Player Matchup

Atlas
Atlas
Salt-MK1
Atlas
Level 160
God Stats
7W - 2L
1,555 SR
Queue Stats
224W - 201L
1,624 Elo+
Party 1
Poseidon
Poseidon
c010n31
Poseidon
Level 144
God Stats
3W - 0L
1,831 SR
Queue Stats
81W - 53L
1,678 Elo+
Party 1
Chiron
Chiron
dirmon96
Chiron
Level 129
God Stats
5W - 0L
1,842 SR
Queue Stats
282W - 280L
1,513 Elo+
Solo
Tiamat
Tiamat
zecho0
Tiamat
Level 29
God Stats
1W - 0L
1,537 SR
Queue Stats
45W - 14L
1,789 Elo+
Party 1
Guan Yu
Guan Yu
ÐCavenger
Guan Yu
Level 127
God Stats
3W - 0L
1,873 SR
Queue Stats
255W - 140L
1,774 Elo+
Party 1
Team Averages
Level 118
1,728 SR
1,675 Elo+

VS

Team Averages
Level 55
1,465 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
LBlittz
Raijin
Level 117
God Stats
3W - 7L
1,324 SR
Queue Stats
195W - 151L
1,552 Elo+
Party 3
Apollo
Apollo
Masjennocide
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 95L
1,475 Elo+
Solo
Artio
Artio
TheHalocrusher
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,609 Elo+
Party 2
Chang'e
Chang'e
samman2sam
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Salt-MK1
Atlas
20
6 / 5 / 21
14,334
754
23,389
31,016
38,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
c010n31
Poseidon
20
7 / 4 / 24
14,499
763
30,910
24,279
12,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
dirmon96
Chiron
20
16 / 2 / 20
15,835
833
37,973
26,479
14,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
zecho0
Tiamat
19
6 / 4 / 15
12,779
673
14,683
16,427
17,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ÐCavenger
Guan Yu
20
9 / 5 / 23
13,644
718
16,717
33,977
54,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 8 / 6
14,194
747
38,269
28,277
13,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
LBlittz
Raijin
20
3 / 10 / 6
12,581
662
16,381
26,908
11,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
18
4 / 8 / 9
12,440
655
13,493
24,232
11,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 7 / 9
13,396
705
14,964
35,922
54,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
samman2sam
Chang'e
17
0 / 11 / 9
10,813
569
17,871
25,257
10,789
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
57
44
Kills
18
20
Deaths
44
103
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
8
6
1.25
L
Raijin
LBlittz
Raijin
3
10
6
0.6
L
Apollo
4
8
9
1.06
W
Atlas
Salt-MK1
Atlas
6
5
21
3.3
L
4
7
9
1.21
W
Poseidon
c010n31
Poseidon
7
4
24
4.75
W
Chiron
dirmon96
Chiron
16
2
20
13
L
Chang'e
samman2sam
Chang'e
0
11
9
0.41
W
Tiamat
zecho0
Tiamat
6
4
15
3.38
W
Guan Yu
ÐCavenger
Guan Yu
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,672
Damage
100,978
132,178
Taken
140,596
137,698
Mitigated
101,023
73,779
Healing
52,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
38,269
13,195
1,468
6,885
28,277
13,349
1,747
12,983
15,294
0
66,417
L
Raijin
LBlittz
Raijin
16,381
1,106
1,773
2,691
26,908
11,295
719
15,788
11,120
44,326
0
L
Apollo
13,493
5,430
1,506
3,948
24,232
11,556
2,459
9,961
14,271
0
25,700
W
Atlas
Salt-MK1
Atlas
23,389
7,202
1,438
6,999
31,016
38,891
1,090
12,950
18,066
45,591
0
L
14,964
213
5,432
10,704
35,922
54,034
0
16,444
19,478
29,787
0
W
Poseidon
c010n31
Poseidon
30,910
6,474
2,486
8,869
24,279
12,852
2,634
9,615
14,664
82,199
0
W
Chiron
dirmon96
Chiron
37,973
13,473
5,821
13,922
26,479
14,702
5,121
9,389
17,090
0
61,455
L
Chang'e
samman2sam
Chang'e
17,871
1,085
12,781
5,311
25,257
10,789
23
13,806
11,451
30,052
0
W
Tiamat
zecho0
Tiamat
14,683
759
0
3,294
16,427
17,087
1,010
4,738
11,689
24,379
0
W
Guan Yu
ÐCavenger
Guan Yu
16,717
2,094
16,418
14,532
33,977
54,166
284
12,524
21,453
0
22,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,091
Gold Earned
63,424
216
Minions Killed
196
0
Camps Cleared
0
1,804,013
Distance Traveled
1,552,221
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,194
747
53
3
0
306,502
0
L
Raijin
12,581
662
73
4
0
272,430
2
L
Apollo
12,440
655
26
1
0
332,866
5
W
Atlas
14,334
754
33
2
0
353,282
15
L
Artio
13,396
705
12
1
0
359,413
0
W
Poseidon
14,499
763
96
5
0
363,824
2
W
Chiron
15,835
833
47
2
0
316,646
0
L
Chang'e
10,813
569
32
2
0
281,010
0
W
Tiamat
12,779
673
28
1
0
345,650
0
W
Guan Yu
13,644
718
12
1
0
424,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role