Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
SweetNosty
Discordia
Gold IV
Level 48
God Stats
8W - 4L
1,649 SR
Queue Stats
56W - 36L
1,579 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Univelt
Guan Yu
Gold V
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,653 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,550 SR
1,577 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,527 SR
1,231 MMR
Kukulkan
Kukulkan
Bronze V
ApartOfASquare21
Kukulkan
Bronze V
Level 125
God Stats
0W - 1L
1,741 SR
Queue Stats
23W - 55L
1,420 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
CurseThrower
Morgan Le Fay
Silver III
Level 127
God Stats
35W - 55L
1,397 SR
Queue Stats
401W - 477L
997 MMR
Party 2
Chiron
Chiron
Bronze V
HeadHunter_748
Chiron
Bronze V
Level 87
God Stats
3W - 5L
1,442 SR
Queue Stats
5W - 14L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 7
9,921
709
7,061
11,656
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SweetNosty
Discordia
15
2 / 0 / 10
9,832
702
8,764
4,477
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Univelt
Guan Yu
16
9 / 0 / 2
10,618
758
12,707
12,595
11,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
ThothZeusGilgameshBacchusAtlas

VS

Bans
ChaacShivaAnubisAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,668
548
7,904
9,573
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
CurseThrower
Morgan Le Fay
12
0 / 5 / 0
7,741
553
5,741
9,787
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 5 / 0
7,877
563
5,136
12,752
4,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
13
Kills
1
1
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
7
5.5
L
0
3
0
0
L
Morgan Le Fay
CurseThrower
Morgan Le Fay
0
5
0
0
L
1
5
0
0.2
W
Discordia
SweetNosty
Discordia
2
0
10
7
W
Guan Yu
Univelt
Guan Yu
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
18,781
28,728
Taken
32,112
21,504
Mitigated
11,305
14,214
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,061
1,584
0
4,843
11,656
8,614
192
4,989
6,667
0
22,556
L
7,904
430
119
1,675
9,573
3,107
0
3,516
6,057
24,915
0
L
Morgan Le Fay
CurseThrower
Morgan Le Fay
5,741
591
0
1,339
9,787
3,946
0
2,328
7,459
27,806
0
L
5,136
1,727
179
1,962
12,752
4,252
0
3,243
9,469
0
24,687
W
Discordia
SweetNosty
Discordia
8,764
196
0
1,461
4,477
1,755
1,243
2,617
1,860
53,888
0
W
Guan Yu
Univelt
Guan Yu
12,707
1,832
1,706
6,204
12,595
11,135
1,238
6,584
6,011
0
37,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
23,286
152
Minions Killed
137
10
Camps Cleared
3
807,675
Distance Traveled
680,918
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,921
709
21
2
2
265,034
1
L
Kukulkan
7,668
548
31
2
1
223,321
1
L
Morgan Le Fay
7,741
553
53
4
1
234,599
7
L
Chiron
7,877
563
53
4
1
222,998
4
W
Discordia
9,832
702
86
6
4
250,487
4
W
Guan Yu
10,618
758
45
3
4
292,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role