Player Matchup

Neith
Neith
MariKong21
Neith
Level 42
God Stats
2W - 3L
1,576 SR
Queue Stats
148W - 168L
1,508 Elo+
Party 3
Bellona
Bellona
Niberito
Bellona
Level 102
God Stats
3W - 1L
1,692 SR
Queue Stats
166W - 174L
1,501 Elo+
Party 3
Ymir
Ymir
Raijerous
Ymir
Level 107
God Stats
3W - 2L
1,866 SR
Queue Stats
246W - 249L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Saybaybay
Ah Puch
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,334 Elo+
Solo
Persephone
Persephone
VENOM518
Persephone
Level 155
God Stats
6W - 6L
1,484 SR
Queue Stats
192W - 217L
1,370 Elo+
Solo
Team Averages
Level 94
1,624 SR
1,435 Elo+

VS

Team Averages
Level 98
1,372 SR
1,435 Elo+
Sun Wukong
Sun Wukong
BCP98
Sun Wukong
Level 125
God Stats
3W - 3L
1,510 SR
Queue Stats
382W - 414L
1,463 Elo+
Party 1
Anubis
Anubis
Careless Scum
Anubis
Level 107
God Stats
0W - 3L
1,246 SR
Queue Stats
83W - 98L
1,373 Elo+
Solo
Freya
Freya
HowitzerSymphony
Freya
Level 86
God Stats
0W - 3L
1,301 SR
Queue Stats
275W - 291L
1,444 Elo+
Party 2
Nemesis
Nemesis
JAI RAMPAGE
Nemesis
Level 108
God Stats
2W - 2L
1,638 SR
Queue Stats
466W - 497L
1,469 Elo+
Party 1
Tiamat
Tiamat
SiriS42
Tiamat
Level 65
God Stats
1W - 7L
1,166 SR
Queue Stats
230W - 258L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 4 / 17
13,265
737
16,287
17,893
10,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Niberito
Bellona
20
10 / 7 / 14
13,981
777
25,945
25,781
28,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
4 / 5 / 19
13,427
746
9,348
30,876
58,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Saybaybay
Ah Puch
20
5 / 4 / 13
12,333
685
11,032
17,069
10,324
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
VENOM518
Persephone
20
6 / 2 / 15
14,053
781
24,075
12,602
7,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BCP98
Sun Wukong
20
4 / 4 / 11
11,371
632
16,766
18,732
33,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 9
13,106
728
15,512
15,494
10,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 7 / 7
12,967
720
16,193
22,051
13,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JAI RAMPAGE
Nemesis
14
1 / 6 / 4
9,630
535
4,474
14,218
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
SiriS42
Tiamat
18
4 / 9 / 5
11,040
613
16,450
21,586
16,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
31
Kills
22
22
Deaths
31
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BCP98
Sun Wukong
4
4
11
2.38
L
6
5
9
2.1
L
7
7
7
1.5
L
Nemesis
JAI RAMPAGE
Nemesis
1
6
4
0.5
W
Neith
6
4
17
3.63
W
Bellona
Niberito
Bellona
10
7
14
2.43
W
Ymir
4
5
19
2.7
W
Ah Puch
Saybaybay
Ah Puch
5
4
13
2.88
L
Tiamat
SiriS42
Tiamat
4
9
5
0.72
W
Persephone
VENOM518
Persephone
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,687
Damage
69,395
104,221
Taken
92,081
115,317
Mitigated
82,990
31,546
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BCP98
Sun Wukong
16,766
1,622
2,155
2,553
18,732
33,517
0
9,974
8,758
0
27,933
L
15,512
36
708
3,686
15,494
10,307
68
9,091
6,403
40,879
0
L
16,193
4,443
1,845
5,796
22,051
13,029
812
10,102
11,949
28,218
0
L
Nemesis
JAI RAMPAGE
Nemesis
4,474
1,460
2,507
1,843
14,218
9,638
0
8,197
6,021
0
7,806
W
Neith
16,287
7,193
3,171
5,765
17,893
10,792
5,427
7,474
10,120
0
39,760
W
Bellona
Niberito
Bellona
25,945
6,459
1,535
2,716
25,781
28,433
1,325
10,131
15,273
3,395
37,042
W
Ymir
9,348
1,609
1,605
3,876
30,876
58,684
561
15,322
15,113
22,374
0
W
Ah Puch
Saybaybay
Ah Puch
11,032
1,415
1,828
3,037
17,069
10,324
436
9,146
7,647
28,697
0
L
Tiamat
SiriS42
Tiamat
16,450
841
1,187
2,497
21,586
16,499
740
10,019
11,567
33,724
0
W
Persephone
VENOM518
Persephone
24,075
874
3,934
4,079
12,602
7,084
332
6,080
6,311
58,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,059
Gold Earned
58,114
199
Minions Killed
189
0
Camps Cleared
0
1,724,669
Distance Traveled
1,449,469
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,371
632
25
1
0
333,609
3
L
Anubis
13,106
728
74
4
0
305,702
0
L
Freya
12,967
720
44
2
0
251,984
0
L
Nemesis
9,630
535
15
1
0
281,173
2
W
Neith
13,265
737
49
3
0
355,300
0
W
Bellona
13,981
777
21
1
0
354,405
1
W
Ymir
13,427
746
26
1
0
308,718
2
W
Ah Puch
12,333
685
30
2
0
316,597
0
L
Tiamat
11,040
613
31
2
0
277,001
0
W
Persephone
14,053
781
73
4
0
389,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role