Player Matchup

Kukulkan
Kukulkan
BuzzTakedown
Kukulkan
Level 83
God Stats
4W - 1L
1,520 SR
Queue Stats
53W - 61L
1,433 Elo+
Party 3
Lancelot
Lancelot
D3cypher
Lancelot
Level 144
God Stats
2W - 2L
1,789 SR
Queue Stats
147W - 152L
1,550 Elo+
Party 3
Xing Tian
Xing Tian
Defurio
Xing Tian
Level 159
God Stats
2W - 5L
1,294 SR
Queue Stats
379W - 367L
1,530 Elo+
Party 3
Odin
Odin
IndomitableHash
Odin
Level 143
God Stats
3W - 4L
1,603 SR
Queue Stats
282W - 275L
1,529 Elo+
Party 3
Chernobog
Chernobog
Noscosto
Chernobog
Level 129
God Stats
14W - 5L
1,798 SR
Queue Stats
203W - 216L
1,541 Elo+
Party 3
Team Averages
Level 132
1,601 SR
1,517 Elo+

VS

Team Averages
Level 83
1,432 SR
1,309 Elo+
Loki
Loki
Jay-Simms95
Loki
Level 124
God Stats
7W - 7L
1,578 SR
Queue Stats
191W - 216L
1,320 Elo+
Party 1
Horus
Horus
PortalScience27
Horus
Level 143
God Stats
13W - 10L
1,884 SR
Queue Stats
639W - 562L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
ShikasResolve
Heimdallr
Level 9
God Stats
0W - 2L
1,102 SR
Queue Stats
52W - 63L
1,106 Elo+
Party 1
Cthulhu
Cthulhu
Squidzzzzzz
Cthulhu
Level 13
God Stats
2W - 5L
1,078 SR
Queue Stats
15W - 21L
1,038 Elo+
Party 1
Tiamat
Tiamat
bacon25
Tiamat
Level 127
God Stats
15W - 22L
1,518 SR
Queue Stats
426W - 350L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuzzTakedown
Kukulkan
16
4 / 0 / 15
10,371
471
11,029
5,532
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
D3cypher
Lancelot
19
14 / 1 / 7
11,999
545
12,644
12,237
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Defurio
Xing Tian
18
4 / 1 / 13
11,856
539
22,103
22,653
17,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 14
11,129
506
7,741
19,977
15,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Noscosto
Chernobog
18
5 / 0 / 14
11,845
538
16,276
15,560
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,531
388
5,824
20,913
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
9,169
417
6,561
19,989
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ShikasResolve
Heimdallr
12
0 / 8 / 0
7,955
362
7,289
14,594
6,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Squidzzzzzz
Cthulhu
12
0 / 6 / 0
7,493
341
6,501
18,815
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
bacon25
Tiamat
15
0 / 5 / 3
9,301
423
14,094
16,183
13,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
30
Kills
3
3
Deaths
30
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BuzzTakedown
Kukulkan
4
0
15
11.5
W
Lancelot
D3cypher
Lancelot
14
1
7
17.5
W
Xing Tian
Defurio
Xing Tian
4
1
13
10.5
W
3
1
14
10
L
2
7
0
0.29
W
Chernobog
Noscosto
Chernobog
5
0
14
12
L
1
4
1
0.38
L
Heimdallr
ShikasResolve
Heimdallr
0
8
0
0
L
Cthulhu
Squidzzzzzz
Cthulhu
0
6
0
0
L
Tiamat
bacon25
Tiamat
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,793
Damage
40,269
75,959
Taken
90,494
49,901
Mitigated
74,414
23,808
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BuzzTakedown
Kukulkan
11,029
1,066
0
1,105
5,532
2,317
2,246
1,422
3,937
72,344
0
W
Lancelot
D3cypher
Lancelot
12,644
1,915
0
5,080
12,237
8,003
1,507
1,924
10,124
0
96,101
W
Xing Tian
Defurio
Xing Tian
22,103
1,547
0
3,173
22,653
17,429
89
8,168
13,735
91,345
0
W
7,741
1,065
3,333
6,386
19,977
15,211
470
4,522
15,116
195
42,139
L
5,824
594
5
5,762
20,913
9,608
0
6,314
14,599
0
48,853
W
Chernobog
Noscosto
Chernobog
16,276
9,477
0
4,731
15,560
6,941
3,582
2,787
12,452
0
100,969
L
6,561
2,361
1,378
5,062
19,989
24,772
0
6,744
13,245
0
40,471
L
Heimdallr
ShikasResolve
Heimdallr
7,289
2,292
0
1,119
14,594
6,829
0
1,951
12,643
0
60,798
L
Cthulhu
Squidzzzzzz
Cthulhu
6,501
909
162
1,480
18,815
19,856
0
12,055
6,760
28,080
0
L
Tiamat
bacon25
Tiamat
14,094
706
213
3,309
16,183
13,349
98
6,230
9,953
75,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,200
Gold Earned
42,449
637
Minions Killed
390
0
Camps Cleared
0
2,232,747
Distance Traveled
1,971,641
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,371
471
139
6
0
466,924
2
W
Lancelot
11,999
545
137
6
0
474,045
0
W
Xing Tian
11,856
539
150
7
0
423,329
7
W
Odin
11,129
506
58
3
0
455,066
0
L
Loki
8,531
388
64
3
0
428,457
0
W
Chernobog
11,845
538
153
7
0
413,383
5
L
Horus
9,169
417
58
3
0
426,839
5
L
Heimdallr
7,955
362
91
4
0
364,820
0
L
Cthulhu
7,493
341
47
2
0
373,411
0
L
Tiamat
9,301
423
130
6
0
378,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role