Player Matchup

Nemesis
Nemesis
AxOnaTThe
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 185L
1,504 Elo+
Solo
Nike
Nike
Kelebra117
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,547 Elo+
Solo
Fenrir
Fenrir
Percules124
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
YooboiiJozie
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,564 Elo+
Party 1
Ra
Ra
iBlaaze--bro
Ra
Level 148
God Stats
1W - 1L
1,442 SR
Queue Stats
78W - 66L
1,509 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,523 Elo+

VS

Team Averages
Level 63
1,505 SR
1,486 Elo+
Nike
Nike
Dark-Fantasy4207
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,281 Elo+
Party 3
Rama
Rama
IntensePotato49
Rama
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 3
Anubis
Anubis
PandaLenin
Anubis
Level 145
God Stats
2W - 0L
1,523 SR
Queue Stats
95W - 86L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PandaTrotsky
Kumbhakarna
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,514 Elo+
Party 2
Chang'e
Chang'e
RealPandaLenin
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AxOnaTThe
Nemesis
18
5 / 5 / 9
12,091
756
16,888
26,701
26,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 6 / 12
10,348
647
16,726
22,353
18,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
18
5 / 6 / 11
11,364
710
16,966
25,263
29,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
YooboiiJozie
Gilgamesh
16
1 / 6 / 13
10,775
673
11,257
28,651
32,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 10
12,107
757
33,115
13,852
7,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 18
10,102
631
6,401
19,364
21,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 6 / 15
11,886
743
20,357
17,162
8,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
PandaLenin
Anubis
20
11 / 6 / 13
12,714
795
33,123
24,892
16,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
PandaTrotsky
Kumbhakarna
19
5 / 2 / 19
12,160
760
9,421
26,381
40,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 3 / 25
10,794
675
29,452
21,536
12,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
116
20
Kills
26
26
Deaths
20
55
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AxOnaTThe
Nemesis
5
5
9
1.9
W
1
3
18
3.33
W
8
6
15
2.58
L
1
6
12
1.17
W
Anubis
PandaLenin
Anubis
11
6
13
2.92
W
Kumbhakarna
PandaTrotsky
Kumbhakarna
5
2
19
7.25
L
Fenrir
5
6
11
1.75
W
1
3
25
4.5
L
Gilgamesh
YooboiiJozie
Gilgamesh
1
6
13
1.25
L
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,952
Damage
98,754
116,820
Taken
109,335
114,388
Mitigated
100,362
42,222
Healing
46,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AxOnaTThe
Nemesis
16,888
5,215
4,700
5,744
26,701
26,240
996
14,224
12,477
0
28,491
W
6,401
2,292
1,665
1,028
19,364
21,855
1,267
4,244
14,956
0
17,107
W
20,357
11,447
879
1,186
17,162
8,990
4,413
6,119
10,940
0
39,444
L
16,726
1,081
1,775
1,302
22,353
18,687
604
13,991
8,362
0
25,225
W
Anubis
PandaLenin
Anubis
33,123
767
544
7,929
24,892
16,655
1,657
8,812
15,878
59,858
0
W
Kumbhakarna
PandaTrotsky
Kumbhakarna
9,421
1,518
2,414
4,897
26,381
40,242
526
8,143
17,915
15,395
0
L
Fenrir
16,966
2,933
1,613
4,290
25,263
29,250
1,263
16,227
9,036
0
24,770
W
29,452
3,027
17,354
8,990
21,536
12,620
1,969
5,797
15,576
48,495
0
L
Gilgamesh
YooboiiJozie
Gilgamesh
11,257
2,548
3,010
3,634
28,651
32,605
387
18,355
10,296
0
20,853
L
33,115
1,264
10,948
5,206
13,852
7,606
1,291
9,199
4,653
59,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
57,656
129
Minions Killed
164
0
Camps Cleared
0
1,420,649
Distance Traveled
1,343,217
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,091
756
17
1
0
270,311
0
W
Nike
10,102
631
24
2
0
294,229
0
W
Rama
11,886
743
33
2
0
225,305
0
L
Nike
10,348
647
18
1
0
278,934
1
W
Anubis
12,714
795
63
4
0
235,678
3
W
Kumbhakarna
12,160
760
9
1
0
306,136
0
L
Fenrir
11,364
710
24
2
0
281,224
0
W
Chang'e
10,794
675
35
2
0
281,869
0
L
Gilgamesh
10,775
673
16
1
0
248,698
0
L
Ra
12,107
757
54
3
0
341,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role