Player Matchup

Horus
Horus
Salty ViVi
Horus
Level 160
God Stats
30W - 14L
1,699 SR
Queue Stats
249W - 163L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
UrMomRatedE6493
Baron Samedi
Level 30
God Stats
15W - 2L
1,789 SR
Queue Stats
71W - 30L
1,618 Elo+
Party 1
Lancelot
Lancelot
ZiggyCuff7
Lancelot
Level 67
God Stats
2W - 0L
1,693 SR
Queue Stats
25W - 21L
1,342 Elo+
Solo
Team Averages
Level 86
1,727 SR
1,544 Elo+

VS

Team Averages
Level 100
1,616 SR
1,386 Elo+
Anubis
Anubis
Draugr kidd614
Anubis
Level 61
God Stats
12W - 23L
1,442 SR
Queue Stats
16W - 30L
1,314 Elo+
Solo
Yemoja
Yemoja
GUTBUSTER24
Yemoja
Level 105
God Stats
3W - 1L
1,712 SR
Queue Stats
40W - 52L
1,410 Elo+
Party 2
Lancelot
Lancelot
snipED1696
Lancelot
Level 134
God Stats
2W - 2L
1,693 SR
Queue Stats
63W - 92L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
10 / 3 / 5
10,926
840
12,209
18,391
9,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
UrMomRatedE6493
Baron Samedi
16
7 / 1 / 9
10,749
827
18,874
12,613
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ZiggyCuff7
Lancelot
12
2 / 3 / 9
9,262
712
7,021
16,545
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,767
674
5,994
14,114
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
1 / 4 / 2
7,834
603
2,068
11,963
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
snipED1696
Lancelot
14
4 / 7 / 2
9,216
709
15,981
17,259
6,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
7
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Yemoja
1
4
2
0.5
W
Horus
10
3
5
4.17
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
7
1
9
11.5
W
Lancelot
ZiggyCuff7
Lancelot
2
3
9
2.17
L
Lancelot
snipED1696
Lancelot
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
24,043
47,549
Taken
43,336
21,174
Mitigated
23,646
21,552
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,994
158
0
2,531
14,114
5,574
0
6,157
7,957
22,200
0
L
Yemoja
2,068
726
1,174
1,261
11,963
11,690
0
5,052
6,911
6,122
0
W
Horus
12,209
5,124
1,959
3,757
18,391
9,221
282
2,835
15,556
0
26,776
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
18,874
2,346
2,283
7,155
12,613
5,541
1,666
3,125
9,488
54,882
0
W
Lancelot
ZiggyCuff7
Lancelot
7,021
2,227
327
6,071
16,545
6,412
248
2,787
13,758
0
35,548
L
Lancelot
snipED1696
Lancelot
15,981
2,040
0
0
17,259
6,382
0
7,756
9,503
0
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
25,817
161
Minions Killed
83
8
Camps Cleared
2
735,894
Distance Traveled
527,303
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,767
674
38
3
1
151,294
1
L
Yemoja
7,834
603
8
1
0
173,622
0
W
Horus
10,926
840
34
3
1
244,628
1
W
Baron Samedi
10,749
827
80
6
3
225,797
2
W
Lancelot
9,262
712
47
4
4
265,469
6
L
Lancelot
9,216
709
37
3
1
202,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role