Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze V
Solvius
King Arthur
Bronze V
Level 124
God Stats
0W - 1L
1,865 SR
Queue Stats
2W - 3L
1,547 MMR
Solo
Ra
Ra
Gold II
jakir3
Ra
Gold II
Level 124
God Stats
0W - 1L
1,584 SR
Queue Stats
36W - 46L
1,653 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,590 SR
1,540 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,509 SR
1,510 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Auftragsgriller
Guan Yu
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 220L
1,278 MMR
Solo
Thoth
Thoth
Diamond II
Boïngo
Thoth
Diamond II
Level 109
God Stats
10W - 8L
1,545 SR
Queue Stats
243W - 219L
2,172 MMR
Party 1
Cerberus
Cerberus
Silver V
WUYINGNAN
Cerberus
Silver V
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 34L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 2 / 1
4,466
638
2,726
6,362
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
6
0 / 2 / 2
3,914
559
4,525
5,247
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
 
Bastet
4
0 / 3 / 1
3,510
501
831
4,606
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Solvius
King Arthur
7
0 / 0 / 0
4,114
588
2,655
5,657
3,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
7
1 / 2 / 0
4,098
585
1,599
3,997
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
KaliAchillesGebBakasura

VS

Bans
NemesisPoseidonAthenaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 0 / 2
4,963
709
5,530
4,661
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
 
Mercury
7
2 / 1 / 3
4,533
648
1,454
4,585
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 1
4,804
686
4,216
6,049
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
Boïngo
Thoth
9
2 / 0 / 2
4,985
712
4,077
2,235
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
WUYINGNAN
Cerberus
7
1 / 1 / 4
4,700
671
1,755
7,724
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
9
9
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
L
Apollo
 
Apollo
0
2
2
0.5
L
Bastet
 
Bastet
0
3
1
0.17
W
Hou Yi
 
Hou Yi
3
0
2
4
W
Mercury
 
Mercury
2
1
3
3.5
W
1
0
1
1.5
W
Thoth
Boïngo
Thoth
2
0
2
3
L
King Arthur
Solvius
King Arthur
0
0
0
0
W
Cerberus
WUYINGNAN
Cerberus
1
1
4
3
L
Ra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
17,032
25,869
Taken
25,254
10,114
Mitigated
9,677
6,819
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,726
193
0
1,273
6,362
3,087
0
2,584
3,778
11,632
0
L
Apollo
 
Apollo
4,525
3,354
0
2,014
5,247
1,409
0
1,122
4,125
0
17,627
L
Bastet
 
Bastet
831
266
0
1,325
4,606
1,192
0
694
3,912
0
8,489
W
Hou Yi
 
Hou Yi
5,530
2,887
0
2,494
4,661
1,467
0
950
3,711
0
31,475
W
Mercury
 
Mercury
1,454
466
0
500
4,585
1,387
0
382
4,203
0
21,388
W
4,216
1,410
50
2,540
6,049
2,533
0
0
6,049
0
29,648
W
Thoth
Boïngo
Thoth
4,077
77
0
750
2,235
722
0
643
1,592
38,085
0
L
King Arthur
Solvius
King Arthur
2,655
319
0
1,460
5,657
3,114
0
0
5,657
0
23,289
W
Cerberus
WUYINGNAN
Cerberus
1,755
119
0
2,380
7,724
3,568
47
2,350
5,374
10,198
0
L
Ra
1,599
183
208
539
3,997
1,312
0
1,432
2,565
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
23,985
151
Minions Killed
232
0
Camps Cleared
0
714,857
Distance Traveled
783,141
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,466
638
19
3
0
158,554
3
L
Apollo
3,914
559
34
5
0
136,511
1
L
Bastet
3,510
501
16
2
0
125,161
2
W
Hou Yi
4,963
709
55
8
0
132,234
3
W
Mercury
4,533
648
47
7
0
164,649
3
W
Guan Yu
4,804
686
50
7
0
161,996
3
W
Thoth
4,985
712
57
8
0
165,766
4
L
King Arthur
4,114
588
34
5
0
157,746
2
W
Cerberus
4,700
671
23
3
0
158,496
1
L
Ra
4,098
585
48
7
0
136,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role