Player Matchup

Lancelot
Lancelot
BlasphemusRage
Lancelot
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
182W - 146L
1,680 Elo+
Party 1
Olorun
Olorun
JimmyQuasar
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,441 Elo+
Party 1
Nemesis
Nemesis
oHondo
Nemesis
Level 63
God Stats
4W - 0L
1,943 SR
Queue Stats
289W - 108L
1,689 Elo+
Party 1
King Arthur
King Arthur
silvercity51
King Arthur
Level 117
God Stats
1W - 3L
1,076 SR
Queue Stats
69W - 55L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
symspider
Baron Samedi
Level 116
God Stats
4W - 3L
1,671 SR
Queue Stats
22W - 14L
1,613 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,586 Elo+

VS

Team Averages
Level 71
1,487 SR
1,527 Elo+
Medusa
Medusa
H2R4MVP
Medusa
Level 28
God Stats
11W - 5L
1,688 SR
Queue Stats
134W - 75L
1,648 Elo+
Party 2
Odin
Odin
Hobboman
Odin
Level 39
God Stats
3W - 8L
1,158 SR
Queue Stats
99W - 110L
1,381 Elo+
Solo
Discordia
Discordia
KipKev
Discordia
Level 27
God Stats
3W - 7L
1,435 SR
Queue Stats
99W - 104L
1,522 Elo+
Party 3
Fenrir
Fenrir
josuuuhhh
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,515 Elo+
Party 3
Atlas
Atlas
marlins4594
Atlas
Level 140
God Stats
9W - 6L
1,653 SR
Queue Stats
359W - 349L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 2 / 5
7,666
548
7,012
13,100
7,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
1 / 1 / 4
8,105
579
4,851
6,108
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
oHondo
Nemesis
14
4 / 0 / 3
8,294
592
7,403
8,646
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
silvercity51
King Arthur
14
3 / 1 / 0
8,402
600
8,045
10,155
5,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
symspider
Baron Samedi
12
2 / 1 / 2
7,221
516
6,172
6,504
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H2R4MVP
Medusa
12
1 / 2 / 0
6,615
473
4,204
6,531
2,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
12
1 / 2 / 0
6,490
464
4,114
11,231
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
KipKev
Discordia
11
2 / 3 / 0
6,693
478
6,934
7,583
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
josuuuhhh
Fenrir
11
1 / 3 / 1
6,285
449
2,317
11,178
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 3
6,131
438
5,226
15,123
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
2
5
3.25
L
Medusa
H2R4MVP
Medusa
1
2
0
0.5
L
Odin
1
2
0
0.5
W
Olorun
1
1
4
3
L
Discordia
KipKev
Discordia
2
3
0
0.67
L
Fenrir
josuuuhhh
Fenrir
1
3
1
0.5
L
0
4
3
0.38
W
Nemesis
oHondo
Nemesis
4
0
3
5.5
W
King Arthur
silvercity51
King Arthur
3
1
0
3
W
Baron Samedi
symspider
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,483
Damage
22,795
44,513
Taken
51,646
22,068
Mitigated
27,063
17,441
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
7,012
1,084
1,676
3,843
13,100
7,082
0
4,281
8,781
0
25,453
L
Medusa
H2R4MVP
Medusa
4,204
1,727
0
956
6,531
2,650
0
1,593
4,938
0
53,232
L
Odin
4,114
707
0
2,060
11,231
6,737
0
1,533
9,626
0
33,783
W
Olorun
4,851
2,415
331
2,447
6,108
2,373
716
1,675
4,433
66,154
0
L
Discordia
KipKev
Discordia
6,934
232
0
1,500
7,583
2,722
0
2,120
5,250
47,392
0
L
Fenrir
josuuuhhh
Fenrir
2,317
602
0
5,332
11,178
4,863
0
664
10,442
0
34,831
L
5,226
1,436
1,390
3,745
15,123
10,091
0
4,658
10,367
23,591
0
W
Nemesis
oHondo
Nemesis
7,403
3,945
0
1,668
8,646
3,618
0
2,381
6,265
0
66,805
W
King Arthur
silvercity51
King Arthur
8,045
831
0
4,598
10,155
5,307
727
0
9,711
0
64,443
W
Baron Samedi
symspider
Baron Samedi
6,172
409
517
2,361
6,504
3,688
322
3,823
2,643
44,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
32,214
422
Minions Killed
333
0
Camps Cleared
0
1,389,640
Distance Traveled
1,358,214
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,666
548
36
3
0
296,650
3
L
Medusa
6,615
473
90
6
0
266,030
1
L
Odin
6,490
464
76
5
0
254,988
0
W
Olorun
8,105
579
128
9
0
273,980
3
L
Discordia
6,693
478
81
6
0
258,602
3
L
Fenrir
6,285
449
65
5
0
296,089
5
L
Atlas
6,131
438
21
2
0
282,505
2
W
Nemesis
8,294
592
108
8
0
321,303
4
W
King Arthur
8,402
600
88
6
0
240,379
1
W
Baron Samedi
7,221
516
62
4
0
257,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role