Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bondesio
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 137L
1,540 Elo+
Party 2
Olorun
Olorun
Mohammadboom
Olorun
Level 153
God Stats
2W - 3L
1,368 SR
Queue Stats
276W - 229L
1,551 Elo+
Party 2
Discordia
Discordia
Trappu
Discordia
Level 160
God Stats
5W - 2L
1,920 SR
Queue Stats
268W - 237L
1,542 Elo+
Party 2
Susano
Susano
Xovas
Susano
Level 121
God Stats
10W - 16L
1,451 SR
Queue Stats
206W - 176L
1,552 Elo+
Party 2
Team Averages
Level 144
1,548 SR
1,537 Elo+

VS

Team Averages
Level 79
1,528 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Fernando97
Atlas
Level 65
God Stats
22W - 14L
1,534 SR
Queue Stats
55W - 43L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
GabrielCL
Amaterasu
Level 23
God Stats
6W - 3L
1,610 SR
Queue Stats
44W - 32L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Hausion
Kukulkan
Level 61
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 6
7,072
544
3,828
5,323
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Bondesio
Lancelot
12
1 / 2 / 5
6,835
526
5,203
9,981
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
3 / 0 / 2
8,110
624
2,087
4,890
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Trappu
Discordia
12
0 / 3 / 3
7,134
549
4,013
6,213
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
Xovas
Susano
12
3 / 1 / 2
7,107
547
7,346
7,335
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 3
7,031
541
4,291
9,961
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
 
Anhur
13
0 / 2 / 0
6,937
534
1,989
8,702
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
10
0 / 1 / 0
5,871
452
1,726
5,628
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
GabrielCL
Amaterasu
12
3 / 2 / 2
7,262
559
5,158
11,059
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Hausion
Kukulkan
12
1 / 1 / 2
7,039
541
5,568
3,387
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
6
6
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
6
4
L
Nemesis
 
Nemesis
2
2
3
1.75
L
Anhur
 
Anhur
0
2
0
0
W
Lancelot
Bondesio
Lancelot
1
2
5
1.75
L
Atlas
0
1
0
0
L
Amaterasu
GabrielCL
Amaterasu
3
2
2
2
L
Kukulkan
Hausion
Kukulkan
1
1
2
2
W
Olorun
3
0
2
4
W
Discordia
Trappu
Discordia
0
3
3
0.5
W
Susano
Xovas
Susano
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
18,732
33,742
Taken
38,737
14,771
Mitigated
19,575
12,822
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,828
876
1,327
1,511
5,323
4,102
260
1,697
3,626
20,720
0
L
Nemesis
 
Nemesis
4,291
2,015
0
1,461
9,961
3,827
841
568
9,393
0
52,345
L
Anhur
 
Anhur
1,989
649
0
3,140
8,702
3,170
216
2,569
6,133
0
54,868
W
Lancelot
Bondesio
Lancelot
5,203
1,195
2
4,234
9,981
4,053
0
2,144
7,837
0
53,798
L
Atlas
1,726
563
113
1,431
5,628
3,677
0
1,975
3,653
19,350
0
L
Amaterasu
GabrielCL
Amaterasu
5,158
2,490
0
4,174
11,059
7,415
95
3,509
7,550
0
40,991
L
Kukulkan
Hausion
Kukulkan
5,568
294
0
500
3,387
1,486
160
1,307
2,080
56,700
0
W
Olorun
2,087
1,654
129
3,117
4,890
1,905
1,186
1,107
3,783
66,023
0
W
Discordia
Trappu
Discordia
4,013
321
0
1,515
6,213
1,658
383
0
6,213
51,519
0
W
Susano
Xovas
Susano
7,346
1,553
0
987
7,335
3,053
0
2,346
4,989
0
43,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
34,140
451
Minions Killed
405
0
Camps Cleared
0
1,321,410
Distance Traveled
1,290,800
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,072
544
29
2
0
228,985
4
L
Nemesis
7,031
541
91
7
0
262,656
4
L
Anhur
6,937
534
104
8
0
267,956
6
W
Lancelot
6,835
526
91
7
0
312,545
2
L
Atlas
5,871
452
27
2
0
251,171
1
L
Amaterasu
7,262
559
84
6
0
254,695
0
L
Kukulkan
7,039
541
99
8
0
254,322
1
W
Olorun
8,110
624
134
10
0
250,802
6
W
Discordia
7,134
549
104
8
0
245,497
3
W
Susano
7,107
547
93
7
0
283,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role