Player Matchup

Gilgamesh
Gilgamesh
OboeTheHobo
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,398 Elo+
Solo
Ares
Ares
SmokinLogan
Ares
Level 89
God Stats
6W - 3L
1,592 SR
Queue Stats
125W - 127L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
Tony8918
Ah Puch
Level 126
God Stats
2W - 2L
1,290 SR
Queue Stats
265W - 306L
1,508 Elo+
Party 2
Izanami
Izanami
Xibalba237036
Izanami
Level 114
God Stats
13W - 11L
1,534 SR
Queue Stats
415W - 452L
1,452 Elo+
Solo
Nu Wa
Nu Wa
ruben101010
Nu Wa
Level 129
God Stats
18W - 12L
1,496 SR
Queue Stats
351W - 395L
1,490 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,456 Elo+

VS

Team Averages
Level 96
1,642 SR
1,419 Elo+
Raijin
Raijin
GipssyD
Raijin
Level 100
God Stats
8W - 9L
1,678 SR
Queue Stats
275W - 322L
1,393 Elo+
Party 1
Odin
Odin
Saybaybay
Odin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 46L
1,431 Elo+
Solo
Hachiman
Hachiman
SunkissedTan_711
Hachiman
Level 88
God Stats
1W - 1L
1,736 SR
Queue Stats
206W - 236L
1,465 Elo+
Solo
Chaac
Chaac
fertshooo
Chaac
Level 100
God Stats
6W - 8L
1,577 SR
Queue Stats
327W - 328L
1,421 Elo+
Party 1
Ganesha
Ganesha
schiifer23
Ganesha
Level 129
God Stats
8W - 2L
1,720 SR
Queue Stats
243W - 282L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OboeTheHobo
Gilgamesh
17
4 / 3 / 17
12,478
780
14,505
23,637
25,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 15
11,928
746
8,526
21,836
26,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Tony8918
Ah Puch
19
6 / 0 / 16
11,828
739
22,116
8,584
5,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
8 / 3 / 11
12,167
760
16,381
17,002
9,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 19
11,741
734
19,515
7,899
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GipssyD
Raijin
17
4 / 4 / 2
10,718
670
11,070
12,264
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
16
1 / 5 / 4
9,197
575
6,811
15,824
18,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 7 / 5
9,789
612
16,227
17,352
7,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
fertshooo
Chaac
19
4 / 4 / 4
11,032
690
18,845
19,249
15,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
schiifer23
Ganesha
18
0 / 4 / 10
10,930
683
11,476
22,650
27,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
24
Kills
11
11
Deaths
24
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
GipssyD
Raijin
4
4
2
1.25
W
Gilgamesh
OboeTheHobo
Gilgamesh
4
3
17
4.17
L
Odin
1
5
4
0.6
W
3
4
15
2.63
L
2
7
5
0.64
W
Ah Puch
Tony8918
Ah Puch
6
0
16
14
W
Izanami
8
3
11
4.5
L
Chaac
fertshooo
Chaac
4
4
4
1.5
W
3
1
19
12.5
L
Ganesha
schiifer23
Ganesha
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,043
Damage
64,429
78,958
Taken
87,339
71,227
Mitigated
75,583
25,087
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
GipssyD
Raijin
11,070
1,305
1,931
2,181
12,264
5,818
0
7,196
5,068
29,378
0
W
Gilgamesh
OboeTheHobo
Gilgamesh
14,505
3,799
3,717
5,823
23,637
25,299
724
6,350
17,182
0
22,858
L
Odin
6,811
2,238
1,525
1,887
15,824
18,399
0
8,130
7,694
927
12,435
W
8,526
1,225
1,435
2,939
21,836
26,799
419
6,831
14,444
11,612
0
L
16,227
8,675
1,521
2,974
17,352
7,832
0
9,881
7,471
0
34,636
W
Ah Puch
Tony8918
Ah Puch
22,116
1,680
1,167
1,767
8,584
5,450
1,600
1,814
6,578
37,251
0
W
Izanami
16,381
12,420
657
3,600
17,002
9,181
6,414
6,581
10,112
0
47,081
L
Chaac
fertshooo
Chaac
18,845
1,487
2,558
6,468
19,249
15,846
0
11,469
7,780
0
47,911
W
19,515
4,086
2,836
1,146
7,899
4,498
2,459
1,689
5,959
52,563
0
L
Ganesha
schiifer23
Ganesha
11,476
951
2,360
3,295
22,650
27,688
0
13,481
9,169
32,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
51,666
190
Minions Killed
219
0
Camps Cleared
0
1,446,254
Distance Traveled
1,332,923
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,718
670
72
5
0
220,439
0
W
Gilgamesh
12,478
780
11
1
0
309,846
1
L
Odin
9,197
575
28
2
0
273,901
0
W
Ares
11,928
746
8
1
0
285,116
1
L
Hachiman
9,789
612
66
4
0
249,486
0
W
Ah Puch
11,828
739
34
2
0
321,164
0
W
Izanami
12,167
760
75
5
0
221,461
1
L
Chaac
11,032
690
50
3
0
304,661
1
W
Nu Wa
11,741
734
62
4
0
308,667
2
L
Ganesha
10,930
683
3
0
0
284,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role