Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dylan2469
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,269 Elo+
Solo
Heimdallr
Heimdallr
GopGuljia
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,210 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,396 Elo+

VS

Team Averages
Level 148
1,400 SR
1,492 Elo+
Ymir
Ymir
Blackm0re
Ymir
Level 129
God Stats
2W - 2L
1,460 SR
Queue Stats
49W - 50L
1,512 Elo+
Solo
Osiris
Osiris
RaidenMK3Troll
Osiris
Level 142
God Stats
4W - 3L
1,397 SR
Queue Stats
651W - 685L
1,481 Elo+
Solo
Ganesha
Ganesha
XzDestructioN
Ganesha
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
215W - 186L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
Level 155
God Stats
9W - 9L
1,282 SR
Queue Stats
648W - 666L
1,451 Elo+
Solo
Apollo
Apollo
莱万多夫斯基
Apollo
Level 160
God Stats
3W - 6L
1,359 SR
Queue Stats
258W - 277L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 4 / 4
9,850
758
29,862
9,863
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
 
Bellona
13
3 / 4 / 5
8,874
683
10,245
14,028
15,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
 
He Bo
15
2 / 7 / 6
8,710
670
16,266
12,795
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dylan2469
Cthulhu
17
1 / 6 / 7
9,121
702
12,696
20,580
28,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
GopGuljia
Heimdallr
11
1 / 9 / 3
7,524
579
9,927
16,691
8,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 1 / 16
10,404
800
12,298
14,043
16,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
13 / 4 / 14
11,515
886
18,778
17,194
18,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
18
1 / 0 / 25
10,015
770
12,572
23,425
15,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
16
2 / 3 / 15
10,122
779
8,457
22,543
27,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 3 / 14
10,805
831
16,898
27,791
16,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
11
Kills
30
30
Deaths
11
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
4
1.5
L
Bellona
 
Bellona
3
4
5
1.38
L
He Bo
 
He Bo
2
7
6
0.71
W
Ymir
5
1
16
13
L
Cthulhu
Dylan2469
Cthulhu
1
6
7
0.75
L
Heimdallr
GopGuljia
Heimdallr
1
9
3
0.28
W
13
4
14
5
W
Ganesha
1
0
25
13.5
W
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
2
3
15
3.17
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,996
Damage
69,003
73,957
Taken
104,996
64,357
Mitigated
94,072
15,863
Healing
50,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
29,862
2,262
1,629
1,508
9,863
5,795
0
4,058
5,805
46,898
0
L
Bellona
 
Bellona
10,245
4,205
1,913
2,979
14,028
15,586
0
6,297
7,731
0
14,920
L
He Bo
 
He Bo
16,266
804
360
1,319
12,795
6,046
14
4,788
8,007
27,097
0
W
Ymir
12,298
949
3,040
1,949
14,043
16,964
493
9,579
4,464
28,380
0
L
Cthulhu
Dylan2469
Cthulhu
12,696
394
1,600
2,433
20,580
28,110
0
8,547
12,033
20,719
0
L
Heimdallr
GopGuljia
Heimdallr
9,927
2,989
494
1,628
16,691
8,820
0
9,748
6,943
0
14,694
W
18,778
5,992
4,056
2,542
17,194
18,491
1,900
8,175
9,019
111
27,648
W
Ganesha
12,572
659
1,580
11,051
23,425
15,487
955
14,698
8,727
28,693
0
W
Kumbhakarna
xX-DR_HANF-Xx
Kumbhakarna
8,457
769
6,167
5,668
22,543
27,119
934
10,613
11,930
11,209
0
W
16,898
11,296
2,631
12,151
27,791
16,011
2,260
15,759
12,032
0
29,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
52,861
113
Minions Killed
125
0
Camps Cleared
0
1,006,165
Distance Traveled
1,317,289
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,850
758
34
3
0
214,599
2
L
Bellona
8,874
683
12
1
0
168,823
0
L
He Bo
8,710
670
26
2
0
222,295
1
W
Ymir
10,404
800
54
4
0
224,880
0
L
Cthulhu
9,121
702
33
3
0
221,817
0
L
Heimdallr
7,524
579
8
1
0
178,631
4
W
Osiris
11,515
886
20
2
0
272,676
1
W
Ganesha
10,015
770
1
0
0
274,060
0
W
Kumbhakarna
10,122
779
13
1
0
282,206
1
W
Apollo
10,805
831
37
3
0
263,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role