Player Matchup

Kuzenbo
Kuzenbo
Farenthor
Kuzenbo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 76L
1,183 Elo+
Party 1
Odin
Odin
TyraelofZion
Odin
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 130L
1,283 Elo+
Party 1
Skadi
Skadi
highflyinghobo
Skadi
Level 105
God Stats
2W - 2L
1,273 SR
Queue Stats
2W - 4L
969 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,145 Elo+

VS

Team Averages
Level 79
1,447 SR
1,288 Elo+
Lancelot
Lancelot
PapaBoink
Lancelot
Level 96
God Stats
1W - 7L
1,500 SR
Queue Stats
161W - 206L
1,322 Elo+
Party 2
Freya
Freya
Sultrii
Freya
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 83L
1,296 Elo+
Party 2
Apollo
Apollo
TobiAloisTrancy
Apollo
Level 120
God Stats
2W - 3L
1,340 SR
Queue Stats
127W - 210L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Farenthor
Kuzenbo
12
1 / 0 / 8
7,977
798
5,096
9,114
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 5
8,013
801
4,044
7,724
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 4
7,855
786
10,808
7,120
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PapaBoink
Lancelot
10
1 / 3 / 0
6,392
639
4,364
9,281
3,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Freya
Sultrii
Freya
10
0 / 3 / 1
6,258
626
6,458
8,459
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
6,143
614
6,086
8,238
3,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
8
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Farenthor
Kuzenbo
1
0
8
5
L
Lancelot
PapaBoink
Lancelot
1
3
0
0.33
L
Freya
Sultrii
Freya
0
3
1
0.17
L
0
3
1
0.17
W
2
1
5
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
16,908
23,958
Taken
25,978
22,571
Mitigated
10,465
8,958
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Farenthor
Kuzenbo
5,096
2,182
504
4,454
9,114
12,707
30
3,102
6,012
14,147
0
L
Lancelot
PapaBoink
Lancelot
4,364
930
580
879
9,281
3,912
0
1,893
7,388
0
17,027
L
Freya
Sultrii
Freya
6,458
2,891
0
1,627
8,459
3,503
114
2,284
6,175
16,312
0
L
6,086
2,874
496
1,213
8,238
3,050
0
1,134
7,104
0
24,952
W
4,044
709
0
1,756
7,724
6,978
158
2,092
5,632
0
15,100
W
10,808
5,232
0
2,244
7,120
2,886
1,249
1,978
5,142
0
40,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
18,793
110
Minions Killed
110
5
Camps Cleared
3
535,088
Distance Traveled
564,665
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,977
798
22
2
0
191,507
0
L
Lancelot
6,392
639
38
4
2
219,207
1
L
Freya
6,258
626
25
3
1
182,321
3
L
Apollo
6,143
614
47
5
0
163,137
2
W
Odin
8,013
801
30
3
1
178,797
0
W
Skadi
7,855
786
58
6
4
164,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role