Player Matchup

Chaac
Chaac
Call_Me_SenpaiXP
Chaac
Level 101
God Stats
0W - 1L
1,309 SR
Queue Stats
14W - 17L
1,451 Elo+
Party 2
Ares
Ares
VeyronKun
Ares
Level 6
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2
Anubis
Anubis
Zeo_Karnz
Anubis
Level 143
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,275 SR
1,449 Elo+

VS

Team Averages
Level 101
1,637 SR
1,588 Elo+
Ymir
Ymir
Econe_1
Ymir
Level 112
God Stats
18W - 15L
1,574 SR
Queue Stats
104W - 103L
1,488 Elo+
Solo
Fenrir
Fenrir
Salty ViVi
Fenrir
Level 160
God Stats
2W - 1L
1,555 SR
Queue Stats
249W - 163L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
UrMomRatedE6493
Baron Samedi
Level 30
God Stats
15W - 2L
1,781 SR
Queue Stats
71W - 30L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,043
704
7,153
14,525
9,742
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
0 / 6 / 0
6,610
661
2,471
13,670
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Zeo_Karnz
Anubis
11
0 / 6 / 2
6,850
685
6,180
9,733
5,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Econe_1
Ymir
12
1 / 1 / 13
8,461
846
5,687
11,170
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Salty ViVi
Fenrir
13
6 / 1 / 9
8,604
860
8,109
9,487
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
UrMomRatedE6493
Baron Samedi
14
9 / 0 / 8
9,128
913
18,327
7,882
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ymir
Econe_1
Ymir
1
1
13
7.5
W
Fenrir
Salty ViVi
Fenrir
6
1
9
10.5
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
9
0
8
13
L
Ares
0
6
0
0
L
Anubis
Zeo_Karnz
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,804
Damage
32,123
37,928
Taken
28,539
24,817
Mitigated
22,605
6,133
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,153
912
0
2,481
14,525
9,742
0
10,836
3,689
0
18,321
W
Ymir
Econe_1
Ymir
5,687
1,277
0
4,019
11,170
12,187
280
2,515
8,655
20,440
0
W
Fenrir
Salty ViVi
Fenrir
8,109
3,012
0
1,865
9,487
6,602
1,797
2,985
6,502
0
19,755
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
18,327
2,173
4,422
5,385
7,882
3,816
843
3,317
4,565
40,265
0
L
Ares
2,471
422
165
1,253
13,670
9,605
0
7,693
5,977
6,948
0
L
Anubis
Zeo_Karnz
Anubis
6,180
28
0
2,234
9,733
5,470
0
5,731
4,002
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,503
Gold Earned
26,193
93
Minions Killed
115
2
Camps Cleared
7
481,187
Distance Traveled
593,181
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,043
704
19
2
0
175,926
2
W
Ymir
8,461
846
26
3
1
195,311
2
W
Fenrir
8,604
860
26
3
4
205,310
1
W
Baron Samedi
9,128
913
63
6
2
192,560
3
L
Ares
6,610
661
10
1
1
149,751
0
L
Anubis
6,850
685
64
6
1
155,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role