Player Matchup

Hel
Hel
Hiagoliveira
Hel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 67L
1,415 Elo+
Solo
Geb
Geb
LocoMenrock
Geb
Level 16
God Stats
1W - 2L
1,689 SR
Queue Stats
163W - 173L
1,541 Elo+
Party 2
Vulcan
Vulcan
Sp1ri_
Vulcan
Level 43
God Stats
55W - 43L
1,488 SR
Queue Stats
184W - 207L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
fennty_kh
Ne Zha
Level 101
God Stats
61W - 67L
1,540 SR
Queue Stats
220W - 230L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
pelukaisus
Heimdallr
Level 36
God Stats
9W - 22L
1,385 SR
Queue Stats
111W - 130L
1,473 Elo+
Party 2
Team Averages
Level 53
1,520 SR
1,489 Elo+

VS

Team Averages
Level 68
1,382 SR
1,407 Elo+
Mercury
Mercury
AlRFRYER
Mercury
Level 7
God Stats
1W - 3L
1,206 SR
Queue Stats
13W - 15L
1,408 Elo+
Party 1
Hades
Hades
INVOCADORYAN
Hades
Level 46
God Stats
1W - 2L
1,360 SR
Queue Stats
14W - 17L
1,355 Elo+
Party 1
Lancelot
Lancelot
MatrixHead96
Lancelot
Level 126
God Stats
2W - 3L
1,208 SR
Queue Stats
170W - 176L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Nano90
Kukulkan
Level 155
God Stats
17W - 14L
1,638 SR
Queue Stats
249W - 307L
1,429 Elo+
Solo
King Arthur
King Arthur
Overlose01
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 12
12,820
1,068
16,055
23,196
15,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 16
13,174
1,098
15,717
15,517
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Sp1ri_
Vulcan
19
7 / 7 / 12
14,003
1,167
26,594
22,511
13,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
fennty_kh
Ne Zha
19
4 / 12 / 12
13,436
1,120
14,643
26,503
14,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
pelukaisus
Heimdallr
18
3 / 13 / 12
12,486
1,041
15,874
30,544
15,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlRFRYER
Mercury
19
6 / 8 / 11
12,946
1,079
11,806
18,273
10,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 25
15,139
1,262
25,663
23,862
15,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
MatrixHead96
Lancelot
20
14 / 2 / 27
16,232
1,353
33,627
23,568
27,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Nano90
Kukulkan
20
10 / 1 / 18
14,954
1,246
27,063
8,445
4,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Overlose01
King Arthur
20
7 / 5 / 28
13,985
1,165
11,124
21,390
27,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
154
19
Kills
45
45
Deaths
19
64
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlRFRYER
Mercury
6
8
11
1.44
L
3
10
12
0.9
W
8
3
25
6.83
L
2
3
16
3.33
W
Lancelot
MatrixHead96
Lancelot
14
2
27
13.75
W
Kukulkan
Nano90
Kukulkan
10
1
18
19
W
King Arthur
Overlose01
King Arthur
7
5
28
4.2
L
Vulcan
Sp1ri_
Vulcan
7
7
12
1.86
L
Ne Zha
fennty_kh
Ne Zha
4
12
12
0.83
L
Heimdallr
pelukaisus
Heimdallr
3
13
12
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,883
Damage
109,283
118,271
Taken
95,538
80,360
Mitigated
85,173
11,243
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlRFRYER
Mercury
11,806
7,600
0
180
18,273
10,369
0
11,662
6,611
0
17,234
L
16,055
1,474
2,972
2,295
23,196
15,451
0
13,118
10,078
43,283
0
W
25,663
3,445
845
10,552
23,862
15,612
0
13,813
10,049
58,748
0
L
15,717
929
0
860
15,517
20,948
0
6,741
8,776
25,414
0
W
Lancelot
MatrixHead96
Lancelot
33,627
9,386
0
7,184
23,568
27,012
0
15,125
8,443
0
56,439
W
Kukulkan
Nano90
Kukulkan
27,063
2,208
0
1,116
8,445
4,689
0
5,913
2,532
68,727
0
W
King Arthur
Overlose01
King Arthur
11,124
703
0
250
21,390
27,491
0
11,853
9,537
121
14,194
L
Vulcan
Sp1ri_
Vulcan
26,594
6,550
512
1,198
22,511
13,279
0
10,380
12,131
36,321
0
L
Ne Zha
fennty_kh
Ne Zha
14,643
4,056
0
2,272
26,503
14,726
0
9,441
17,062
0
36,266
L
Heimdallr
pelukaisus
Heimdallr
15,874
8,390
0
1,134
30,544
15,956
0
13,167
17,377
0
41,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,919
Gold Earned
73,256
193
Minions Killed
259
8
Camps Cleared
10
1,220,682
Distance Traveled
1,208,414
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,946
1,079
12
1
2
232,342
0
L
Hel
12,820
1,068
54
5
0
221,209
0
W
Hades
15,139
1,262
85
7
1
219,333
2
L
Geb
13,174
1,098
25
2
1
257,974
0
W
Lancelot
16,232
1,353
42
4
6
289,953
2
W
Kukulkan
14,954
1,246
118
10
1
207,889
1
W
King Arthur
13,985
1,165
2
0
0
258,897
0
L
Vulcan
14,003
1,167
26
2
1
295,874
0
L
Ne Zha
13,436
1,120
51
4
4
229,817
0
L
Heimdallr
12,486
1,041
37
3
2
215,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role