Player Matchup

Baron Samedi
Baron Samedi
Kaul_76
Baron Samedi
Level 86
God Stats
4W - 5L
1,490 SR
Queue Stats
131W - 154L
1,487 Elo+
Party 1
Poseidon
Poseidon
Spaikk
Poseidon
Level 127
God Stats
4W - 7L
1,613 SR
Queue Stats
137W - 161L
1,465 Elo+
Solo
Lancelot
Lancelot
Sudsme78
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 131L
1,388 Elo+
Party 3
Medusa
Medusa
overcomeit99
Medusa
Level 54
God Stats
29W - 28L
1,638 SR
Queue Stats
94W - 114L
1,479 Elo+
Party 1
Chaac
Chaac
slipknot_180
Chaac
Level 68
God Stats
3W - 8L
1,335 SR
Queue Stats
92W - 115L
1,357 Elo+
Party 3
Team Averages
Level 91
1,515 SR
1,435 Elo+

VS

Team Averages
Level 133
1,596 SR
1,714 Elo+
Neith
Neith
Gýlo
Neith
Level 160
God Stats
2W - 0L
1,816 SR
Queue Stats
134W - 72L
1,762 Elo+
Party 2
Serqet
Serqet
IcarosTor
Serqet
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 122L
1,745 Elo+
Party 2
Persephone
Persephone
XxGaspaxX
Persephone
Level 38
God Stats
7W - 2L
1,784 SR
Queue Stats
40W - 15L
1,754 Elo+
Party 2
Gilgamesh
Gilgamesh
iCelebrimdor
Gilgamesh
Level 150
God Stats
3W - 1L
1,382 SR
Queue Stats
99W - 73L
1,626 Elo+
Party 2
Cerberus
Cerberus
нiнi
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaul_76
Baron Samedi
18
3 / 4 / 5
10,610
758
15,031
15,688
8,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Spaikk
Poseidon
17
2 / 6 / 1
9,899
707
9,691
11,767
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Sudsme78
Lancelot
14
0 / 11 / 2
8,435
603
7,757
21,235
8,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
3 / 8 / 3
9,361
669
12,605
16,260
6,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 8 / 2
9,759
697
11,677
22,654
23,398
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gýlo
Neith
18
8 / 1 / 19
11,239
803
29,243
12,417
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
IcarosTor
Serqet
20
12 / 0 / 15
11,835
845
10,848
13,307
15,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
XxGaspaxX
Persephone
16
3 / 4 / 9
9,914
708
7,018
10,618
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
iCelebrimdor
Gilgamesh
18
9 / 4 / 15
11,574
827
15,573
21,839
19,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
нiнi
Cerberus
18
5 / 1 / 20
10,714
765
16,391
22,378
23,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
10
Kills
37
37
Deaths
10
13
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Neith
Gýlo
Neith
8
1
19
17.5
W
Serqet
IcarosTor
Serqet
12
0
15
19.5
L
Baron Samedi
Kaul_76
Baron Samedi
3
4
5
1.38
L
Poseidon
Spaikk
Poseidon
2
6
1
0.42
L
Lancelot
Sudsme78
Lancelot
0
11
2
0.09
W
Persephone
XxGaspaxX
Persephone
3
4
9
1.88
W
Gilgamesh
iCelebrimdor
Gilgamesh
9
4
15
4.13
L
Medusa
3
8
3
0.56
L
2
8
2
0.38
W
Cerberus
нiнi
Cerberus
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,761
Damage
79,073
87,604
Taken
80,559
51,217
Mitigated
71,276
14,414
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gýlo
Neith
29,243
10,892
0
4,567
12,417
7,543
1,536
3,509
8,908
0
66,427
W
Serqet
IcarosTor
Serqet
10,848
3,392
0
1,524
13,307
15,762
1,059
3,436
9,871
0
39,303
L
Baron Samedi
Kaul_76
Baron Samedi
15,031
2,336
3,049
5,836
15,688
8,327
0
4,835
10,655
41,339
0
L
Poseidon
Spaikk
Poseidon
9,691
1,244
0
473
11,767
4,212
336
1,523
9,472
46,247
0
L
Lancelot
Sudsme78
Lancelot
7,757
952
0
1,547
21,235
8,682
86
5,091
15,563
0
15,497
W
Persephone
XxGaspaxX
Persephone
7,018
1,681
0
1,520
10,618
4,512
0
3,035
7,579
17,683
0
W
Gilgamesh
iCelebrimdor
Gilgamesh
15,573
5,484
2,235
3,915
21,839
19,677
246
5,972
15,867
0
34,376
L
Medusa
12,605
5,508
21
501
16,260
6,598
219
7,153
9,026
0
29,631
L
11,677
2,080
334
2,653
22,654
23,398
122
4,767
17,243
607
30,539
W
Cerberus
нiнi
Cerberus
16,391
1,830
0
7,841
22,378
23,782
0
8,920
13,458
35,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
55,276
235
Minions Killed
238
0
Camps Cleared
0
1,262,548
Distance Traveled
1,456,871
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,239
803
87
6
0
269,746
4
W
Serqet
11,835
845
61
4
0
346,694
1
L
Baron Samedi
10,610
758
62
4
0
241,712
0
L
Poseidon
9,899
707
64
5
0
273,152
3
L
Lancelot
8,435
603
20
1
0
262,889
0
W
Persephone
9,914
708
27
2
0
250,566
0
W
Gilgamesh
11,574
827
20
1
0
295,456
0
L
Medusa
9,361
669
40
3
0
220,596
0
L
Chaac
9,759
697
49
4
0
264,199
1
W
Cerberus
10,714
765
43
3
0
294,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role