Player Matchup

Sol
Sol
HiRezLancelot
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,347 Elo+
Solo
Arachne
Arachne
Juststalin5338
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 171L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
MakarovClive
Cernunnos
Level 122
God Stats
3W - 4L
1,386 SR
Queue Stats
170W - 174L
1,425 Elo+
Party 1
Khepri
Khepri
SnowyOriginal
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
dirtydiaper3049
Chang'e
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 74
1,477 SR
1,439 Elo+

VS

Team Averages
Level 86
1,590 SR
1,379 Elo+
Skadi
Skadi
Ev1L Skidmarx
Skadi
Level 126
God Stats
1W - 1L
1,812 SR
Queue Stats
211W - 202L
1,519 Elo+
Party 2
Camazotz
Camazotz
Galactica Gale
Camazotz
Level 46
God Stats
1W - 1L
1,739 SR
Queue Stats
106W - 103L
1,373 Elo+
Party 2
Hachiman
Hachiman
KingCequan
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,160 Elo+
Solo
Chang'e
Chang'e
WickedHarpie
Chang'e
Level 153
God Stats
1W - 2L
1,612 SR
Queue Stats
419W - 423L
1,424 Elo+
Party 2
Vamana
Vamana
dragonborn8705
Vamana
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
128W - 124L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,267
733
15,634
12,455
7,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 9 / 10
10,725
766
14,116
20,442
12,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
MakarovClive
Cernunnos
20
15 / 4 / 10
13,055
933
32,942
22,528
15,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 15
10,997
786
7,840
22,644
28,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 13
10,666
762
10,790
10,887
9,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 9
12,178
870
29,153
17,265
7,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
15
3 / 6 / 12
9,855
704
4,151
19,113
7,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
KingCequan
Hachiman
18
6 / 5 / 12
11,157
797
14,561
15,621
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
WickedHarpie
Chang'e
16
3 / 3 / 12
9,879
706
8,127
13,951
8,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 14
10,016
715
9,332
22,568
31,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
26
Kills
24
25
Deaths
26
61
Assists
59
Player
Kills
Deaths
Assists
KDA
L
12
6
9
2.75
L
Camazotz
3
6
12
1.5
W
1
3
13
2.5
W
4
9
10
1
L
Hachiman
KingCequan
Hachiman
6
5
12
2.4
W
Cernunnos
MakarovClive
Cernunnos
15
4
10
5
W
2
5
15
1.9
L
Chang'e
WickedHarpie
Chang'e
3
3
12
3
W
4
4
13
2.63
L
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,322
Damage
65,324
88,956
Taken
88,518
72,837
Mitigated
60,330
30,703
Healing
36,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,153
14,203
628
2,724
17,265
7,385
2,193
6,480
10,785
0
51,056
L
Camazotz
4,151
2,896
932
4,298
19,113
7,287
0
6,172
12,941
0
5,818
W
15,634
6,006
1,060
1,857
12,455
7,023
3,197
937
11,518
38,197
0
W
14,116
7,747
258
4,053
20,442
12,131
856
4,057
16,385
0
23,425
L
Hachiman
KingCequan
Hachiman
14,561
8,134
1,013
2,815
15,621
6,116
1,455
6,311
9,310
0
35,554
W
Cernunnos
MakarovClive
Cernunnos
32,942
16,650
1,573
9,896
22,528
15,228
3,483
1,646
20,882
0
56,628
W
7,840
1,147
499
1,665
22,644
28,969
114
1,190
21,454
13,786
0
L
Chang'e
WickedHarpie
Chang'e
8,127
1,727
9,381
6,716
13,951
8,463
480
6,311
7,640
20,424
0
W
10,790
1,566
7,581
2,261
10,887
9,486
1,340
297
10,590
19,465
0
L
9,332
5,635
989
6,530
22,568
31,079
452
8,990
13,578
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,710
Gold Earned
53,085
123
Minions Killed
163
0
Camps Cleared
0
1,263,018
Distance Traveled
1,184,694
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,178
870
56
4
0
217,929
0
L
Camazotz
9,855
704
3
0
0
244,276
3
W
Sol
10,267
733
32
2
0
242,271
0
W
Arachne
10,725
766
23
2
0
258,062
0
L
Hachiman
11,157
797
58
4
0
206,796
0
W
Cernunnos
13,055
933
44
3
0
245,461
1
W
Khepri
10,997
786
13
1
0
263,648
1
L
Chang'e
9,879
706
22
2
0
269,728
1
W
Chang'e
10,666
762
11
1
0
253,576
0
L
Vamana
10,016
715
24
2
0
245,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role