Player Matchup

Lancelot
Lancelot
Animamusik
Lancelot
Level 118
God Stats
47W - 22L
1,514 SR
Queue Stats
833W - 854L
1,464 Elo+
Party 1
Ares
Ares
RKz3ro
Ares
Level 84
God Stats
22W - 16L
1,216 SR
Queue Stats
240W - 199L
1,504 Elo+
Party 1
Sol
Sol
Stud94
Sol
Level 160
God Stats
6W - 5L
1,757 SR
Queue Stats
783W - 692L
1,586 Elo+
Party 1
Achilles
Achilles
Vaedra
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,544 Elo+
Party 1
Neith
Neith
jeremychad
Neith
Level 89
God Stats
18W - 25L
1,365 SR
Queue Stats
285W - 316L
1,361 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,492 Elo+

VS

Team Averages
Level 83
1,495 SR
1,458 Elo+
Skadi
Skadi
BifocalEel
Skadi
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 2
Scylla
Scylla
ClutchBW
Scylla
Level 60
God Stats
4W - 3L
1,662 SR
Queue Stats
83W - 74L
1,479 Elo+
Party 2
Lancelot
Lancelot
DarkHydra509
Lancelot
Level 118
God Stats
0W - 3L
1,117 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 2
Olorun
Olorun
Eliub19
Olorun
Level 83
God Stats
42W - 46L
1,471 SR
Queue Stats
507W - 499L
1,377 Elo+
Solo
Hades
Hades
NLE_Noah
Hades
Level 128
God Stats
0W - 2L
1,492 SR
Queue Stats
5W - 8L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animamusik
Lancelot
17
9 / 3 / 7
10,569
556
15,306
17,733
8,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
RKz3ro
Ares
14
7 / 0 / 7
10,286
541
7,787
15,780
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Stud94
Sol
17
3 / 1 / 4
10,134
533
14,166
15,241
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Vaedra
Achilles
15
3 / 1 / 7
9,261
487
10,125
19,000
22,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
2 / 7 / 11
8,880
467
14,263
17,382
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 7 / 4
7,723
406
8,252
14,120
4,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ClutchBW
Scylla
15
1 / 2 / 1
9,041
476
12,950
12,871
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
DarkHydra509
Lancelot
16
6 / 4 / 2
10,314
543
16,694
17,715
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Eliub19
Olorun
11
3 / 7 / 1
8,283
436
6,838
19,422
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
NLE_Noah
Hades
14
1 / 4 / 2
9,365
493
13,054
15,280
9,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
11
12
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Animamusik
Lancelot
9
3
7
4.17
L
Skadi
0
7
4
0.29
L
Scylla
ClutchBW
Scylla
1
2
1
0.75
L
Lancelot
DarkHydra509
Lancelot
6
4
2
1.75
L
Olorun
Eliub19
Olorun
3
7
1
0.5
L
Hades
NLE_Noah
Hades
1
4
2
0.5
W
Ares
RKz3ro
Ares
7
0
7
10.5
W
Sol
Stud94
Sol
3
1
4
5
W
Achilles
Vaedra
Achilles
3
1
7
6.5
W
Neith
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,647
Damage
57,788
85,136
Taken
79,408
63,887
Mitigated
42,558
23,503
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Animamusik
Lancelot
15,306
2,600
0
3,015
17,733
8,669
1,060
5,484
12,087
0
83,873
L
Skadi
8,252
4,011
146
668
14,120
4,312
249
1,551
12,569
0
42,143
L
Scylla
ClutchBW
Scylla
12,950
1,386
45
2,511
12,871
5,560
728
4,941
7,930
80,723
0
L
Lancelot
DarkHydra509
Lancelot
16,694
2,409
0
5,094
17,715
8,398
0
4,721
12,994
0
71,755
L
Olorun
Eliub19
Olorun
6,838
2,669
1,868
5,735
19,422
15,140
860
6,635
12,787
32,561
0
L
Hades
NLE_Noah
Hades
13,054
1,483
405
6,315
15,280
9,148
714
2,927
12,353
64,146
0
W
Ares
RKz3ro
Ares
7,787
1,076
793
4,884
15,780
17,195
357
6,131
9,491
38,960
0
W
Sol
Stud94
Sol
14,166
5,165
0
8,069
15,241
6,905
1,098
5,766
9,465
106,902
11,782
W
Achilles
Vaedra
Achilles
10,125
2,247
0
2,908
19,000
22,894
0
7,340
10,976
0
62,258
W
Neith
14,263
6,656
306
3,528
17,382
8,224
23
7,055
10,275
0
60,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
44,726
494
Minions Killed
460
0
Camps Cleared
0
1,793,882
Distance Traveled
1,803,871
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,569
556
114
6
0
443,750
1
L
Skadi
7,723
406
66
3
0
337,118
0
L
Scylla
9,041
476
123
6
0
364,649
4
L
Lancelot
10,314
543
95
5
0
434,711
1
L
Olorun
8,283
436
38
2
0
326,499
4
L
Hades
9,365
493
138
7
0
340,894
5
W
Ares
10,286
541
34
2
0
365,149
7
W
Sol
10,134
533
170
9
0
347,401
12
W
Achilles
9,261
487
77
4
0
352,001
2
W
Neith
8,880
467
99
5
0
285,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role