Player Matchup

Lancelot
Lancelot
OwO Spartan
Lancelot
Level 107
God Stats
8W - 7L
1,456 SR
Queue Stats
502W - 462L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
Tastugan
Heimdallr
Level 28
God Stats
1W - 1L
1,355 SR
Queue Stats
12W - 7L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
WojmirPLxD
Nu Wa
Level 45
God Stats
16W - 11L
1,734 SR
Queue Stats
214W - 258L
1,357 Elo+
Solo
Mulan
Mulan
develinside
Mulan
Level 156
God Stats
37W - 32L
1,567 SR
Queue Stats
421W - 436L
1,417 Elo+
Solo
Cthulhu
Cthulhu
tallersage
Cthulhu
Level 147
God Stats
61W - 40L
1,631 SR
Queue Stats
422W - 380L
1,525 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,443 Elo+

VS

Team Averages
Level 90
1,441 SR
1,366 Elo+
Skadi
Skadi
Av Jazz 17
Skadi
Level 143
God Stats
43W - 35L
1,504 SR
Queue Stats
177W - 184L
1,488 Elo+
Solo
Anubis
Anubis
HornedOwl1
Anubis
Level 84
God Stats
0W - 3L
1,388 SR
Queue Stats
0W - 4L
1,105 Elo+
Solo
Chaac
Chaac
Hoss Delgado06
Chaac
Level 108
God Stats
3W - 8L
1,372 SR
Queue Stats
76W - 69L
1,424 Elo+
Party 2
Ymir
Ymir
Itscurved
Ymir
Level 18
God Stats
4W - 4L
1,657 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 2
Ullr
Ullr
Kamster05
Ullr
Level 98
God Stats
2W - 6L
1,285 SR
Queue Stats
64W - 63L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OwO Spartan
Lancelot
16
6 / 0 / 0
9,563
598
15,905
9,847
8,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Tastugan
Heimdallr
10
1 / 3 / 2
6,283
393
7,403
10,501
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
13
1 / 2 / 5
8,076
505
8,777
8,151
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 0 / 3
9,731
608
8,664
13,218
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
tallersage
Cthulhu
11
1 / 0 / 5
7,447
465
5,367
8,574
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 3 / 1
6,466
404
6,835
8,997
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
HornedOwl1
Anubis
13
1 / 2 / 1
7,097
444
3,994
9,435
4,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 0
7,120
445
3,972
16,336
13,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
1 / 1 / 2
6,357
397
1,950
10,008
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
12
2 / 6 / 0
7,148
447
4,441
16,048
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
3
1
0.5
L
Anubis
HornedOwl1
Anubis
1
2
1
0.75
L
0
4
0
0
L
Ymir
1
1
2
2
L
Ullr
2
6
0
0.33
W
Lancelot
OwO Spartan
Lancelot
6
0
0
6
W
Heimdallr
Tastugan
Heimdallr
1
3
2
0.67
W
Nu Wa
1
2
5
1.75
W
7
0
3
8.5
W
Cthulhu
tallersage
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,116
Damage
21,192
50,291
Taken
60,824
30,442
Mitigated
34,914
14,480
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,835
2,249
0
2,565
8,997
3,247
0
2,162
6,835
0
50,051
L
Anubis
HornedOwl1
Anubis
3,994
164
0
4,435
9,435
4,276
113
5,706
3,729
53,852
0
L
3,972
114
0
5,010
16,336
13,390
0
789
15,547
0
57,490
L
Ymir
1,950
236
0
878
10,008
7,886
224
3,421
6,587
16,254
0
L
Ullr
4,441
2,044
0
553
16,048
6,115
0
2,066
13,982
0
50,473
W
Lancelot
OwO Spartan
Lancelot
15,905
3,608
0
3,496
9,847
8,254
0
0
9,847
0
82,402
W
Heimdallr
Tastugan
Heimdallr
7,403
3,289
0
2,484
10,501
4,860
160
1,231
9,270
0
36,773
W
Nu Wa
8,777
1,757
0
2,644
8,151
2,720
1,239
3,236
4,915
63,323
0
W
8,664
704
0
2,560
13,218
7,348
0
658
12,560
0
96,131
W
Cthulhu
tallersage
Cthulhu
5,367
279
498
2,798
8,574
7,260
174
819
7,755
31,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
34,188
484
Minions Killed
347
0
Camps Cleared
0
1,502,531
Distance Traveled
1,436,478
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,466
404
80
5
0
266,710
1
L
Anubis
7,097
444
75
5
0
269,947
1
L
Chaac
7,120
445
88
6
0
300,337
1
L
Ymir
6,357
397
21
1
0
317,108
2
L
Ullr
7,148
447
83
5
0
282,376
1
W
Lancelot
9,563
598
155
10
0
338,579
6
W
Heimdallr
6,283
393
43
3
0
260,072
2
W
Nu Wa
8,076
505
95
6
0
265,687
2
W
Mulan
9,731
608
144
9
0
320,330
1
W
Cthulhu
7,447
465
47
3
0
317,863
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role