Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver I
LogicaHD
Chronos
Silver I
Level 104
God Stats
6W - 2L
1,558 SR
Queue Stats
34W - 30L
1,326 MMR
Party 1
Chernobog
Chernobog
Gold IV
Lyricism
Chernobog
Gold IV
Level 73
God Stats
2W - 5L
1,125 SR
Queue Stats
28W - 37L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Magalemusic
Sun Wukong
Gold III
Level 128
God Stats
6W - 1L
1,817 SR
Queue Stats
399W - 401L
1,402 MMR
Solo
Ganesha
Ganesha
Silver III
payuncha
Ganesha
Silver III
Level 116
God Stats
1W - 1L
1,651 SR
Queue Stats
43W - 46L
1,317 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,530 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,456 SR
1,279 MMR
Ares
Ares
Gold V
LivuhLipz
Ares
Gold V
Level 145
God Stats
48W - 49L
1,475 SR
Queue Stats
71W - 65L
1,228 MMR
Party 2
Anhur
Anhur
Silver I
MontyMoleRat
Anhur
Silver I
Level 152
God Stats
0W - 1L
1,355 SR
Queue Stats
44W - 47L
1,182 MMR
Party 2
Khepri
Khepri
Silver IV
RasCali
Khepri
Silver IV
Level 63
God Stats
2W - 6L
1,220 SR
Queue Stats
35W - 59L
1,320 MMR
Solo
Mercury
Mercury
Gold IV
hebernz
Mercury
Gold IV
Level 149
God Stats
5W - 3L
1,728 SR
Queue Stats
528W - 536L
1,392 MMR
Solo
Anubis
Anubis
Silver V
oMystic
Anubis
Silver V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
8 / 1 / 4
12,644
575
13,103
20,694
13,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
LogicaHD
Chronos
16
4 / 2 / 6
11,291
513
12,264
16,385
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Lyricism
Chernobog
18
2 / 0 / 5
12,072
549
18,606
13,465
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Magalemusic
Sun Wukong
19
2 / 2 / 6
12,418
564
12,771
27,078
22,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
payuncha
Ganesha
16
0 / 0 / 10
11,639
529
7,541
23,149
27,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
UllrAthenaGebCliodhna

VS

Bans
BakasuraJing WeiAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 3 / 0
11,546
525
12,985
17,793
20,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 2 / 1
9,433
429
10,989
18,354
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
RasCali
Khepri
11
0 / 2 / 1
8,129
370
3,359
16,006
16,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
hebernz
Mercury
20
1 / 1 / 0
11,510
523
9,532
16,656
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
oMystic
Anubis
13
0 / 8 / 2
8,474
385
4,577
15,341
8,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
4
5
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
4
10
L
Ares
3
3
0
1
W
Chronos
LogicaHD
Chronos
4
2
6
3.5
W
Chernobog
Lyricism
Chernobog
2
0
5
4.5
W
Sun Wukong
Magalemusic
Sun Wukong
2
2
6
2.5
L
0
2
1
0.25
L
Khepri
RasCali
Khepri
0
2
1
0.25
L
Mercury
hebernz
Mercury
1
1
0
1
L
Anubis
oMystic
Anubis
0
8
2
0.13
W
Ganesha
payuncha
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,285
Damage
41,442
100,771
Taken
84,150
77,060
Mitigated
60,638
47,979
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,103
4,047
0
10,672
20,694
13,625
3,129
3,541
16,511
0
109,056
L
Ares
12,985
710
0
4,080
17,793
20,617
0
2,057
15,736
81,904
0
W
Chronos
LogicaHD
Chronos
12,264
4,339
0
8,584
16,385
6,625
6,094
4,288
12,097
82,775
0
W
Chernobog
Lyricism
Chernobog
18,606
14,380
0
6,173
13,465
6,646
6,461
1,665
11,728
0
118,319
W
Sun Wukong
Magalemusic
Sun Wukong
12,771
2,088
0
13,253
27,078
22,516
1,233
9,464
16,826
0
83,236
L
10,989
6,115
0
637
18,354
8,067
2,272
3,035
15,319
0
85,491
L
Khepri
RasCali
Khepri
3,359
354
0
2,028
16,006
16,323
0
5,764
10,242
17,412
0
L
Mercury
hebernz
Mercury
9,532
5,021
0
458
16,656
7,428
914
1,549
15,107
0
145,715
L
Anubis
oMystic
Anubis
4,577
361
0
2,242
15,341
8,203
0
7,400
7,941
48,814
0
W
Ganesha
payuncha
Ganesha
7,541
872
0
9,297
23,149
27,648
837
3,809
19,293
54,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
49,092
622
Minions Killed
587
0
Camps Cleared
0
2,268,865
Distance Traveled
2,105,994
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,644
575
163
7
0
536,117
9
L
Ares
11,546
525
120
5
0
422,380
2
W
Chronos
11,291
513
118
5
0
416,437
7
W
Chernobog
12,072
549
186
8
0
459,329
2
W
Sun Wukong
12,418
564
129
6
0
438,650
2
L
Anhur
9,433
429
151
7
0
395,671
2
L
Khepri
8,129
370
14
1
0
433,960
3
L
Mercury
11,510
523
224
10
0
487,735
3
L
Anubis
8,474
385
78
4
0
366,248
8
W
Ganesha
11,639
529
26
1
0
418,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role