Player Matchup

Da Ji
Da Ji
FIR3 EAT3R
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Laidback8533
Morgan Le Fay
Level 105
God Stats
8W - 15L
1,326 SR
Queue Stats
335W - 345L
1,436 Elo+
Party 4
Tyr
Tyr
SaintSanti
Tyr
Level 59
God Stats
40W - 34L
1,487 SR
Queue Stats
369W - 375L
1,472 Elo+
Party 4
Geb
Geb
Tryvelocity
Geb
Level 106
God Stats
4W - 3L
1,541 SR
Queue Stats
188W - 224L
1,507 Elo+
Party 2
Sol
Sol
Udadel
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,559 Elo+
Party 2
Team Averages
Level 96
1,471 SR
1,499 Elo+

VS

Team Averages
Level 98
1,593 SR
1,466 Elo+
Bellona
Bellona
LusciousBallz
Bellona
Level 85
God Stats
2W - 1L
1,479 SR
Queue Stats
28W - 29L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
RIGARRDO
Ne Zha
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
727W - 717L
1,468 Elo+
Solo
Mercury
Mercury
SargeTom10
Mercury
Level 85
God Stats
23W - 13L
1,710 SR
Queue Stats
350W - 335L
1,469 Elo+
Party 1
Chronos
Chronos
SauceConnoisseur
Chronos
Level 129
God Stats
1W - 0L
1,899 SR
Queue Stats
29W - 19L
1,513 Elo+
Party 3
Janus
Janus
VENOM_0800
Janus
Level 66
God Stats
3W - 4L
1,380 SR
Queue Stats
142W - 155L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 5 / 1
7,540
471
5,763
13,771
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Laidback8533
Morgan Le Fay
13
1 / 2 / 1
7,716
482
2,190
7,374
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 3
8,493
531
19,256
17,141
14,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 4
7,358
460
4,308
11,786
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Udadel
Sol
13
3 / 4 / 0
7,867
492
12,388
15,468
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 4 / 3
7,107
444
7,676
17,025
15,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
RIGARRDO
Ne Zha
12
1 / 1 / 7
7,427
464
7,698
16,224
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SargeTom10
Mercury
16
9 / 1 / 3
9,345
584
11,291
13,290
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 3
8,401
525
11,083
12,728
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
2 / 1 / 5
9,117
570
5,574
5,754
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
15
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
5
1
0.5
L
Morgan Le Fay
Laidback8533
Morgan Le Fay
1
2
1
0.75
W
Bellona
0
4
3
0.38
W
Ne Zha
RIGARRDO
Ne Zha
1
1
7
4.5
L
3
2
3
2.25
W
Mercury
SargeTom10
Mercury
9
1
3
10.5
W
3
2
3
2.25
L
0
2
4
1
L
Sol
Udadel
Sol
3
4
0
0.75
W
Janus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
43,322
65,540
Taken
65,021
39,390
Mitigated
40,377
22,126
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,763
1,211
0
3,425
13,771
6,183
0
1,915
11,856
0
43,989
L
Morgan Le Fay
Laidback8533
Morgan Le Fay
2,190
439
0
1,959
7,374
3,596
0
2,739
4,635
56,718
0
W
Bellona
7,676
3,048
0
3,371
17,025
15,667
0
225
16,800
0
38,956
W
Ne Zha
RIGARRDO
Ne Zha
7,698
2,519
0
5,825
16,224
11,635
0
6,834
9,390
0
30,073
L
19,256
4,275
0
6,774
17,141
14,105
210
409
16,732
0
59,736
W
Mercury
SargeTom10
Mercury
11,291
7,486
0
641
13,290
5,454
0
1,697
11,593
0
79,619
W
11,083
3,338
0
4,943
12,728
5,264
318
8,608
4,120
70,319
0
L
4,308
728
0
2,037
11,786
9,885
116
5,046
6,740
13,231
0
L
Sol
Udadel
Sol
12,388
5,729
0
7,931
15,468
5,621
1,107
6,548
8,920
78,668
0
W
Janus
5,574
745
0
2,388
5,754
2,357
270
1,766
3,988
72,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
41,397
414
Minions Killed
458
0
Camps Cleared
0
1,439,520
Distance Traveled
1,557,214
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,540
471
75
5
0
298,423
2
L
Morgan Le Fay
7,716
482
108
7
0
266,407
3
W
Bellona
7,107
444
61
4
0
275,629
0
W
Ne Zha
7,427
464
29
2
0
335,717
6
L
Tyr
8,493
531
94
6
0
313,738
4
W
Mercury
9,345
584
122
8
0
355,092
1
W
Chronos
8,401
525
116
7
0
290,542
0
L
Geb
7,358
460
15
1
0
287,422
3
L
Sol
7,867
492
122
8
0
273,530
4
W
Janus
9,117
570
130
8
0
300,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role