Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BaeRock
Chaac
Level 66
God Stats
1W - 1L
1,387 SR
Queue Stats
37W - 36L
1,255 Elo+
Party 1
Neith
Neith
JohnnyAppleGanks
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Ares
Ares
OneEyed-Zoro
Ares
Level 48
God Stats
1W - 0L
1,710 SR
Queue Stats
36W - 35L
1,262 Elo+
Party 1
Artemis
Artemis
OnslaughtKiDDTTV
Artemis
Level 26
God Stats
117W - 106L
1,496 SR
Queue Stats
155W - 154L
1,445 Elo+
Solo
Team Averages
Level 51
1,519 SR
1,321 Elo+

VS

Team Averages
Level 51
1,442 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
Acedrion14
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Alexandre_duk
Izanami
Level 88
God Stats
17W - 17L
1,670 SR
Queue Stats
391W - 435L
1,385 Elo+
Solo
Artemis
Artemis
FatdevilNikki666
Artemis
Level 24
God Stats
15W - 38L
1,285 SR
Queue Stats
21W - 49L
1,269 Elo+
Party 2
Nox
Nox
KittenMints
Nox
Level 87
God Stats
1W - 7L
1,239 SR
Queue Stats
147W - 197L
1,334 Elo+
Party 2
Fenrir
Fenrir
hypocriteboy
Fenrir
Level 46
God Stats
0W - 1L
1,517 SR
Queue Stats
7W - 14L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 3 / 2
6,513
814
2,462
7,013
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
BaeRock
Chaac
13
3 / 0 / 8
6,924
866
7,144
7,388
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 4
7,880
985
10,570
6,101
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 10
7,167
896
2,401
7,649
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 3
6,737
842
7,273
4,223
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acedrion14
Morgan Le Fay
10
0 / 5 / 1
5,465
683
1,978
6,213
2,434
Izanami
13
2 / 2 / 0
6,426
803
6,399
7,842
3,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 1
5,843
730
3,613
6,433
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
5,998
750
3,697
5,032
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
2 / 5 / 2
6,550
819
4,664
10,025
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
2
1
L
Morgan Le Fay
Acedrion14
Morgan Le Fay
0
5
1
0.1
L
Izanami
2
2
0
1
W
Chaac
BaeRock
Chaac
3
0
8
7
L
0
0
1
0.5
W
5
0
4
7
L
1
2
1
0.75
W
1
1
10
6
W
3
1
3
4.5
L
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
20,351
32,374
Taken
35,545
19,057
Mitigated
15,787
7,869
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,462
1,611
198
438
7,013
3,196
849
1,380
5,633
12,107
0
L
Morgan Le Fay
Acedrion14
Morgan Le Fay
1,978
216
0
412
6,213
2,434
0
833
5,231
4,101
0
L
Izanami
6,399
4,523
0
1,094
7,842
3,261
304
1,033
6,641
0
26,595
W
Chaac
BaeRock
Chaac
7,144
1,424
0
3,393
7,388
5,377
403
1,347
6,041
0
22,123
L
3,613
684
0
1,871
6,433
2,898
0
1,128
5,279
0
12,223
W
10,570
4,955
0
2,122
6,101
2,873
1,003
730
5,371
0
40,502
L
3,697
967
0
478
5,032
2,423
0
292
4,678
12,306
0
W
2,401
291
202
1,516
7,649
5,708
911
1,330
6,319
9,804
0
W
7,273
4,070
0
0
4,223
1,903
700
888
3,335
0
21,069
L
Fenrir
4,664
1,101
0
1,491
10,025
4,771
0
1,577
8,337
0
12,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
30,282
186
Minions Killed
115
0
Camps Cleared
0
836,000
Distance Traveled
746,124
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,513
814
30
4
0
143,498
0
L
Morgan Le Fay
5,465
683
4
1
0
119,040
1
L
Izanami
6,426
803
44
6
0
153,376
1
W
Chaac
6,924
866
22
3
0
190,551
0
L
Artemis
5,843
730
24
3
0
148,364
1
W
Neith
7,880
985
72
9
0
166,218
1
L
Nox
5,998
750
27
3
0
164,240
5
W
Ares
7,167
896
18
2
0
192,160
1
W
Artemis
6,737
842
44
6
0
143,573
0
L
Fenrir
6,550
819
16
2
0
161,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role