Player Matchup

Baron Samedi
Baron Samedi
BigOlHangin
Baron Samedi
Level 160
God Stats
5W - 6L
1,444 SR
Queue Stats
137W - 170L
1,458 Elo+
Party 1
Thanatos
Thanatos
Neural08
Thanatos
Level 85
God Stats
1W - 6L
1,521 SR
Queue Stats
70W - 112L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
redneck grass
Jormungandr
Level 108
God Stats
0W - 1L
1,270 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Team Averages
Level 118
1,412 SR
1,450 Elo+

VS

Team Averages
Level 115
1,441 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
JamJamUltra
Cu Chulainn
Level 105
God Stats
1W - 1L
1,353 SR
Queue Stats
8W - 13L
1,365 Elo+
Party 2
Artemis
Artemis
doctorpiero
Artemis
Level 124
God Stats
3W - 2L
1,192 SR
Queue Stats
17W - 19L
1,587 Elo+
Party 2
Ra
Ra
ollymal
Ra
Level 117
God Stats
1W - 0L
1,777 SR
Queue Stats
18W - 17L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigOlHangin
Baron Samedi
13
4 / 8 / 4
9,729
748
9,943
17,261
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Neural08
Thanatos
15
5 / 7 / 3
10,224
786
12,483
14,939
8,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
redneck grass
Jormungandr
11
0 / 8 / 7
8,232
633
9,198
20,100
19,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JamJamUltra
Cu Chulainn
13
3 / 3 / 11
9,557
735
12,858
17,617
17,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
doctorpiero
Artemis
17
10 / 3 / 11
11,471
882
19,048
12,178
4,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 4 / 8
11,322
871
11,433
10,460
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
23
23
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigOlHangin
Baron Samedi
4
8
4
0.75
W
Cu Chulainn
JamJamUltra
Cu Chulainn
3
3
11
2.83
L
Thanatos
Neural08
Thanatos
5
7
3
0.93
W
Artemis
doctorpiero
Artemis
10
3
11
5.17
W
10
4
8
3.5
L
Jormungandr
redneck grass
Jormungandr
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
43,339
52,300
Taken
40,255
37,205
Mitigated
26,920
14,448
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigOlHangin
Baron Samedi
9,943
592
1,380
4,071
17,261
9,317
170
6,148
10,895
27,086
0
W
Cu Chulainn
JamJamUltra
Cu Chulainn
12,858
2,254
0
2,367
17,617
17,203
0
10,574
7,043
5,415
19,438
L
Thanatos
Neural08
Thanatos
12,483
2,847
0
8,098
14,939
8,524
0
3,570
11,157
0
32,335
W
Artemis
doctorpiero
Artemis
19,048
11,703
0
3,133
12,178
4,611
1,931
4,622
5,572
0
47,140
W
11,433
997
956
2,645
10,460
5,106
537
4,423
6,037
38,827
0
L
Jormungandr
redneck grass
Jormungandr
9,198
3,714
0
899
20,100
19,364
174
4,322
15,356
27,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
32,350
121
Minions Killed
130
5
Camps Cleared
8
623,949
Distance Traveled
682,790
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,729
748
37
3
2
200,796
2
W
Cu Chulainn
9,557
735
23
2
2
241,493
1
L
Thanatos
10,224
786
42
3
3
214,292
2
W
Artemis
11,471
882
55
4
4
214,465
1
W
Ra
11,322
871
52
4
2
226,832
1
L
Jormungandr
8,232
633
42
3
0
208,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role