Player Matchup

He Bo
He Bo
DLS1998
He Bo
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 151L
1,365 Elo+
Party 1
Olorun
Olorun
JumpyII
Olorun
Level 75
God Stats
1W - 0L
1,378 SR
Queue Stats
25W - 19L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
MrWiggalz
Kuzenbo
Level 126
God Stats
3W - 6L
1,155 SR
Queue Stats
198W - 230L
1,432 Elo+
Solo
King Arthur
King Arthur
Trevor588
King Arthur
Level 106
God Stats
3W - 4L
1,222 SR
Queue Stats
253W - 238L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yo Im Murder
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,392 Elo+
Party 1
Team Averages
Level 92
1,351 SR
1,420 Elo+

VS

Team Averages
Level 83
1,392 SR
1,401 Elo+
Raijin
Raijin
NoOne1371
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,297 Elo+
Party 2
Cupid
Cupid
PitchBlack5969
Cupid
Level 142
God Stats
0W - 3L
1,355 SR
Queue Stats
50W - 71L
1,392 Elo+
Party 2
Vulcan
Vulcan
SwabSong22
Vulcan
Level 27
God Stats
8W - 9L
1,285 SR
Queue Stats
288W - 306L
1,486 Elo+
Solo
Hachiman
Hachiman
d2b BirdMan
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,392 Elo+
Party 2
Chaac
Chaac
thejimmypop
Chaac
Level 88
God Stats
0W - 2L
1,320 SR
Queue Stats
38W - 44L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DLS1998
He Bo
16
3 / 9 / 11
11,681
649
12,039
16,893
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
JumpyII
Olorun
20
12 / 3 / 11
14,168
787
27,404
25,964
13,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
MrWiggalz
Kuzenbo
20
7 / 3 / 11
13,185
733
15,631
35,699
43,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Trevor588
King Arthur
20
6 / 2 / 19
13,390
744
21,179
36,526
37,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Yo Im Murder
Tsukuyomi
19
3 / 4 / 14
12,198
678
11,258
13,997
6,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NoOne1371
Raijin
18
3 / 7 / 8
11,219
623
11,610
19,704
9,955
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 7 / 8
13,297
739
19,869
21,257
10,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
SwabSong22
Vulcan
18
1 / 4 / 8
10,765
598
28,230
10,222
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
d2b BirdMan
Hachiman
16
2 / 5 / 8
10,195
566
15,828
13,471
6,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 8 / 10
11,628
646
18,089
29,446
34,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
31
Kills
21
21
Deaths
31
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
He Bo
DLS1998
He Bo
3
9
11
0.94
W
Olorun
JumpyII
Olorun
12
3
11
5.83
W
Kuzenbo
MrWiggalz
Kuzenbo
7
3
11
4.17
L
Raijin
NoOne1371
Raijin
3
7
8
1
L
10
7
8
2
L
Vulcan
SwabSong22
Vulcan
1
4
8
1.25
W
King Arthur
Trevor588
King Arthur
6
2
19
7.75
W
Tsukuyomi
Yo Im Murder
Tsukuyomi
3
4
14
2.5
L
Hachiman
d2b BirdMan
Hachiman
2
5
8
1.2
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,511
Damage
93,626
129,079
Taken
94,100
108,494
Mitigated
67,661
66,357
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DLS1998
He Bo
12,039
320
2,471
2,569
16,893
6,753
536
5,752
11,141
17,954
0
W
Olorun
JumpyII
Olorun
27,404
16,738
6,070
13,884
25,964
13,763
4,578
7,642
18,322
66,035
0
W
Kuzenbo
MrWiggalz
Kuzenbo
15,631
6,457
2,729
16,899
35,699
43,667
418
9,450
26,249
29,293
0
L
Raijin
NoOne1371
Raijin
11,610
3,082
184
2,810
19,704
9,955
255
13,600
6,104
27,525
0
L
19,869
12,848
4,768
5,671
21,257
10,971
0
13,899
7,358
0
33,448
L
Vulcan
SwabSong22
Vulcan
28,230
8,286
610
1,159
10,222
5,646
60
5,498
4,724
46,216
0
W
King Arthur
Trevor588
King Arthur
21,179
1,239
1,070
15,784
36,526
37,339
0
12,973
23,553
0
42,724
W
Tsukuyomi
Yo Im Murder
Tsukuyomi
11,258
2,840
2,699
2,182
13,997
6,972
4,362
4,023
9,974
0
37,387
L
Hachiman
d2b BirdMan
Hachiman
15,828
5,185
2,038
3,438
13,471
6,248
0
7,579
5,892
0
36,612
L
18,089
1,592
620
9,688
29,446
34,841
0
14,498
14,948
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,622
Gold Earned
57,104
199
Minions Killed
172
0
Camps Cleared
0
1,612,695
Distance Traveled
1,390,891
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,681
649
20
1
0
297,522
0
W
Olorun
14,168
787
74
4
0
308,902
0
W
Kuzenbo
13,185
733
24
1
0
331,386
6
L
Raijin
11,219
623
32
2
0
262,886
0
L
Cupid
13,297
739
32
2
0
265,392
1
L
Vulcan
10,765
598
51
3
0
340,847
0
W
King Arthur
13,390
744
35
2
0
350,215
1
W
Tsukuyomi
12,198
678
46
3
0
324,670
0
L
Hachiman
10,195
566
33
2
0
227,315
0
L
Chaac
11,628
646
24
1
0
294,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role