Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
CookÍemonster
Janus
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,410 MMR
Solo
Neith
Neith
Gold IV
Slightmares
Neith
Gold IV
Level 129
God Stats
6W - 5L
1,523 SR
Queue Stats
143W - 141L
1,490 MMR
Solo
Atlas
Atlas
Gold III
TSantiago
Atlas
Gold III
Level 128
God Stats
8W - 13L
1,621 SR
Queue Stats
162W - 172L
1,557 MMR
Solo
Raijin
Raijin
Gold V
The1AndOnlyOni
Raijin
Gold V
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 91L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,529 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,585 SR
1,543 MMR
Sun Wukong
Sun Wukong
Bronze III
AutoIX
Sun Wukong
Bronze III
Level 62
God Stats
6W - 4L
1,616 SR
Queue Stats
91W - 95L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
ElMoreno27
Ah Muzen Cab
Silver II
Level 159
God Stats
7W - 4L
1,593 SR
Queue Stats
114W - 119L
1,584 MMR
Solo
Khepri
Khepri
Silver II
IceColdPappsi
Khepri
Silver II
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 30L
1,539 MMR
Solo
Bastet
Bastet
Gold V
LazeTheKill
Bastet
Gold V
Level 158
God Stats
5W - 3L
1,559 SR
Queue Stats
40W - 34L
1,621 MMR
Solo
Agni
Agni
Gold III
lauchering
Agni
Gold III
Level 160
God Stats
4W - 6L
1,659 SR
Queue Stats
89W - 84L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 2 / 0
8,571
571
4,921
12,632
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 0
6,870
458
6,192
11,098
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 0
8,674
578
8,445
9,397
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
TSantiago
Atlas
11
0 / 1 / 1
7,080
472
2,703
7,602
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 3
7,444
496
4,092
7,967
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
UllrBakasuraJing WeiAres

VS

Bans
ThothFenrirYmirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AutoIX
Sun Wukong
15
6 / 1 / 2
10,004
667
11,357
14,342
10,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
15
2 / 1 / 1
9,247
616
5,240
8,584
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 1 / 0
7,251
483
1,510
6,284
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
14
4 / 2 / 3
8,940
596
5,570
13,468
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 5
8,680
579
6,256
7,792
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
0
1.5
W
Sun Wukong
AutoIX
Sun Wukong
6
1
2
7
L
0
9
0
0
W
Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
2
1
1
2.5
W
1
1
0
1
W
Bastet
4
2
3
2.75
L
3
1
0
3
L
Atlas
TSantiago
Atlas
0
1
1
0.5
L
0
2
3
0.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
29,933
48,696
Taken
50,470
21,744
Mitigated
27,500
10,403
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,921
1,334
0
4,027
12,632
5,453
1,146
1,737
10,895
0
68,613
W
Sun Wukong
AutoIX
Sun Wukong
11,357
3,340
0
7,440
14,342
10,791
374
5,512
8,830
0
71,922
L
6,192
339
0
860
11,098
3,244
0
126
10,972
47,777
0
W
Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
5,240
1,657
0
3,968
8,584
3,704
1,482
1,688
6,896
0
85,084
W
1,510
45
0
1,368
6,284
4,865
0
1,709
4,575
17,433
0
W
Bastet
5,570
1,596
0
6,459
13,468
5,198
100
1,973
11,495
0
65,905
L
8,445
5,260
0
2,012
9,397
3,769
0
658
8,739
0
87,889
L
Atlas
TSantiago
Atlas
2,703
1,218
0
1,911
7,602
6,344
0
2,380
5,222
26,269
0
L
4,092
351
0
1,593
7,967
2,934
0
2,865
5,102
51,037
0
W
6,256
518
0
2,202
7,792
2,942
696
2,707
5,085
71,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
44,122
507
Minions Killed
537
0
Camps Cleared
0
1,436,650
Distance Traveled
1,541,767
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,571
571
120
8
0
344,015
0
W
Sun Wukong
10,004
667
129
9
0
294,638
1
L
Janus
6,870
458
77
5
0
257,000
1
W
Ah Muzen Cab
9,247
616
162
11
0
300,667
6
W
Khepri
7,251
483
27
2
0
293,532
8
W
Bastet
8,940
596
107
7
0
330,956
0
L
Neith
8,674
578
160
11
0
256,753
6
L
Atlas
7,080
472
42
3
0
296,614
5
L
Raijin
7,444
496
108
7
0
282,268
6
W
Agni
8,680
579
112
7
0
321,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role