Player Matchup

Lancelot
Lancelot
Apheillion
Lancelot
Level 157
God Stats
3W - 1L
1,240 SR
Queue Stats
120W - 106L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
CanadianKanuk
Kumbhakarna
Level 75
God Stats
2W - 1L
1,726 SR
Queue Stats
4W - 3L
1,795 Elo+
Party 1
Erlang Shen
Erlang Shen
FFS--Mikey
Erlang Shen
Level 100
God Stats
19W - 10L
1,566 SR
Queue Stats
945W - 925L
1,452 Elo+
Party 1
Janus
Janus
Norn_Frs
Janus
Level 123
God Stats
11W - 12L
1,452 SR
Queue Stats
293W - 301L
1,416 Elo+
Party 1
Medusa
Medusa
Throck95
Medusa
Level 108
God Stats
6W - 5L
1,671 SR
Queue Stats
189W - 168L
1,552 Elo+
Party 1
Team Averages
Level 113
1,531 SR
1,539 Elo+

VS

Team Averages
Level 99
1,571 SR
1,495 Elo+
Izanami
Izanami
GoLiYa-_-PR_
Izanami
Level 64
God Stats
23W - 18L
1,555 SR
Queue Stats
209W - 197L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
TRUE_Error10110
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 277L
1,506 Elo+
Party 2
Lancelot
Lancelot
TRUE_OneShot22
Lancelot
Level 108
God Stats
10W - 2L
1,756 SR
Queue Stats
437W - 414L
1,511 Elo+
Party 2
Anubis
Anubis
Yepeto610001
Anubis
Level 100
God Stats
40W - 31L
1,623 SR
Queue Stats
387W - 361L
1,491 Elo+
Solo
Ravana
Ravana
vPushiinP
Ravana
Level 121
God Stats
7W - 11L
1,422 SR
Queue Stats
145W - 140L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Apheillion
Lancelot
20
16 / 4 / 6
20,330
635
45,556
40,043
28,491
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
CanadianKanuk
Kumbhakarna
18
0 / 11 / 13
14,018
438
9,441
43,637
53,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
FFS--Mikey
Erlang Shen
20
3 / 10 / 7
15,452
483
17,983
49,660
67,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Norn_Frs
Janus
20
4 / 8 / 10
15,703
491
12,401
23,153
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Throck95
Medusa
20
7 / 9 / 6
16,678
521
25,934
27,438
12,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoLiYa-_-PR_
Izanami
20
9 / 8 / 10
15,509
485
28,498
36,175
17,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TRUE_Error10110
Baron Samedi
12
1 / 2 / 10
10,670
333
6,797
12,105
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
20
15 / 5 / 12
15,761
493
42,474
38,483
29,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
11 / 6 / 7
14,901
466
27,036
26,328
16,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
vPushiinP
Ravana
20
6 / 9 / 8
15,121
473
29,885
29,630
34,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
89
30
Kills
42
42
Deaths
30
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Apheillion
Lancelot
16
4
6
4.75
W
Kumbhakarna
CanadianKanuk
Kumbhakarna
0
11
13
0.59
W
Erlang Shen
FFS--Mikey
Erlang Shen
3
10
7
0.65
L
Izanami
GoLiYa-_-PR_
Izanami
9
8
10
1.75
W
Janus
Norn_Frs
Janus
4
8
10
1.13
L
Baron Samedi
TRUE_Error10110
Baron Samedi
1
2
10
3
L
Lancelot
15
5
12
4.2
W
Medusa
Throck95
Medusa
7
9
6
1.11
L
Anubis
11
6
7
2.42
L
Ravana
vPushiinP
Ravana
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,315
Damage
134,690
183,931
Taken
142,721
172,317
Mitigated
109,042
39,211
Healing
49,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Apheillion
Lancelot
45,556
13,927
0
9,994
40,043
28,491
1,485
6,970
33,073
0
216,083
W
Kumbhakarna
CanadianKanuk
Kumbhakarna
9,441
450
0
3,553
43,637
53,564
670
11,759
31,878
37,264
0
W
Erlang Shen
FFS--Mikey
Erlang Shen
17,983
10,199
0
18,137
49,660
67,909
771
5,142
44,518
0
106,308
L
Izanami
GoLiYa-_-PR_
Izanami
28,498
19,524
0
12,221
36,175
17,330
1,364
4,371
31,704
0
162,948
W
Janus
Norn_Frs
Janus
12,401
261
0
2,477
23,153
10,046
1,556
7,574
15,579
105,661
0
L
Baron Samedi
TRUE_Error10110
Baron Samedi
6,797
1,932
1,306
3,334
12,105
10,313
168
1,960
10,103
34,888
0
L
Lancelot
42,474
9,935
0
14,350
38,483
29,913
523
6,474
31,241
0
146,549
W
Medusa
Throck95
Medusa
25,934
13,917
0
5,050
27,438
12,307
8,839
6,655
20,231
0
131,339
L
Anubis
27,036
507
0
13,592
26,328
16,772
1,747
5,465
20,599
131,856
0
L
Ravana
vPushiinP
Ravana
29,885
12,869
0
4,508
29,630
34,714
270
3,698
25,439
0
118,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,181
Gold Earned
71,962
677
Minions Killed
752
0
Camps Cleared
0
2,899,629
Distance Traveled
2,405,229
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
20,330
635
197
6
0
700,269
4
W
Kumbhakarna
14,018
438
35
1
0
542,250
3
W
Erlang Shen
15,452
483
150
5
0
524,815
5
L
Izanami
15,509
485
207
6
0
502,207
11
W
Janus
15,703
491
163
5
0
567,127
3
L
Baron Samedi
10,670
333
64
2
0
226,933
1
L
Lancelot
15,761
493
139
4
0
648,133
3
W
Medusa
16,678
521
132
4
0
565,168
3
L
Anubis
14,901
466
169
5
0
502,952
9
L
Ravana
15,121
473
173
5
0
525,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role