Player Matchup

Hachiman
Hachiman
BornToMeme
Hachiman
Level 28
God Stats
11W - 6L
1,543 SR
Queue Stats
208W - 112L
1,720 Elo+
Party 2
Amaterasu
Amaterasu
ImBrickedupRN
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 1
Yu Huang
Yu Huang
PoopMonsterZack
Yu Huang
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 79L
1,564 Elo+
Party 1
Khepri
Khepri
RYANITO237
Khepri
Level 128
God Stats
10W - 2L
1,849 SR
Queue Stats
35W - 26L
1,580 Elo+
Party 1
Mercury
Mercury
giantsdms
Mercury
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 255L
1,568 Elo+
Party 2
Team Averages
Level 96
1,578 SR
1,570 Elo+

VS

Team Averages
Level 82
1,590 SR
1,543 Elo+
Lancelot
Lancelot
AriKirin69
Lancelot
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BeeIo
Ah Muzen Cab
Level 105
God Stats
3W - 3L
1,414 SR
Queue Stats
124W - 109L
1,538 Elo+
Party 3
Amaterasu
Amaterasu
Boppp
Amaterasu
Level 68
God Stats
3W - 4L
1,510 SR
Queue Stats
135W - 157L
1,417 Elo+
Solo
Hera
Hera
HomarRunsU
Hera
Level 127
God Stats
6W - 4L
1,631 SR
Queue Stats
222W - 190L
1,510 Elo+
Party 3
Cerberus
Cerberus
vloneboi
Cerberus
Level 16
God Stats
5W - 1L
1,894 SR
Queue Stats
8W - 8L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BornToMeme
Hachiman
20
11 / 1 / 13
14,685
587
33,262
20,877
11,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ImBrickedupRN
Amaterasu
16
2 / 3 / 14
10,976
439
9,123
21,916
17,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
19
9 / 1 / 12
12,802
512
18,818
13,748
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
RYANITO237
Khepri
16
2 / 1 / 21
12,557
502
7,530
18,977
28,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
giantsdms
Mercury
20
2 / 3 / 14
13,054
522
15,304
24,217
12,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AriKirin69
Lancelot
17
3 / 6 / 5
11,308
452
12,774
23,573
11,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
BeeIo
Ah Muzen Cab
17
0 / 5 / 2
10,878
435
8,324
19,228
8,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Boppp
Amaterasu
16
3 / 4 / 3
10,846
434
15,183
28,819
24,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 7 / 2
10,508
420
17,913
17,751
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
vloneboi
Cerberus
15
0 / 4 / 2
9,932
397
5,887
24,600
32,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
26
Kills
9
9
Deaths
26
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AriKirin69
Lancelot
3
6
5
0.92
L
Ah Muzen Cab
BeeIo
Ah Muzen Cab
0
5
2
0.2
L
Amaterasu
Boppp
Amaterasu
3
4
3
1.13
W
Hachiman
BornToMeme
Hachiman
11
1
13
17.5
L
3
7
2
0.57
W
Amaterasu
ImBrickedupRN
Amaterasu
2
3
14
3
W
Yu Huang
9
1
12
15
W
Khepri
RYANITO237
Khepri
2
1
21
12.5
W
Mercury
giantsdms
Mercury
2
3
14
3
L
Cerberus
vloneboi
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,037
Damage
60,081
99,735
Taken
113,971
78,792
Mitigated
85,052
38,169
Healing
27,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AriKirin69
Lancelot
12,774
1,789
0
2,657
23,573
11,656
0
5,476
18,097
0
92,550
L
Ah Muzen Cab
BeeIo
Ah Muzen Cab
8,324
4,135
0
7,819
19,228
8,650
0
2,108
17,120
0
96,646
L
Amaterasu
Boppp
Amaterasu
15,183
6,553
0
9,563
28,819
24,326
559
6,435
22,384
0
79,704
W
Hachiman
BornToMeme
Hachiman
33,262
24,824
0
13,684
20,877
11,831
6,279
4,337
16,424
0
140,368
L
17,913
4,719
197
2,756
17,751
7,910
589
6,130
11,621
95,311
0
W
Amaterasu
ImBrickedupRN
Amaterasu
9,123
3,235
0
6,645
21,916
17,986
403
3,719
18,081
0
43,731
W
Yu Huang
18,818
653
0
5,724
13,748
7,359
2,847
3,930
9,638
87,024
0
W
Khepri
RYANITO237
Khepri
7,530
564
1,340
7,220
18,977
28,623
528
8,756
9,890
30,453
0
W
Mercury
giantsdms
Mercury
15,304
7,631
0
3,556
24,217
12,993
5,299
2,993
21,086
0
154,942
L
Cerberus
vloneboi
Cerberus
5,887
845
0
4,753
24,600
32,510
303
6,199
18,401
36,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,074
Gold Earned
53,472
606
Minions Killed
597
0
Camps Cleared
0
2,727,296
Distance Traveled
2,331,368
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,308
452
125
5
0
483,079
6
L
Ah Muzen Cab
10,878
435
167
7
0
429,476
3
L
Amaterasu
10,846
434
102
4
0
484,327
3
W
Hachiman
14,685
587
192
8
0
479,416
3
L
Hera
10,508
420
155
6
0
460,097
6
W
Amaterasu
10,976
439
52
2
0
587,727
4
W
Yu Huang
12,802
512
118
5
0
487,670
10
W
Khepri
12,557
502
32
1
0
505,820
9
W
Mercury
13,054
522
212
8
0
666,663
7
L
Cerberus
9,932
397
48
2
0
474,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role