Player Matchup

Anubis
Anubis
PinheadLarry102
Anubis
Level 26
God Stats
1W - 4L
1,294 SR
Queue Stats
123W - 124L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
SwitchM3X
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 3
Arachne
Arachne
VenomAstr0
Arachne
Level 83
God Stats
16W - 7L
1,748 SR
Queue Stats
68W - 54L
1,454 Elo+
Party 2
Chang'e
Chang'e
bluechet102
Chang'e
Level 81
God Stats
2W - 1L
1,535 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
italiensenfeu
Heimdallr
Level 155
God Stats
2W - 1L
1,517 SR
Queue Stats
46W - 42L
1,354 Elo+
Party 3
Team Averages
Level 73
1,519 SR
1,392 Elo+

VS

Team Averages
Level 78
1,372 SR
1,404 Elo+
Kali
Kali
 
Kali
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KinGTR1lL0GY
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,318 Elo+
Party 4
Ares
Ares
Okii Boyyy
Ares
Level 49
God Stats
6W - 6L
1,285 SR
Queue Stats
95W - 122L
1,440 Elo+
Solo
Danzaburou
Danzaburou
SI Prototypez
Danzaburou
Level 38
God Stats
3W - 10L
1,012 SR
Queue Stats
8W - 16L
1,382 Elo+
Party 4
Zeus
Zeus
zekethegeek816
Zeus
Level 108
God Stats
3W - 4L
1,565 SR
Queue Stats
303W - 367L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,715
572
3,382
3,688
1,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SwitchM3X
Cthulhu
8
0 / 1 / 0
5,276
528
2,876
7,716
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
VenomAstr0
Arachne
9
1 / 3 / 1
5,537
554
2,660
8,381
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
bluechet102
Chang'e
12
2 / 0 / 0
6,989
699
4,141
5,512
2,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
italiensenfeu
Heimdallr
10
1 / 1 / 0
5,988
599
4,697
4,023
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 0 / 1
5,036
504
1,980
6,728
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 0
5,499
550
2,421
6,046
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 1 / 1
5,409
541
3,572
9,038
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
SI Prototypez
Danzaburou
2
0 / 2 / 0
3,608
361
56
1,567
350
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
5,649
565
2,434
3,876
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
7
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
1
1.5
L
1
2
0
0.5
L
3
1
1
3.5
W
1
1
0
1
L
Danzaburou
SI Prototypez
Danzaburou
0
2
0
0
W
Cthulhu
SwitchM3X
Cthulhu
0
1
0
0
W
Arachne
VenomAstr0
Arachne
1
3
1
0.5
W
Chang'e
bluechet102
Chang'e
2
0
0
2
W
Heimdallr
italiensenfeu
Heimdallr
1
1
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
10,463
29,320
Taken
27,255
14,446
Mitigated
12,467
8,815
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,980
632
0
1,796
6,728
3,030
0
1,269
5,459
0
23,657
L
2,421
334
0
1,509
6,046
2,683
0
4,141
1,905
36,540
0
L
3,572
182
0
1,102
9,038
5,417
0
2,723
6,315
20,551
0
W
3,382
35
0
1,631
3,688
1,870
0
1,076
2,612
34,046
0
L
Danzaburou
SI Prototypez
Danzaburou
56
56
0
27
1,567
350
0
0
1,567
0
3,394
W
Cthulhu
SwitchM3X
Cthulhu
2,876
199
125
1,984
7,716
5,855
192
2,011
5,705
19,377
0
W
Arachne
VenomAstr0
Arachne
2,660
2,154
0
808
8,381
2,871
0
2,249
6,132
0
34,415
W
Chang'e
bluechet102
Chang'e
4,141
933
0
3,547
5,512
2,251
1,092
1,895
3,617
44,468
0
W
Heimdallr
italiensenfeu
Heimdallr
4,697
2,313
0
720
4,023
1,599
780
1,196
2,827
0
37,440
L
2,434
516
0
236
3,876
987
0
2,266
1,610
32,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
25,201
288
Minions Killed
211
0
Camps Cleared
0
931,624
Distance Traveled
848,148
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,036
504
51
5
0
245,163
2
L
Nox
5,499
550
75
8
0
164,742
1
L
Ares
5,409
541
22
2
0
258,630
2
W
Anubis
5,715
572
51
5
0
179,056
5
L
Danzaburou
3,608
361
5
1
0
25,463
0
W
Cthulhu
5,276
528
28
3
0
179,204
0
W
Arachne
5,537
554
75
8
0
229,630
4
W
Chang'e
6,989
699
76
8
0
186,118
1
W
Heimdallr
5,988
599
58
6
0
157,616
1
L
Zeus
5,649
565
58
6
0
154,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role