Player Matchup

Sun Wukong
Sun Wukong
FGC_Iceman
Sun Wukong
Level 16
God Stats
85W - 115L
1,373 SR
Queue Stats
88W - 136L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
brokendad
Morgan Le Fay
Level 40
God Stats
39W - 39L
1,339 SR
Queue Stats
148W - 211L
1,331 Elo+
Party 2
Nox
Nox
mellowpanda420
Nox
Level 160
God Stats
27W - 47L
1,202 SR
Queue Stats
311W - 511L
1,328 Elo+
Solo
Team Averages
Level 72
1,305 SR
1,317 Elo+

VS

Team Averages
Level 53
1,373 SR
1,293 Elo+
Thanatos
Thanatos
El chino6672
Thanatos
Level 8
God Stats
1W - 2L
1,308 SR
Queue Stats
17W - 16L
1,164 Elo+
Party 1
He Bo
He Bo
Pegaso2006
He Bo
Level 86
God Stats
3W - 3L
1,668 SR
Queue Stats
405W - 470L
1,447 Elo+
Party 1
King Arthur
King Arthur
The_Cosmotect
King Arthur
Level 65
God Stats
14W - 20L
1,144 SR
Queue Stats
28W - 40L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FGC_Iceman
Sun Wukong
18
5 / 3 / 7
13,175
627
15,140
17,981
11,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
brokendad
Morgan Le Fay
17
6 / 9 / 7
13,410
639
20,644
22,951
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 10
12,812
610
10,933
12,279
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El chino6672
Thanatos
18
7 / 6 / 5
14,074
670
13,144
18,118
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
20
7 / 4 / 8
15,509
739
22,022
19,420
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
The_Cosmotect
King Arthur
17
1 / 4 / 6
12,632
602
9,570
21,134
27,069
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
14
Kills
15
15
Deaths
14
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
El chino6672
Thanatos
7
6
5
1.58
L
Sun Wukong
FGC_Iceman
Sun Wukong
5
3
7
2.83
W
He Bo
7
4
8
2.75
W
King Arthur
The_Cosmotect
King Arthur
1
4
6
1
L
Morgan Le Fay
brokendad
Morgan Le Fay
6
9
7
1.06
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,717
Damage
44,736
53,211
Taken
58,672
23,831
Mitigated
41,617
14,067
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
El chino6672
Thanatos
13,144
3,839
0
6,723
18,118
6,882
780
10,175
7,943
0
35,427
L
Sun Wukong
FGC_Iceman
Sun Wukong
15,140
4,923
836
5,856
17,981
11,422
446
7,966
10,015
289
34,772
W
He Bo
22,022
1,198
0
4,073
19,420
7,666
1,650
10,557
8,863
76,700
0
W
King Arthur
The_Cosmotect
King Arthur
9,570
483
0
1,855
21,134
27,069
624
11,900
9,234
0
38,132
L
Morgan Le Fay
brokendad
Morgan Le Fay
20,644
2,850
427
5,635
22,951
7,798
203
9,541
13,410
52,460
0
L
10,933
603
0
1,313
12,279
4,611
0
5,396
6,883
39,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
42,215
165
Minions Killed
164
6
Camps Cleared
7
1,066,039
Distance Traveled
1,053,495
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,074
670
18
1
2
341,884
4
L
Sun Wukong
13,175
627
29
1
0
398,454
0
W
He Bo
15,509
739
112
5
2
335,336
0
W
King Arthur
12,632
602
34
2
3
376,275
4
L
Morgan Le Fay
13,410
639
58
3
2
330,905
4
L
Nox
12,812
610
78
4
4
336,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role