Player Matchup

Neith
Neith
GHOST154821
Neith
Level 147
God Stats
1W - 1L
1,607 SR
Queue Stats
36W - 29L
1,568 Elo+
Solo
Tiamat
Tiamat
Mikamus924
Tiamat
Level 149
God Stats
1W - 3L
1,196 SR
Queue Stats
150W - 134L
1,543 Elo+
Party 1
Ymir
Ymir
OlyJD
Ymir
Level 160
God Stats
27W - 27L
1,608 SR
Queue Stats
1,240W - 1,133L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
RuuK
Ne Zha
Level 159
God Stats
11W - 9L
1,531 SR
Queue Stats
551W - 516L
1,529 Elo+
Party 1
Odin
Odin
ahhshiii
Odin
Level 36
God Stats
1W - 2L
1,702 SR
Queue Stats
154W - 196L
1,513 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,547 Elo+

VS

Team Averages
Level 98
1,514 SR
1,555 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TheDawg12
Ravana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 209L
1,436 Elo+
Solo
Anubis
Anubis
TheGreeenBean
Anubis
Level 93
God Stats
3W - 0L
1,442 SR
Queue Stats
59W - 45L
1,596 Elo+
Party 2
Athena
Athena
alexbman
Athena
Level 127
God Stats
2W - 1L
1,585 SR
Queue Stats
61W - 42L
1,720 Elo+
Party 2
Chaac
Chaac
guukman
Chaac
Level 85
God Stats
8W - 5L
1,544 SR
Queue Stats
577W - 569L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,740
618
19,974
14,800
8,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mikamus924
Tiamat
20
5 / 5 / 13
13,269
698
22,216
17,179
15,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
OlyJD
Ymir
20
3 / 6 / 15
12,407
653
12,032
29,911
41,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
RuuK
Ne Zha
18
7 / 8 / 7
12,259
645
21,462
20,320
10,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
20
6 / 3 / 10
14,434
760
15,006
32,632
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
6 / 5 / 11
12,868
677
19,924
12,728
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
TheDawg12
Ravana
20
6 / 5 / 15
13,213
695
20,879
17,771
14,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 15
14,348
755
22,497
18,381
12,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
alexbman
Athena
20
2 / 5 / 20
13,529
712
12,827
30,016
44,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
guukman
Chaac
20
4 / 7 / 17
13,062
687
21,736
36,357
58,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
104
24
Kills
26
26
Deaths
25
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
5
11
2.3
L
3
4
11
2.13
L
Tiamat
Mikamus924
Tiamat
5
5
13
2.3
L
Ymir
OlyJD
Ymir
3
6
15
1.75
L
Ne Zha
RuuK
Ne Zha
7
8
7
1.31
W
Ravana
TheDawg12
Ravana
6
5
15
2.7
W
8
3
15
5.17
L
Odin
6
3
10
3.67
W
Athena
alexbman
Athena
2
5
20
2.4
W
Chaac
guukman
Chaac
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,690
Damage
97,863
114,842
Taken
115,253
105,471
Mitigated
137,198
34,233
Healing
44,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
19,924
2,154
918
707
12,728
6,804
2,140
5,801
6,927
33,417
0
L
19,974
7,527
3,239
3,116
14,800
8,806
1,955
7,163
7,637
0
40,094
L
Tiamat
Mikamus924
Tiamat
22,216
1,795
1,168
3,733
17,179
15,770
1,215
9,622
7,557
49,241
0
L
Ymir
OlyJD
Ymir
12,032
877
1,507
3,320
29,911
41,994
400
17,020
12,891
21,520
0
L
Ne Zha
RuuK
Ne Zha
21,462
4,003
908
2,753
20,320
10,247
0
8,326
11,994
0
35,048
W
Ravana
TheDawg12
Ravana
20,879
4,520
2,682
3,026
17,771
14,951
0
4,311
13,460
0
31,155
W
22,497
419
1,857
7,559
18,381
12,518
2,802
4,332
14,049
60,043
0
L
Odin
15,006
2,250
1,718
12,771
32,632
28,654
322
13,852
18,780
0
29,094
W
Athena
alexbman
Athena
12,827
4,160
3,703
6,932
30,016
44,631
1,219
9,483
20,533
21,788
0
W
Chaac
guukman
Chaac
21,736
1,962
2,152
14,889
36,357
58,294
806
10,321
26,036
846
42,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,109
Gold Earned
67,020
192
Minions Killed
208
0
Camps Cleared
0
1,479,932
Distance Traveled
1,745,390
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,868
677
29
2
0
324,686
2
L
Neith
11,740
618
51
3
0
263,228
2
L
Tiamat
13,269
698
69
4
0
301,428
1
L
Ymir
12,407
653
13
1
0
293,540
1
L
Ne Zha
12,259
645
18
1
0
319,042
1
W
Ravana
13,213
695
26
1
0
348,257
0
W
Anubis
14,348
755
101
5
0
329,556
0
L
Odin
14,434
760
41
2
0
302,694
1
W
Athena
13,529
712
20
1
0
389,102
5
W
Chaac
13,062
687
32
2
0
353,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role