Player Matchup

Zeus
Zeus
Bastionmaker
Zeus
Level 117
God Stats
4W - 2L
1,359 SR
Queue Stats
129W - 145L
1,389 Elo+
Party 2
Charybdis
Charybdis
DreadedFANG
Charybdis
Level 51
God Stats
8W - 5L
1,810 SR
Queue Stats
166W - 206L
1,326 Elo+
Party 2
Ratatoskr
Ratatoskr
God_Noah-2
Ratatoskr
Level 81
God Stats
36W - 27L
1,647 SR
Queue Stats
281W - 325L
1,389 Elo+
Party 2
Bakasura
Bakasura
KingzAngel5080
Bakasura
Level 92
God Stats
13W - 18L
1,576 SR
Queue Stats
56W - 68L
1,421 Elo+
Party 3
Cthulhu
Cthulhu
Noid_supremokaio
Cthulhu
Level 66
God Stats
4W - 0L
1,856 SR
Queue Stats
34W - 31L
1,619 Elo+
Party 3
Team Averages
Level 81
1,650 SR
1,429 Elo+

VS

Team Averages
Level 92
1,613 SR
1,350 Elo+
Lancelot
Lancelot
ChefDeihle1998
Lancelot
Level 106
God Stats
6W - 5L
1,788 SR
Queue Stats
63W - 79L
1,354 Elo+
Party 1
Janus
Janus
MasterOfSpear
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,236 Elo+
Solo
Ymir
Ymir
Montel115
Ymir
Level 126
God Stats
7W - 8L
1,607 SR
Queue Stats
303W - 326L
1,393 Elo+
Party 1
Achilles
Achilles
OrangeGello20
Achilles
Level 85
God Stats
4W - 3L
1,648 SR
Queue Stats
118W - 125L
1,379 Elo+
Solo
Artemis
Artemis
filthypyrat
Artemis
Level 80
God Stats
42W - 34L
1,523 SR
Queue Stats
306W - 333L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,079
510
2,270
2,283
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
DreadedFANG
Charybdis
8
1 / 0 / 2
4,554
569
2,763
4,131
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
God_Noah-2
Ratatoskr
9
2 / 2 / 1
5,215
652
2,484
5,898
2,035
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
9
3 / 0 / 2
5,025
628
3,812
7,663
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,474
559
1,752
2,446
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
7
0 / 1 / 0
3,931
491
2,222
4,305
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,879
485
4,476
5,028
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
0 / 0 / 0
4,154
519
1,191
6,996
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
OrangeGello20
Achilles
7
2 / 2 / 0
4,723
590
3,119
5,566
3,374
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
filthypyrat
Artemis
1
0 / 0 / 0
3,000
375
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Lancelot
0
1
0
0
W
Charybdis
DreadedFANG
Charybdis
1
0
2
2
W
Ratatoskr
God_Noah-2
Ratatoskr
2
2
1
1.25
W
Bakasura
3
0
2
4
L
0
3
0
0
L
Ymir
0
0
0
0
W
0
0
0
0
L
Achilles
OrangeGello20
Achilles
2
2
0
1
L
Artemis
filthypyrat
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,081
Damage
11,008
22,421
Taken
21,895
8,315
Mitigated
9,769
8,401
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,270
861
0
1,059
2,283
691
458
748
1,535
24,513
0
L
Lancelot
2,222
981
0
1,401
4,305
1,417
0
0
4,130
0
14,288
W
Charybdis
DreadedFANG
Charybdis
2,763
1,933
0
2,434
4,131
1,580
719
2,566
1,565
0
22,234
W
Ratatoskr
God_Noah-2
Ratatoskr
2,484
725
0
955
5,898
2,035
0
202
5,696
0
26,370
W
Bakasura
3,812
2,791
0
2,892
7,663
2,767
0
1,708
5,955
0
27,709
L
4,476
810
0
459
5,028
1,140
0
0
4,809
23,269
0
L
Ymir
1,191
326
0
1,454
6,996
3,838
0
4,022
2,974
20,879
0
W
1,752
96
0
1,061
2,446
1,242
280
443
2,003
16,118
0
L
Achilles
OrangeGello20
Achilles
3,119
1,146
0
1,605
5,566
3,374
0
0
5,566
0
19,464
L
Artemis
filthypyrat
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
19,687
227
Minions Killed
139
0
Camps Cleared
0
813,931
Distance Traveled
580,744
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,079
510
46
6
0
141,414
2
L
Lancelot
3,931
491
28
4
0
164,832
0
W
Charybdis
4,554
569
34
4
0
137,273
2
W
Ratatoskr
5,215
652
60
8
0
186,190
0
W
Bakasura
5,025
628
65
8
0
175,347
2
L
Janus
3,879
485
39
5
0
143,474
0
L
Ymir
4,154
519
36
5
0
130,724
0
W
Cthulhu
4,474
559
22
3
0
173,707
0
L
Achilles
4,723
590
36
5
0
141,714
0
L
Artemis
3,000
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role