Player Matchup

Discordia
Discordia
Fatal_Septations
Discordia
Level 128
God Stats
2W - 1L
1,833 SR
Queue Stats
190W - 225L
1,475 Elo+
Party 1
King Arthur
King Arthur
KillaKlown1620
King Arthur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,215 Elo+
Party 1
Lancelot
Lancelot
XDyingWhispersX
Lancelot
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 54L
1,520 Elo+
Party 1
Team Averages
Level 91
1,611 SR
1,403 Elo+

VS

Team Averages
Level 37
1,441 SR
1,209 Elo+
Danzaburou
Danzaburou
EatADiction
Danzaburou
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 14L
1,099 Elo+
Party 2
Bacchus
Bacchus
itg-theperez
Bacchus
Level 42
God Stats
2W - 4L
1,323 SR
Queue Stats
48W - 64L
1,428 Elo+
Solo
He Bo
He Bo
pombo80
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
7 / 0 / 5
11,354
811
15,761
5,889
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KillaKlown1620
King Arthur
14
0 / 0 / 8
9,386
670
4,748
13,696
12,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
14
5 / 4 / 5
10,122
723
15,030
14,077
6,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EatADiction
Danzaburou
14
2 / 4 / 1
9,102
650
5,778
12,084
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
itg-theperez
Bacchus
11
1 / 3 / 3
8,350
596
5,951
17,156
21,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
pombo80
He Bo
13
0 / 5 / 2
8,199
586
5,107
11,390
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EatADiction
Danzaburou
2
4
1
0.63
W
Discordia
7
0
5
9.5
W
King Arthur
KillaKlown1620
King Arthur
0
0
8
4
W
Lancelot
5
4
5
1.88
L
Bacchus
itg-theperez
Bacchus
1
3
3
0.83
L
He Bo
pombo80
He Bo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,539
Damage
16,836
33,662
Taken
40,630
22,584
Mitigated
31,313
3,310
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EatADiction
Danzaburou
5,778
3,071
0
2,071
12,084
4,953
472
3,723
8,059
0
22,843
W
Discordia
15,761
846
228
1,019
5,889
2,851
937
2,631
3,258
49,595
0
W
King Arthur
KillaKlown1620
King Arthur
4,748
761
252
459
13,696
12,891
21
4,476
9,220
24
16,179
W
Lancelot
15,030
1,724
0
1,352
14,077
6,842
956
4,834
9,243
0
25,936
L
Bacchus
itg-theperez
Bacchus
5,951
776
61
3,263
17,156
21,604
0
5,480
11,228
19,696
0
L
He Bo
pombo80
He Bo
5,107
440
0
1,600
11,390
4,756
0
6,172
4,682
25,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
25,651
140
Minions Killed
107
8
Camps Cleared
4
822,237
Distance Traveled
719,772
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,102
650
47
3
0
228,620
5
W
Discordia
11,354
811
90
6
7
285,277
1
W
King Arthur
9,386
670
20
1
1
257,021
0
W
Lancelot
10,122
723
30
2
0
279,939
4
L
Bacchus
8,350
596
16
1
1
256,265
2
L
He Bo
8,199
586
44
3
3
234,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role