Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ars Tempus
Charybdis
Level 109
God Stats
3W - 4L
1,547 SR
Queue Stats
53W - 54L
1,410 Elo+
Party 2
Agni
Agni
FaTaL_iBuRRiTo
Agni
Level 119
God Stats
3W - 6L
1,568 SR
Queue Stats
345W - 333L
1,535 Elo+
Solo
Serqet
Serqet
brotchy
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,585 Elo+
Solo
Shiva
Shiva
v EternalSoul v
Shiva
Level 157
God Stats
1W - 3L
1,336 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 2
Team Averages
Level 122
1,490 SR
1,490 Elo+

VS

Team Averages
Level 120
1,625 SR
1,549 Elo+
Chernobog
Chernobog
AbrahamDrinkin4
Chernobog
Level 121
God Stats
3W - 2L
1,515 SR
Queue Stats
132W - 110L
1,601 Elo+
Party 1
Nemesis
Nemesis
JohnSketchy
Nemesis
Level 109
God Stats
5W - 2L
1,621 SR
Queue Stats
77W - 55L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Prophet of Will
Cthulhu
Level 127
God Stats
2W - 0L
1,767 SR
Queue Stats
108W - 102L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
StudlyTuna7
Sun Wukong
Level 114
God Stats
1W - 0L
1,723 SR
Queue Stats
116W - 102L
1,568 Elo+
Party 1
Freya
Freya
Yvcx
Freya
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 8 / 2
11,942
519
11,365
23,135
14,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Ars Tempus
Charybdis
15
1 / 8 / 2
10,249
446
12,787
19,624
8,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 7 / 2
12,643
550
22,534
16,872
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
brotchy
Serqet
17
0 / 5 / 6
10,901
474
4,911
22,339
10,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 0
11,384
495
20,493
25,277
26,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbrahamDrinkin4
Chernobog
19
8 / 3 / 11
12,650
550
21,565
18,747
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
JohnSketchy
Nemesis
20
10 / 1 / 7
12,768
555
14,643
21,627
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 2 / 14
12,108
526
14,291
20,850
24,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
StudlyTuna7
Sun Wukong
18
1 / 4 / 3
11,425
497
11,215
20,544
14,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Yvcx
Freya
19
5 / 7 / 7
12,133
528
10,698
22,250
10,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
17
Kills
29
29
Deaths
17
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
8
2
0.63
W
Chernobog
AbrahamDrinkin4
Chernobog
8
3
11
4.5
L
Charybdis
Ars Tempus
Charybdis
1
8
2
0.25
L
9
7
2
1.43
W
Nemesis
JohnSketchy
Nemesis
10
1
7
13.5
W
5
2
14
6
W
Sun Wukong
StudlyTuna7
Sun Wukong
1
4
3
0.63
W
Freya
Yvcx
Freya
5
7
7
1.21
L
Serqet
brotchy
Serqet
0
5
6
0.6
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,090
Damage
72,412
107,247
Taken
104,018
67,667
Mitigated
68,170
30,822
Healing
32,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,365
411
192
7,451
23,135
14,119
571
7,791
15,344
94,607
0
W
Chernobog
AbrahamDrinkin4
Chernobog
21,565
14,927
0
4,603
18,747
7,677
1,415
6,499
12,030
0
116,524
L
Charybdis
Ars Tempus
Charybdis
12,787
8,673
0
3,860
19,624
8,651
1,019
3,490
16,134
0
79,375
L
22,534
1,647
121
2,195
16,872
7,939
0
5,823
11,049
94,916
0
W
Nemesis
JohnSketchy
Nemesis
14,643
6,123
0
9,285
21,627
10,286
365
7,304
14,031
0
97,359
W
14,291
982
780
2,762
20,850
24,930
296
7,250
13,380
60,748
0
W
Sun Wukong
StudlyTuna7
Sun Wukong
11,215
3,751
0
4,875
20,544
14,871
426
3,914
16,630
0
90,179
W
Freya
Yvcx
Freya
10,698
3,421
0
9,928
22,250
10,406
330
9,024
12,658
98,143
0
L
Serqet
brotchy
Serqet
4,911
1,186
0
6,599
22,339
10,016
396
3,506
18,833
0
86,293
L
20,493
4,707
94
10,310
25,277
26,942
47
5,190
20,087
0
98,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
61,084
674
Minions Killed
669
0
Camps Cleared
0
2,111,519
Distance Traveled
2,277,808
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,942
519
143
6
0
325,466
4
W
Chernobog
12,650
550
153
7
0
423,808
3
L
Charybdis
10,249
446
117
5
0
358,425
4
L
Agni
12,643
550
148
6
0
424,411
3
W
Nemesis
12,768
555
131
6
0
546,870
2
W
Cthulhu
12,108
526
82
4
0
472,114
6
W
Sun Wukong
11,425
497
153
7
0
432,036
3
W
Freya
12,133
528
150
7
0
402,980
5
L
Serqet
10,901
474
126
5
0
528,078
4
L
Shiva
11,384
495
140
6
0
475,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role