Player Matchup

Izanami
Izanami
MojMojMojMoj
Izanami
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
4W - 3L
1,652 Elo+
Solo
Lancelot
Lancelot
Sploobuns
Lancelot
Level 150
God Stats
124W - 104L
1,538 SR
Queue Stats
637W - 483L
1,666 Elo+
Party 2
Bellona
Bellona
batnap
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,650 Elo+
Solo
Atlas
Atlas
weissrat
Atlas
Level 43
God Stats
40W - 26L
1,652 SR
Queue Stats
321W - 207L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
xAlTherr
Baron Samedi
Level 121
God Stats
25W - 18L
1,620 SR
Queue Stats
197W - 117L
1,697 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,661 Elo+

VS

Team Averages
Level 69
1,607 SR
1,605 Elo+
Jormungandr
Jormungandr
Arscents
Jormungandr
Level 106
God Stats
1W - 3L
1,315 SR
Queue Stats
176W - 141L
1,545 Elo+
Party 1
King Arthur
King Arthur
Ixnxl
King Arthur
Level 107
God Stats
9W - 8L
1,583 SR
Queue Stats
117W - 81L
1,579 Elo+
Party 1
Bastet
Bastet
Jujubee1
Bastet
Level 14
God Stats
8W - 7L
1,914 SR
Queue Stats
65W - 52L
1,547 Elo+
Solo
Chang'e
Chang'e
Quick4Hands
Chang'e
Level 84
God Stats
13W - 10L
1,590 SR
Queue Stats
375W - 300L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
gotnobittiez
Danzaburou
Level 32
God Stats
3W - 3L
1,635 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MojMojMojMoj
Izanami
19
2 / 2 / 3
12,434
777
8,854
13,911
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Sploobuns
Lancelot
20
12 / 2 / 3
13,739
859
21,757
14,433
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
batnap
Bellona
19
2 / 3 / 8
11,771
736
15,444
26,802
30,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
weissrat
Atlas
18
1 / 5 / 10
11,397
712
9,383
23,802
29,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
xAlTherr
Baron Samedi
20
5 / 2 / 8
12,626
789
25,479
17,324
10,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arscents
Jormungandr
18
3 / 0 / 6
11,302
706
14,398
16,575
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Ixnxl
King Arthur
17
3 / 4 / 5
10,571
661
12,143
21,022
17,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Jujubee1
Bastet
17
1 / 6 / 9
10,354
647
21,098
21,244
9,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Quick4Hands
Chang'e
19
5 / 4 / 4
11,812
738
19,065
20,196
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
gotnobittiez
Danzaburou
16
2 / 8 / 8
10,083
630
9,823
17,380
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
22
Kills
14
14
Deaths
22
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arscents
Jormungandr
3
0
6
6
L
King Arthur
Ixnxl
King Arthur
3
4
5
1.38
L
Bastet
Jujubee1
Bastet
1
6
9
0.92
W
Izanami
MojMojMojMoj
Izanami
2
2
3
1.75
L
Chang'e
Quick4Hands
Chang'e
5
4
4
1.75
W
Lancelot
Sploobuns
Lancelot
12
2
3
6.75
W
Bellona
batnap
Bellona
2
3
8
2
L
Danzaburou
gotnobittiez
Danzaburou
2
8
8
0.75
W
Atlas
weissrat
Atlas
1
5
10
1.2
W
Baron Samedi
xAlTherr
Baron Samedi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,917
Damage
76,527
96,272
Taken
96,417
85,559
Mitigated
65,523
29,202
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arscents
Jormungandr
14,398
3,359
0
3,919
16,575
22,059
140
6,475
9,743
48,576
0
L
King Arthur
Ixnxl
King Arthur
12,143
1,419
441
1,809
21,022
17,761
0
6,959
13,870
0
19,833
L
Bastet
Jujubee1
Bastet
21,098
2,569
0
5,361
21,244
9,569
0
5,096
16,088
0
42,705
W
Izanami
MojMojMojMoj
Izanami
8,854
6,394
0
4,786
13,911
6,756
4,389
1,661
12,250
0
75,594
L
Chang'e
Quick4Hands
Chang'e
19,065
721
3,977
6,435
20,196
8,743
285
8,568
11,479
47,992
0
W
Lancelot
Sploobuns
Lancelot
21,757
1,261
0
2,048
14,433
8,041
5,487
3,901
10,532
0
53,873
W
Bellona
batnap
Bellona
15,444
5,139
829
6,520
26,802
30,861
0
10,454
16,348
0
47,567
L
Danzaburou
gotnobittiez
Danzaburou
9,823
3,492
0
1,352
17,380
7,391
1,509
7,474
9,816
0
27,660
W
Atlas
weissrat
Atlas
9,383
3,936
1,579
3,542
23,802
29,560
302
9,465
14,337
21,688
0
W
Baron Samedi
xAlTherr
Baron Samedi
25,479
1,471
3,056
6,842
17,324
10,341
677
7,982
9,342
60,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,967
Gold Earned
54,122
373
Minions Killed
223
0
Camps Cleared
0
1,686,265
Distance Traveled
1,456,657
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,302
706
63
4
0
245,657
2
L
King Arthur
10,571
661
15
1
0
298,961
0
L
Bastet
10,354
647
54
3
0
325,100
2
W
Izanami
12,434
777
108
7
0
277,842
4
L
Chang'e
11,812
738
52
3
0
331,133
0
W
Lancelot
13,739
859
84
5
0
408,050
1
W
Bellona
11,771
736
57
4
0
355,071
4
L
Danzaburou
10,083
630
39
2
0
255,806
1
W
Atlas
11,397
712
22
1
0
318,398
4
W
Baron Samedi
12,626
789
102
6
0
326,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role