Player Matchup

Kukulkan
Kukulkan
BIackStar98
Kukulkan
Level 22
God Stats
8W - 13L
1,306 SR
Queue Stats
40W - 69L
1,183 Elo+
Party 3
Neith
Neith
CouthPineapple
Neith
Level 37
God Stats
42W - 62L
1,291 SR
Queue Stats
173W - 181L
1,229 Elo+
Party 3
Cabrakan
Cabrakan
Servantes_FFXI
Cabrakan
Level 48
God Stats
15W - 8L
1,837 SR
Queue Stats
106W - 162L
1,379 Elo+
Party 1
Janus
Janus
XxRaySetoxX
Janus
Level 45
God Stats
68W - 84L
1,179 SR
Queue Stats
270W - 328L
1,327 Elo+
Party 1
Pele
Pele
pleebuls
Pele
Level 22
God Stats
28W - 46L
1,332 SR
Queue Stats
314W - 353L
1,330 Elo+
Party 1
Team Averages
Level 35
1,389 SR
1,290 Elo+

VS

Team Averages
Level 63
1,444 SR
1,415 Elo+
Tyr
Tyr
DarkSkn_Prince
Tyr
Level 124
God Stats
5W - 8L
1,348 SR
Queue Stats
155W - 189L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
Datsu12345
Sun Wukong
Level 45
God Stats
13W - 13L
1,417 SR
Queue Stats
100W - 108L
1,342 Elo+
Party 2
Ah Puch
Ah Puch
Gravit8-
Ah Puch
Level 58
God Stats
4W - 0L
1,322 SR
Queue Stats
32W - 30L
1,335 Elo+
Party 2
Merlin
Merlin
Jokerslax
Merlin
Level 39
God Stats
10W - 3L
1,591 SR
Queue Stats
31W - 22L
1,497 Elo+
Solo
Geb
Geb
UNBANNED3332
Geb
Level 49
God Stats
86W - 83L
1,541 SR
Queue Stats
391W - 398L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIackStar98
Kukulkan
16
1 / 5 / 2
10,621
966
10,192
15,954
7,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 3 / 1
9,957
905
3,922
12,730
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
15
0 / 6 / 1
9,708
883
9,659
18,408
11,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 0
10,389
944
9,566
14,916
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
0 / 7 / 2
10,166
924
10,863
24,022
10,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 12
12,808
1,164
20,257
14,561
15,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Datsu12345
Sun Wukong
15
0 / 0 / 0
9,058
823
0
216
72
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Gravit8-
Ah Puch
19
6 / 1 / 11
12,302
1,118
17,576
5,668
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Jokerslax
Merlin
17
4 / 1 / 11
11,690
1,063
16,288
8,333
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 1 / 15
14,489
1,317
25,777
19,744
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
3
Kills
27
27
Deaths
3
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIackStar98
Kukulkan
1
5
2
0.4
L
0
3
1
0.17
W
7
0
12
13
W
Sun Wukong
Datsu12345
Sun Wukong
0
0
0
0
W
Ah Puch
Gravit8-
Ah Puch
6
1
11
11.5
W
Merlin
Jokerslax
Merlin
4
1
11
9.5
L
Cabrakan
0
6
1
0.08
W
10
1
15
17.5
L
2
6
0
0.33
L
Pele
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
79,898
86,030
Taken
48,522
42,586
Mitigated
33,234
8,059
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIackStar98
Kukulkan
10,192
1,193
447
403
15,954
7,615
0
9,917
6,037
25,744
0
L
3,922
1,934
0
1,748
12,730
5,711
0
7,620
5,110
0
18,984
W
20,257
4,106
0
3,336
14,561
15,188
0
8,283
6,278
0
40,238
W
Sun Wukong
Datsu12345
Sun Wukong
0
0
0
7
216
72
0
0
216
0
551
W
Ah Puch
Gravit8-
Ah Puch
17,576
552
0
1,226
5,668
2,147
0
2,393
3,275
40,543
0
W
Merlin
Jokerslax
Merlin
16,288
551
0
888
8,333
3,413
0
5,780
2,553
39,276
0
L
Cabrakan
9,659
728
0
769
18,408
11,932
0
14,514
3,894
26,486
0
W
25,777
2,286
0
6,493
19,744
12,414
0
12,961
6,783
37,746
0
L
9,566
1,099
0
0
14,916
6,369
0
10,892
4,024
23,991
0
L
Pele
10,863
1,583
219
4,473
24,022
10,959
0
16,698
7,324
0
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
60,347
215
Minions Killed
189
4
Camps Cleared
7
982,213
Distance Traveled
900,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,621
966
51
5
0
207,344
0
L
Neith
9,957
905
31
3
0
187,433
0
W
Tyr
12,808
1,164
45
4
4
243,121
0
W
Sun Wukong
9,058
823
0
0
0
29,846
0
W
Ah Puch
12,302
1,118
59
5
0
193,420
0
W
Merlin
11,690
1,063
71
6
2
197,725
0
L
Cabrakan
9,708
883
41
4
0
180,693
0
W
Geb
14,489
1,317
14
1
1
236,584
1
L
Janus
10,389
944
38
3
2
217,740
1
L
Pele
10,166
924
54
5
2
189,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role