Player Matchup

Charybdis
Charybdis
DragonGas2200333
Charybdis
Level 62
God Stats
0W - 3L
1,372 SR
Queue Stats
10W - 10L
1,191 Elo+
Party 1
Zhong Kui
Zhong Kui
Total_Rekal
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,284 Elo+
Party 1
Achilles
Achilles
callums_CORNERRR
Achilles
Level 127
God Stats
1W - 2L
1,215 SR
Queue Stats
71W - 48L
1,477 Elo+
Party 1
Team Averages
Level 92
1,362 SR
1,317 Elo+

VS

Team Averages
Level 149
1,526 SR
1,522 Elo+
Bacchus
Bacchus
T3OR Harmful
Bacchus
Level 127
God Stats
5W - 3L
1,637 SR
Queue Stats
33W - 24L
1,498 Elo+
Party 2
Thanatos
Thanatos
TRCdeathdealer
Thanatos
Level 159
God Stats
9W - 7L
1,564 SR
Queue Stats
186W - 170L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
atukiti
Baron Samedi
Level 160
God Stats
2W - 3L
1,378 SR
Queue Stats
75W - 62L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
3 / 3 / 2
11,719
651
14,965
14,402
5,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Total_Rekal
Zhong Kui
16
2 / 7 / 5
11,565
643
15,061
23,690
15,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 4
11,309
628
14,579
21,414
26,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
T3OR Harmful
Bacchus
17
3 / 3 / 13
12,051
670
15,281
27,008
29,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
19
13 / 3 / 2
13,648
758
17,667
20,912
11,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
atukiti
Baron Samedi
17
0 / 2 / 13
11,250
625
15,483
12,919
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
16
16
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
3
3
2
1.33
W
Bacchus
T3OR Harmful
Bacchus
3
3
13
3.17
W
Thanatos
13
3
2
4.67
L
Zhong Kui
Total_Rekal
Zhong Kui
2
7
5
0.64
W
Baron Samedi
atukiti
Baron Samedi
0
2
13
3.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
48,431
59,506
Taken
60,839
48,001
Mitigated
47,393
8,768
Healing
36,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
14,965
8,423
0
1,786
14,402
5,707
0
8,920
5,482
0
46,855
W
Bacchus
T3OR Harmful
Bacchus
15,281
1,914
878
8,788
27,008
29,276
106
6,661
19,978
47,800
0
W
Thanatos
17,667
4,307
230
15,571
20,912
11,454
1,258
3,490
16,278
0
52,331
L
Zhong Kui
Total_Rekal
Zhong Kui
15,061
3,574
0
4,085
23,690
15,362
588
11,910
11,780
56,615
4,374
W
Baron Samedi
atukiti
Baron Samedi
15,483
633
5,405
5,595
12,919
6,663
486
4,079
8,693
49,998
0
L
14,579
3,447
0
2,897
21,414
26,932
32
10,386
11,028
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
36,949
185
Minions Killed
209
4
Camps Cleared
12
852,997
Distance Traveled
949,610
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,719
651
81
5
1
298,810
1
W
Bacchus
12,051
670
60
3
4
319,881
5
W
Thanatos
13,648
758
76
4
4
344,343
2
L
Zhong Kui
11,565
643
86
5
1
262,805
2
W
Baron Samedi
11,250
625
73
4
4
285,386
1
L
Achilles
11,309
628
18
1
2
291,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role