Player Matchup

Achilles
Achilles
ElementalKeys33
Achilles
Level 149
God Stats
7W - 3L
1,713 SR
Queue Stats
68W - 63L
1,591 Elo+
Party 3
Poseidon
Poseidon
LePooter
Poseidon
Level 159
God Stats
6W - 6L
1,489 SR
Queue Stats
67W - 72L
1,572 Elo+
Party 3
Nu Wa
Nu Wa
Mattapood
Nu Wa
Level 84
God Stats
17W - 12L
1,652 SR
Queue Stats
71W - 61L
1,575 Elo+
Party 2
Odin
Odin
SomeRandomHoboLA
Odin
Level 56
God Stats
5W - 1L
1,805 SR
Queue Stats
22W - 11L
1,702 Elo+
Party 2
Lancelot
Lancelot
latkovan
Lancelot
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 28L
1,600 Elo+
Party 2
Team Averages
Level 113
1,632 SR
1,608 Elo+

VS

Team Averages
Level 50
1,379 SR
1,377 Elo+
Danzaburou
Danzaburou
KillerElmo9
Danzaburou
Level 18
God Stats
3W - 13L
1,384 SR
Queue Stats
6W - 19L
1,317 Elo+
Party 1
Tyr
Tyr
brandendidit
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,387 Elo+
Party 1
Zeus
Zeus
ixAddicted
Zeus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 143L
1,531 Elo+
Solo
Lancelot
Lancelot
misterD02
Lancelot
Level 35
God Stats
0W - 1L
1,116 SR
Queue Stats
20W - 41L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
tennedge
Cthulhu
Level 26
God Stats
1W - 2L
1,396 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 3 / 13
10,943
842
13,351
16,934
18,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
LePooter
Poseidon
19
11 / 1 / 8
11,305
870
20,402
10,293
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Mattapood
Nu Wa
17
4 / 3 / 18
10,264
790
12,126
8,470
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 17
9,795
753
11,206
18,165
19,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
latkovan
Lancelot
20
14 / 2 / 11
12,326
948
16,849
15,126
8,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillerElmo9
Danzaburou
15
2 / 7 / 4
8,827
679
5,896
17,585
7,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 3
8,545
657
9,030
17,246
12,176
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 9 / 3
8,802
677
9,671
13,994
5,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
misterD02
Lancelot
15
4 / 8 / 2
8,918
686
8,879
17,624
7,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tennedge
Cthulhu
16
2 / 7 / 6
9,977
767
7,485
18,296
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
38
Kills
12
12
Deaths
38
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
3
13
4.5
L
Danzaburou
KillerElmo9
Danzaburou
2
7
4
0.57
W
Poseidon
LePooter
Poseidon
11
1
8
15
W
Nu Wa
Mattapood
Nu Wa
4
3
18
4.33
W
2
3
17
3.5
L
1
7
3
0.36
L
3
9
3
0.5
W
Lancelot
latkovan
Lancelot
14
2
11
9.75
L
Lancelot
misterD02
Lancelot
4
8
2
0.63
L
Cthulhu
tennedge
Cthulhu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
40,961
68,988
Taken
84,745
53,862
Mitigated
54,369
7,010
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,351
3,336
0
1,568
16,934
18,411
974
4,630
12,107
0
38,110
L
Danzaburou
KillerElmo9
Danzaburou
5,896
2,109
0
601
17,585
7,566
1,122
6,202
10,867
0
20,838
W
Poseidon
LePooter
Poseidon
20,402
5,083
0
2,344
10,293
4,830
2,547
2,926
7,367
55,624
3,208
W
Nu Wa
Mattapood
Nu Wa
12,126
4,425
0
1,504
8,470
3,437
3,147
1,991
6,479
29,289
0
W
11,206
2,495
0
873
18,165
19,023
1,091
3,625
14,540
0
23,803
L
9,030
1,895
0
838
17,246
12,176
0
8,018
8,813
0
27,432
L
9,671
1,144
0
993
13,994
5,444
22
3,198
10,561
27,360
0
W
Lancelot
latkovan
Lancelot
16,849
3,648
0
721
15,126
8,161
1,201
3,984
11,142
0
43,506
L
Lancelot
misterD02
Lancelot
8,879
107
0
170
17,624
7,530
0
4,894
12,506
0
22,987
L
Cthulhu
tennedge
Cthulhu
7,485
733
103
335
18,296
21,653
231
8,137
9,823
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,633
Gold Earned
45,069
254
Minions Killed
188
0
Camps Cleared
0
1,415,044
Distance Traveled
1,083,785
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,943
842
36
3
0
267,832
0
L
Danzaburou
8,827
679
31
2
0
193,353
0
W
Poseidon
11,305
870
82
6
0
276,862
3
W
Nu Wa
10,264
790
47
4
0
241,617
0
W
Odin
9,795
753
18
1
0
299,913
0
L
Tyr
8,545
657
49
4
0
202,903
1
L
Zeus
8,802
677
46
4
0
196,942
1
W
Lancelot
12,326
948
71
5
0
328,820
0
L
Lancelot
8,918
686
29
2
0
280,811
0
L
Cthulhu
9,977
767
33
3
0
209,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role