Player Matchup

Chaac
Chaac
Azshadris
Chaac
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
55W - 47L
1,546 Elo+
Party 1
Lancelot
Lancelot
Kmike66
Lancelot
Level 127
God Stats
66W - 67L
1,623 SR
Queue Stats
130W - 130L
1,567 Elo+
Party 1
Chiron
Chiron
Pudge7
Chiron
Level 62
God Stats
17W - 13L
1,638 SR
Queue Stats
127W - 98L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
YakumaSaji
Baron Samedi
Level 26
God Stats
2W - 0L
1,787 SR
Queue Stats
12W - 7L
1,583 Elo+
Solo
Cthulhu
Cthulhu
rob-hog-dog
Cthulhu
Level 116
God Stats
15W - 8L
1,616 SR
Queue Stats
122W - 138L
1,546 Elo+
Party 1
Team Averages
Level 72
1,593 SR
1,565 Elo+

VS

Team Averages
Level 57
1,636 SR
1,539 Elo+
Cupid
Cupid
FartedinUrMouth
Cupid
Level 24
God Stats
8W - 13L
1,646 SR
Queue Stats
38W - 40L
1,504 Elo+
Solo
Bellona
Bellona
lion-H77
Bellona
Level 43
God Stats
0W - 1L
1,458 SR
Queue Stats
13W - 24L
1,516 Elo+
Solo
Sylvanus
Sylvanus
piter117
Sylvanus
Level 149
God Stats
2W - 3L
1,479 SR
Queue Stats
129W - 123L
1,524 Elo+
Solo
Ne Zha
Ne Zha
skatermattereh
Ne Zha
Level 26
God Stats
2W - 2L
1,902 SR
Queue Stats
23W - 31L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
terroriffics
Morgan Le Fay
Level 41
God Stats
1W - 3L
1,696 SR
Queue Stats
88W - 80L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azshadris
Chaac
20
4 / 9 / 14
15,144
757
17,523
38,836
38,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Kmike66
Lancelot
20
2 / 12 / 15
14,059
703
15,187
32,595
15,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Pudge7
Chiron
20
13 / 5 / 11
17,314
866
31,063
31,354
15,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YakumaSaji
Baron Samedi
20
12 / 5 / 10
17,253
863
31,568
27,909
16,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cthulhu
rob-hog-dog
Cthulhu
20
6 / 7 / 16
14,975
749
16,199
38,012
45,601
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 6
16,278
814
28,698
26,685
12,775
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
lion-H77
Bellona
19
1 / 11 / 8
12,787
639
8,465
28,034
26,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
piter117
Sylvanus
20
9 / 6 / 19
15,340
767
27,456
31,712
32,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 9 / 12
13,962
698
24,533
27,700
12,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
terroriffics
Morgan Le Fay
20
11 / 5 / 16
15,841
792
43,612
22,583
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
99
37
Kills
38
38
Deaths
38
66
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azshadris
Chaac
4
9
14
1.22
L
14
7
6
2.43
W
Lancelot
Kmike66
Lancelot
2
12
15
0.79
W
Chiron
Pudge7
Chiron
13
5
11
3.7
W
Baron Samedi
YakumaSaji
Baron Samedi
12
5
10
3.4
L
Bellona
lion-H77
Bellona
1
11
8
0.45
L
Sylvanus
piter117
Sylvanus
9
6
19
3.08
W
Cthulhu
rob-hog-dog
Cthulhu
6
7
16
2
L
3
9
12
1
L
Morgan Le Fay
terroriffics
Morgan Le Fay
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,540
Damage
132,764
168,706
Taken
136,714
131,103
Mitigated
95,573
43,731
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azshadris
Chaac
17,523
4,510
0
9,727
38,836
38,675
993
20,185
18,651
0
47,485
L
28,698
17,137
1,535
4,617
26,685
12,775
3,824
9,120
17,086
0
76,608
W
Lancelot
Kmike66
Lancelot
15,187
1,505
597
2,561
32,595
15,344
958
11,772
20,823
0
37,172
W
Chiron
Pudge7
Chiron
31,063
14,435
1,827
9,384
31,354
15,193
5,722
14,497
16,857
0
90,453
W
Baron Samedi
YakumaSaji
Baron Samedi
31,568
2,475
4,274
7,718
27,909
16,290
2,110
11,553
16,356
76,638
0
L
Bellona
lion-H77
Bellona
8,465
1,296
0
2,446
28,034
26,241
250
5,736
21,938
0
30,250
L
Sylvanus
piter117
Sylvanus
27,456
5,326
4,461
11,121
31,712
32,659
452
12,322
18,593
49,928
0
W
Cthulhu
rob-hog-dog
Cthulhu
16,199
544
2,238
5,405
38,012
45,601
425
13,061
24,951
39,468
0
L
24,533
7,303
0
3,880
27,700
12,569
0
9,138
18,204
0
60,142
L
Morgan Le Fay
terroriffics
Morgan Le Fay
43,612
2,736
0
2,122
22,583
11,329
247
9,134
13,049
85,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,745
Gold Earned
74,208
351
Minions Killed
308
0
Camps Cleared
0
1,916,265
Distance Traveled
1,834,619
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,144
757
71
4
0
381,474
0
L
Cupid
16,278
814
88
4
0
350,666
1
W
Lancelot
14,059
703
55
3
0
388,388
1
W
Chiron
17,314
866
110
6
0
369,192
1
W
Baron Samedi
17,253
863
80
4
0
338,807
0
L
Bellona
12,787
639
42
2
0
371,102
1
L
Sylvanus
15,340
767
38
2
0
333,236
2
W
Cthulhu
14,975
749
35
2
0
438,404
1
L
Ne Zha
13,962
698
57
3
0
387,533
2
L
Morgan Le Fay
15,841
792
83
4
0
392,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role