Player Matchup

Agni
Agni
Gold II
Rich Kid Mx
Agni
Gold II
Level 148
God Stats
7W - 3L
1,719 SR
Queue Stats
81W - 76L
1,741 MMR
Solo
Cthulhu
Cthulhu
Gold II
lollipopdig
Cthulhu
Gold II
Level 102
God Stats
7W - 7L
1,671 SR
Queue Stats
37W - 37L
1,684 MMR
Solo
Shiva
Shiva
Gold III
xBalenc
Shiva
Gold III
Level 118
God Stats
4W - 4L
1,669 SR
Queue Stats
46W - 56L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,686 SR
1,711 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,597 SR
1,638 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
ALEJO-POTO
Merlin
Gold III
Level 160
God Stats
12W - 14L
1,574 SR
Queue Stats
184W - 199L
1,536 MMR
Party 1
Fenrir
Fenrir
Gold III
pro_player1245
Fenrir
Gold III
Level 147
God Stats
6W - 1L
1,718 SR
Queue Stats
161W - 113L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,754
596
7,536
9,825
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
lollipopdig
Cthulhu
11
0 / 1 / 1
7,981
614
9,329
13,272
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
xBalenc
Shiva
11
0 / 3 / 1
7,424
571
11,313
16,728
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetCabrakanAtlasScyllaJormungandr

VS

Bans
PoseidonGilgameshGebAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 4
9,700
746
12,157
11,405
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ALEJO-POTO
Merlin
14
1 / 0 / 3
8,537
657
10,992
9,740
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 5
9,298
715
12,042
16,740
16,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
4
6
W
Merlin
ALEJO-POTO
Merlin
1
0
3
2.5
L
1
5
0
0.2
L
Cthulhu
lollipopdig
Cthulhu
0
1
1
0.5
W
4
1
5
6.5
L
Shiva
xBalenc
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
35,191
39,825
Taken
37,885
31,337
Mitigated
26,108
9,846
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,157
4,706
1,064
4,686
11,405
5,558
1,876
5,087
6,130
0
52,706
W
Merlin
ALEJO-POTO
Merlin
10,992
388
0
4,053
9,740
4,443
178
4,006
5,551
38,627
0
L
7,536
477
0
726
9,825
3,923
0
1,896
7,707
30,738
0
L
Cthulhu
lollipopdig
Cthulhu
9,329
1,098
578
4,061
13,272
12,407
0
3,220
9,580
21,885
0
W
12,042
3,598
0
5,674
16,740
16,107
711
9,166
7,106
0
19,454
L
Shiva
xBalenc
Shiva
11,313
4,067
456
4,025
16,728
15,007
0
4,818
11,384
0
24,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
27,535
129
Minions Killed
156
3
Camps Cleared
9
750,331
Distance Traveled
761,702
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,700
746
84
6
6
257,007
2
W
Merlin
8,537
657
65
5
3
244,523
5
L
Agni
7,754
596
76
6
1
226,579
4
L
Cthulhu
7,981
614
23
2
0
281,154
4
W
Fenrir
9,298
715
7
1
0
260,172
3
L
Shiva
7,424
571
30
2
2
242,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role