Player Matchup

Lancelot
Lancelot
ArcaneOfCannon
Lancelot
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 154L
1,570 Elo+
Party 3
Nox
Nox
FBdavidminaj94
Nox
Level 105
God Stats
0W - 6L
1,492 SR
Queue Stats
32W - 48L
1,312 Elo+
Party 1
Ymir
Ymir
Imaze1
Ymir
Level 26
God Stats
4W - 6L
1,447 SR
Queue Stats
21W - 30L
1,375 Elo+
Party 3
Thanatos
Thanatos
Raptor_Of_Death1
Thanatos
Level 67
God Stats
32W - 43L
1,440 SR
Queue Stats
137W - 153L
1,412 Elo+
Solo
Eset
Eset
Sounique90
Eset
Level 88
God Stats
2W - 5L
1,497 SR
Queue Stats
24W - 34L
1,346 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,403 Elo+

VS

Team Averages
Level 89
1,538 SR
1,355 Elo+
Zeus
Zeus
GUTBUSTER24
Zeus
Level 105
God Stats
2W - 5L
1,470 SR
Queue Stats
12W - 28L
1,256 Elo+
Party 2
Susano
Susano
KevDork
Susano
Level 118
God Stats
2W - 3L
1,717 SR
Queue Stats
35W - 49L
1,314 Elo+
Party 4
Neith
Neith
Yabi0213
Neith
Level 22
God Stats
4W - 1L
1,348 SR
Queue Stats
14W - 14L
1,402 Elo+
Party 4
Ares
Ares
snipED1696
Ares
Level 134
God Stats
1W - 0L
1,654 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 2
Hera
Hera
yosoykd
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
8 / 7 / 5
11,213
801
15,556
19,330
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 7
8,488
606
3,689
8,873
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Imaze1
Ymir
16
1 / 4 / 9
9,865
705
2,813
20,161
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 10 / 8
9,531
681
10,486
20,200
9,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 5
8,758
626
6,820
10,875
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 15
10,002
714
13,868
9,002
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
KevDork
Susano
18
7 / 3 / 13
11,481
820
12,489
10,278
5,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Yabi0213
Neith
18
7 / 2 / 11
11,428
816
13,229
10,484
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 10
11,807
843
11,691
18,405
21,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
yosoykd
Hera
19
4 / 4 / 15
11,319
809
12,453
10,269
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
15
Kills
27
27
Deaths
15
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Lancelot
8
7
5
1.5
L
0
2
7
1.75
W
1
4
15
2.13
L
Ymir
Imaze1
Ymir
1
4
9
1.38
W
Susano
KevDork
Susano
7
3
13
4.5
L
4
10
8
0.8
L
2
4
5
1.13
W
Neith
Yabi0213
Neith
7
2
11
6.25
W
8
2
10
6.5
W
Hera
yosoykd
Hera
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
63,730
79,439
Taken
58,438
50,879
Mitigated
39,255
13,342
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
15,556
2,858
0
2,185
19,330
9,390
0
7,787
11,267
0
42,110
L
3,689
199
0
0
8,873
4,010
592
4,972
3,620
11,916
0
W
13,868
1,261
311
505
9,002
3,812
1,991
1,928
6,942
24,834
0
L
Ymir
Imaze1
Ymir
2,813
362
0
2,793
20,161
24,173
255
9,500
10,316
12,629
0
W
Susano
KevDork
Susano
12,489
1,967
0
1,238
10,278
5,165
1,525
1,740
8,370
0
35,274
L
10,486
1,691
65
6,232
20,200
9,226
0
9,839
10,173
0
23,616
L
6,820
405
196
1,871
10,875
4,080
440
4,571
6,051
16,499
0
W
Neith
Yabi0213
Neith
13,229
7,225
0
2,878
10,484
5,063
4,344
2,310
7,998
0
37,974
W
11,691
646
390
698
18,405
21,392
390
4,667
13,231
27,383
0
W
Hera
yosoykd
Hera
12,453
2,560
292
1,106
10,269
3,823
2,166
1,584
8,575
48,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
56,037
137
Minions Killed
222
0
Camps Cleared
0
1,226,845
Distance Traveled
1,405,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,213
801
50
4
0
283,586
0
L
Nox
8,488
606
22
2
0
235,095
0
W
Zeus
10,002
714
29
2
0
265,163
0
L
Ymir
9,865
705
24
2
0
252,013
0
W
Susano
11,481
820
38
3
0
310,044
2
L
Thanatos
9,531
681
19
1
0
233,776
2
L
Eset
8,758
626
22
2
0
222,375
0
W
Neith
11,428
816
51
4
0
253,664
0
W
Ares
11,807
843
23
2
0
283,021
2
W
Hera
11,319
809
81
6
0
293,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role