukuyomi
14,873
3,907
0
2,225
14,073
6,469
0
4,295
9,680
0
34,455
W
21,359
10,671
0
4,772
9,941
4,519
2,564
5,097
4,534
49,588
6,279
L
Hades
Xoriiio
Hades
8,942
1,236
468
2,821
17,686
9,706
0
5,398
12,288
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
27,613
133
Minions Killed
122
5
Camps Cleared
7
763,708
Distance Traveled
701,080
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,666
690
56
4
2
281,194
2
L
Xing Tian
8,642
617
18
1
2
237,008
2
W
King Arthur
10,192
728
41
3
1
245,872
0
W
Tsukuyomi
9,835
703
31
2
0
278,116
0
W
Sol
10,290
735
61
4
4
239,720
0
L
Hades
9,305
665
48
3
3
182,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role