Player Matchup

Yemoja
Yemoja
McJoeJoeJoe
Yemoja
Level 151
God Stats
0W - 1L
1,505 SR
Queue Stats
56W - 21L
1,680 Elo+
Party 1
Sol
Sol
MrShaft
Sol
Level 137
God Stats
0W - 3L
1,560 SR
Queue Stats
54W - 23L
1,685 Elo+
Party 1
Chaac
Chaac
Runaah
Chaac
Level 38
God Stats
4W - 1L
1,824 SR
Queue Stats
23W - 8L
1,751 Elo+
Party 1
Team Averages
Level 109
1,630 SR
1,705 Elo+

VS

Team Averages
Level 129
1,559 SR
1,530 Elo+
Xing Tian
Xing Tian
B1G P4P4 SMURF
Xing Tian
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,623 Elo+
Solo
Neith
Neith
C0-B34R-001
Neith
Level 87
God Stats
23W - 24L
1,489 SR
Queue Stats
199W - 255L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
ShiniRico
Baron Samedi
Level 148
God Stats
20W - 12L
1,688 SR
Queue Stats
120W - 112L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 8 / 3
12,359
537
3,035
26,401
23,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
20
1 / 4 / 6
14,735
641
23,745
23,084
10,436
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Runaah
Chaac
20
7 / 1 / 1
15,768
686
21,867
26,834
31,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1G P4P4 SMURF
Xing Tian
19
4 / 1 / 7
14,524
631
12,265
19,300
23,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 5 / 5
14,772
642
18,299
23,438
10,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ShiniRico
Baron Samedi
20
4 / 2 / 9
15,342
667
35,225
19,253
14,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
13
13
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B1G P4P4 SMURF
Xing Tian
4
1
7
7.5
W
5
5
5
1.5
L
Yemoja
0
8
3
0.19
L
Sol
1
4
6
1
L
Chaac
Runaah
Chaac
7
1
1
7.5
W
Baron Samedi
ShiniRico
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
65,789
76,319
Taken
61,991
65,354
Mitigated
48,758
22,076
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B1G P4P4 SMURF
Xing Tian
12,265
804
0
0
19,300
23,470
440
7,917
10,948
30,932
0
W
18,299
4,159
0
3,341
23,438
10,725
1,316
10,255
12,633
0
64,756
L
Yemoja
3,035
1,338
3,138
2,273
26,401
23,837
0
17,987
8,414
11,954
0
L
Sol
23,745
5,616
0
6,817
23,084
10,436
1,188
13,880
9,204
117,148
0
L
Chaac
Runaah
Chaac
21,867
3,388
0
9,848
26,834
31,081
240
15,966
10,868
0
69,824
W
Baron Samedi
ShiniRico
Baron Samedi
35,225
1,440
2,980
6,792
19,253
14,563
1,075
10,101
8,911
97,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
44,638
253
Minions Killed
251
11
Camps Cleared
8
1,182,297
Distance Traveled
1,194,504
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,524
631
32
1
3
412,750
2
W
Neith
14,772
642
104
5
1
366,033
1
L
Yemoja
12,359
537
9
0
0
362,770
4
L
Sol
14,735
641
171
7
9
384,163
4
L
Chaac
15,768
686
73
3
2
435,364
5
W
Baron Samedi
15,342
667
115
5
4
415,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role