Player Matchup

Ymir
Ymir
KING_JACK2007
Ymir
Level 5
God Stats
1W - 4L
1,287 SR
Queue Stats
3W - 9L
1,252 Elo+
Party 1
Heimdallr
Heimdallr
Trxpeus
Heimdallr
Level 63
God Stats
0W - 7L
1,078 SR
Queue Stats
176W - 216L
1,393 Elo+
Party 1
Thoth
Thoth
felipechaves19
Thoth
Level 55
God Stats
2W - 2L
1,598 SR
Queue Stats
82W - 107L
1,410 Elo+
Party 2
Shiva
Shiva
jotape_3103
Shiva
Level 45
God Stats
15W - 12L
1,588 SR
Queue Stats
53W - 77L
1,380 Elo+
Party 2
Lancelot
Lancelot
nysk03
Lancelot
Level 60
God Stats
15W - 15L
1,307 SR
Queue Stats
307W - 380L
1,349 Elo+
Solo
Team Averages
Level 46
1,372 SR
1,357 Elo+

VS

Team Averages
Level 130
1,564 SR
1,592 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Jovem_Viciado_Br
Da Ji
Level 160
God Stats
18W - 17L
1,740 SR
Queue Stats
523W - 464L
1,617 Elo+
Party 3
Cerberus
Cerberus
Leviata19
Cerberus
Level 27
God Stats
7W - 0L
1,581 SR
Queue Stats
13W - 2L
1,840 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,101
410
393
7,266
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Trxpeus
Heimdallr
8
1 / 5 / 0
5,129
513
3,405
8,941
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 1
5,174
517
3,430
6,103
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,431
543
5,660
9,267
5,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
nysk03
Lancelot
7
0 / 6 / 1
4,771
477
2,964
8,742
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 1 / 1
6,466
647
3,520
5,776
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
10
6 / 1 / 4
5,948
595
9,928
5,444
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
10
1 / 1 / 3
5,848
585
3,655
6,865
4,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
9 / 0 / 5
7,729
773
8,855
6,752
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Leviata19
Cerberus
9
2 / 0 / 8
6,030
603
3,934
6,269
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
21
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
1
3.5
W
Mulan
 
Mulan
6
1
4
8
W
Zhong Kui
 
Zhong Kui
1
1
3
2.5
W
9
0
5
11.5
L
0
3
0
0
W
Cerberus
Leviata19
Cerberus
2
0
8
6
L
Heimdallr
Trxpeus
Heimdallr
1
5
0
0.2
L
1
3
1
0.5
L
1
4
0
0.25
L
Lancelot
nysk03
Lancelot
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
29,892
40,319
Taken
31,106
15,855
Mitigated
18,528
3,624
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,520
729
0
1,631
5,776
2,101
400
2,054
3,722
41,605
0
W
Mulan
 
Mulan
9,928
2,788
0
1,593
5,444
4,223
710
668
4,776
2,761
28,693
W
Zhong Kui
 
Zhong Kui
3,655
477
12
3,917
6,865
4,406
1,362
0
6,865
34,813
0
W
8,855
2,924
0
4,307
6,752
2,647
0
191
6,561
0
49,062
L
393
174
0
501
7,266
3,123
0
1,643
5,492
6,294
0
W
Cerberus
Leviata19
Cerberus
3,934
729
0
2,079
6,269
5,151
669
910
5,359
19,215
0
L
Heimdallr
Trxpeus
Heimdallr
3,405
1,143
53
1,321
8,941
2,527
212
2,597
6,087
0
21,082
L
3,430
258
0
390
6,103
2,052
0
2,854
3,249
25,864
0
L
5,660
1,760
0
1,334
9,267
5,096
100
3,314
5,953
0
33,305
L
Lancelot
nysk03
Lancelot
2,964
975
0
25
8,742
3,057
0
1,440
7,236
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
32,021
190
Minions Killed
294
0
Camps Cleared
0
933,108
Distance Traveled
1,009,311
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,466
647
75
8
0
170,422
3
W
Mulan
5,948
595
41
4
0
188,188
2
W
Zhong Kui
5,848
585
56
6
0
181,858
1
W
Da Ji
7,729
773
92
9
0
245,856
3
L
Ymir
4,101
410
12
1
0
149,055
1
W
Cerberus
6,030
603
30
3
0
222,987
2
L
Heimdallr
5,129
513
32
3
0
173,064
2
L
Thoth
5,174
517
32
3
0
210,620
4
L
Shiva
5,431
543
64
6
0
188,831
3
L
Lancelot
4,771
477
50
5
0
211,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role