Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FreshMemeMaster
Skadi
Level 84
God Stats
5W - 1L
1,669 SR
Queue Stats
121W - 120L
1,521 Elo+
Party 1
Freya
Freya
VoicezBoxx
Freya
Level 68
God Stats
1W - 0L
1,676 SR
Queue Stats
32W - 16L
1,711 Elo+
Party 1
Team Averages
Level 103
1,615 SR
1,577 Elo+

VS

Team Averages
Level 114
1,627 SR
1,514 Elo+
Nox
Nox
TheHomeDepot771
Nox
Level 152
God Stats
4W - 5L
1,678 SR
Queue Stats
156W - 185L
1,578 Elo+
Party 2
Cupid
Cupid
XxOmixamxX
Cupid
Level 145
God Stats
10W - 4L
1,704 SR
Queue Stats
85W - 85L
1,538 Elo+
Party 2
Bacchus
Bacchus
billcosbypills
Bacchus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 219L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 10
9,389
671
5,200
13,172
14,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 5
10,681
763
12,116
9,231
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
15
6 / 3 / 4
10,559
754
23,514
16,898
9,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,065
648
8,968
13,588
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
13
3 / 7 / 2
9,665
690
7,787
13,767
5,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 2 / 3
9,136
653
6,562
20,592
24,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
10
5
W
5
2
5
3.75
L
1
2
3
1.25
W
Freya
6
3
4
2.67
L
Cupid
3
7
2
0.57
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
23,317
39,301
Taken
47,947
27,614
Mitigated
37,067
12,126
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,200
0
0
2,844
13,172
14,133
0
4,711
8,461
20,939
0
W
12,116
5,212
0
1,133
9,231
4,190
1,291
4,123
5,108
0
56,219
L
8,968
1,425
0
1,674
13,588
6,324
0
7,316
6,272
47,045
0
W
Freya
23,514
8,949
0
8,149
16,898
9,291
1,250
7,185
9,713
60,627
0
L
Cupid
7,787
4,562
62
2,264
13,767
5,757
0
9,723
4,044
0
19,371
L
6,562
825
294
2,193
20,592
24,986
0
11,675
8,917
14,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
27,866
170
Minions Killed
112
13
Camps Cleared
0
701,006
Distance Traveled
688,805
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,389
671
12
1
1
238,586
4
W
Skadi
10,681
763
83
6
7
242,542
2
L
Nox
9,065
648
85
6
0
277,992
3
W
Freya
10,559
754
75
5
5
219,878
1
L
Cupid
9,665
690
23
2
0
162,334
3
L
Bacchus
9,136
653
4
0
0
248,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role