Player Matchup

Scylla
Scylla
DraconicSandwich
Scylla
Level 127
God Stats
1W - 2L
1,731 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 1
Chaac
Chaac
Dragon_Siin
Chaac
Level 148
God Stats
4W - 0L
1,670 SR
Queue Stats
262W - 209L
1,543 Elo+
Party 1
Khepri
Khepri
MonarchAshborne
Khepri
Level 29
God Stats
10W - 7L
1,580 SR
Queue Stats
30W - 21L
1,534 Elo+
Party 1
Team Averages
Level 101
1,660 SR
1,505 Elo+

VS

Team Averages
Level 107
1,223 SR
1,353 Elo+
King Arthur
King Arthur
BLAIN TRAlN
King Arthur
Level 146
God Stats
1W - 2L
1,216 SR
Queue Stats
19W - 28L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
ChILlUmInAti163
Kukulkan
Level 147
God Stats
15W - 49L
1,227 SR
Queue Stats
413W - 656L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NineOhhNine
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
10,296
735
17,520
5,648
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 2 / 3
9,533
681
15,030
16,856
16,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 6
9,312
665
4,682
14,190
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLAIN TRAlN
King Arthur
13
2 / 1 / 2
8,642
617
12,084
20,321
18,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
1 / 6 / 2
8,796
628
9,014
13,541
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
NineOhhNine
Morgan Le Fay
11
1 / 2 / 3
8,071
577
10,615
9,329
5,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLAIN TRAlN
King Arthur
2
1
2
3
L
Kukulkan
1
6
2
0.33
W
4
0
4
6
W
4
2
3
2.75
W
1
2
6
2
L
Morgan Le Fay
NineOhhNine
Morgan Le Fay
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
31,713
36,694
Taken
43,191
36,840
Mitigated
29,640
10,512
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLAIN TRAlN
King Arthur
12,084
1,571
341
1,245
20,321
18,612
0
9,548
9,695
0
32,969
L
Kukulkan
9,014
954
308
2,629
13,541
5,619
0
7,269
5,585
37,890
0
W
17,520
1,896
0
0
5,648
2,788
504
3,012
2,636
52,003
0
W
15,030
3,117
652
8,157
16,856
16,929
347
8,761
8,095
0
39,296
W
4,682
745
216
1,487
14,190
17,123
139
8,358
5,832
10,361
0
L
Morgan Le Fay
NineOhhNine
Morgan Le Fay
10,615
2,398
0
1,608
9,329
5,409
0
4,849
4,123
21,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
25,509
156
Minions Killed
152
7
Camps Cleared
5
761,841
Distance Traveled
674,578
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,642
617
52
4
3
253,034
4
L
Kukulkan
8,796
628
76
5
1
210,839
0
W
Scylla
10,296
735
96
7
4
256,191
2
W
Chaac
9,533
681
47
3
2
274,121
4
W
Khepri
9,312
665
13
1
1
231,529
0
L
Morgan Le Fay
8,071
577
24
2
1
210,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role